52d515b611
Use get_current_scene() instead of hack
2015-12-09 08:39:12 +01:00
6315dd4985
Move polygon_path_finder demo to demos/3d since it uses 3D nodes
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Also took the opportunity to "touch" each demo's engine.cfg in reverse alphabetical order to get the listed in natural order in the project manager.
2015-12-09 08:39:12 +01:00
6cfc3eec97
Remove systematic "Init(i)alization here" from _ready()
2015-12-09 08:39:12 +01:00
7589b2bf60
Improve code formatting
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The scripts were streamlined using more or less the following conventions:
- space after a comma in lists of arguments
- spaces around weak operators (+, -), no spaces around strong operators (*, /)
