06957a8026
Fix Class Reference request from Inspector
2015-11-25 00:08:39 +01:00
bfe8df27bc
Fix switching between 2D/3D/Script
2015-11-25 00:07:32 +01:00
5db398f67f
Merge pull request #2907 from neikeq/fix_2887
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Fix Class Search dialog not showing
2015-11-24 23:55:44 +01:00
660e831e36
Fix Class Search dialog not showing up
2015-11-24 23:03:51 +01:00
c591293718
Remember last help search
2015-11-24 22:33:26 +01:00
082e3fbb29
Merge branch 'master' of https://github.com/okamstudio/godot
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Conflicts:
main/main.cpp
2015-11-24 10:52:41 -03:00
ccd40f76e8
-work in progress resourceparser and .tscn parser. Still non-functional
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-fixed theora so it can compile theoralib but not theora
-fixed generation of windows icon in .rc, which didn't previously work in 32 bits
2015-11-24 10:42:05 -03:00
96115ac975
Merge pull request #2872 from akien-mga/pr-load-main-scene
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Load main scene if defined when running editor from the command line
2015-11-24 09:35:28 +01:00
e6047912fe
Add ability to set oneshot connection from Editor
2015-11-23 17:38:15 -03:00
62b9659c41
Import Sub-Scene as root's child if no node is selected
2015-11-23 20:22:42 +01:00
2db2dd66de
Fix property editor Matrix3 and Matrix32 editing
2015-11-23 15:34:54 -03:00
0017c368c2
Allow selecting CanvasLayer children in canvas editor
2015-11-23 19:17:01 +01:00
f99b630993
Load main scene if defined when running editor from the command line
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If no main scene is defined, or if it's an empty string, the previous behaviour will still be used, i.e. launch the project manager.
A small fix was also added not to maximize the window when opening the project manager via -editor (i.e. "godot" and "godot -e" will behave the same when no project is in the path).
Fixes #2869 .
2015-11-22 17:36:03 +01:00
e956677f44
Better PropertyEditor search
2015-11-22 13:05:55 -03:00
82c8190013
Implement name filter to PropertyEditor
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- Add search bar to Inspector tab and to Project and Editor settings dialog
2015-11-21 13:42:15 -03:00
cf3ae61a7f
Merge pull request #2825 from StraToN/fix-tabclose-confirmation
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Ask confirmation on closing a scene tab
2015-11-20 08:17:53 -03:00
fa12ab8f02
Fix help display
2015-11-20 01:12:29 +01:00
f858adf150
-small fix to avoid warnings
2015-11-19 20:24:43 -03:00
06d842566c
Merge pull request #2830 from Ovnuniarchos/ShapeLine2DXPolygonEditor
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Corrections to #2808 (2D shapes editor update)
2015-11-19 19:35:18 -03:00
dccbd3b4f8
Merge pull request #2831 from neikeq/select_menu_patch
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Show select menu on button pressed (instead of released)
2015-11-19 19:34:50 -03:00
5ee443bcc0
fix with refactoring, refrash re-run icon
2015-11-19 21:06:49 +01:00
1396ae274a
get_handle_value implemented for LINE_SHAPE. Normal length normalized.
2015-11-19 16:13:45 +01:00
6b0423b191
Show select menu on button pressed (instead of released)
2015-11-19 15:47:04 +01:00
b7a1599845
removed iconv dependency from pe_bliss
2015-11-19 11:15:32 -03:00
fd5ee87c24
Merge branch 'master' of https://github.com/okamstudio/godot
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Conflicts:
platform/windows/export/export.h
2015-11-19 10:44:13 -03:00
d3eb9e8c54
-remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260
2015-11-19 10:41:20 -03:00
6d20ded6d7
Ask confirmation on closing a scene tab
2015-11-19 14:15:17 +01:00
232b1a3fef
Merge pull request #2822 from kurikaesu/master
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HTTPClient docs & request functionality + fixes
2015-11-19 09:18:09 -03:00
30d4889131
Fixes https://github.com/godotengine/godot/issues/2821
2015-11-19 22:02:03 +11:00
5c7e9e7e63
Fixes the make_doc.sh, <, > and & signs in descriptions that cause the parser to break.
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Documentation for HTTPClient.
Added a query_string_from_dict method to HTTPClient to create a x-www-form-urlencoded valid query string for GET and POST messages.
String now has http_escape() and http_unescape() methods to help facilitate the above query_string_from_dict method.
2015-11-19 22:01:42 +11:00
2b36da0f79
Fixes Visual Studio compile error due to pe_bliss
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Error: C2039: 'min': is not a member of 'std'
Reason: #2518 introduced pe_bliss
Fix: Visual Studio 2015 & 2013 need to include algorithm header before string, otherwise std:min cannot be used.
See: http://stackoverflow.com/questions/17409956
2015-11-19 11:07:46 +01:00
daf3182442
Revert "Ignore alpha materials in baked light ray-tracer."
2015-11-19 00:50:25 -03:00
068b177c12
Merge pull request #2292 from blackwc/can_export
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Improve export validation
2015-11-19 00:35:04 -03:00
a0564efb65
Merge pull request #2349 from neikeq/dock_patch
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Hide right UR and BR dock slots by default
2015-11-19 00:31:09 -03:00
9a7769f194
Merge pull request #2444 from TheHX/issue_2117
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Fix for problem when drawing CollisionPolygon when parented (#2117 )
2015-11-19 00:23:17 -03:00
fe449a6235
Merge pull request #2445 from TheHX/issue_2113
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Possible fix for crash on replacing Path2D node (#2113 )
2015-11-19 00:22:53 -03:00
2dac9ab2ef
Merge pull request #2447 from TheHX/issue_1275
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Fix crash after undo when editing Polygon2D (#1275 )
2015-11-19 00:21:46 -03:00
6a3484260d
Merge pull request #2451 from PeaceSells50/FixForFilesystemAdd
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Fixed bug with adding an instance from the FIleSystem dialog.
2015-11-19 00:20:54 -03:00
0168947084
Merge pull request #2518 from masoudbh3/godot-icons
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Add icon to exe file in windows export
2015-11-19 00:08:47 -03:00
ea035f308b
Merge pull request #2644 from Ovnuniarchos/BBCodeDocs
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BBCode is now allowed anywhere in the inline documentation.
2015-11-19 00:07:32 -03:00
6a7ae77847
Merge pull request #2696 from AlexHolly/restart-feature-on-running
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replay on play if already playing for scene and main + switch icon to…
2015-11-19 00:06:34 -03:00
33aa019e4f
Merge pull request #2699 from ZuBsPaCe/visual-studio-2015-compilation
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Visual studio 2015 compilation
2015-11-18 23:56:06 -03:00
3118c192bd
Merge pull request #2786 from neikeq/node_select_menu
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Added selection menu to spatial and canvas editors
2015-11-18 23:46:46 -03:00
a9a330645b
Merge branch 'master' into BBCodeDocs
2015-11-19 01:19:19 +01:00
f84dc8e59d
Added selection menu to spatial and canvas editors
2015-11-19 00:19:00 +01:00
94fdd01241
Merge pull request #2702 from TheHX/fix_align_with_view
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Fix 3D editor align with current view
2015-11-18 19:58:52 -03:00
0c3386b2ed
Merge pull request #2707 from akien-mga/master
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Cosmetic fixes to SCons buildsystem
2015-11-18 19:43:28 -03:00
fce4c6eecb
Merge pull request #2716 from SaracenOne/animation_saving_fix
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Added missing saving support to animation editor.
2015-11-18 19:35:57 -03:00
ba9ebe6b03
Merge pull request #2717 from SaracenOne/light_baker_transluscent
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Ignore alpha materials in baked light ray-tracer.
2015-11-18 19:35:42 -03:00
18ab04c102
Merge pull request #2812 from eska014/split-anim-tracks-button
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Split up AnimationPlayer tracks editor `Tracks` button
2015-11-18 19:25:16 -03:00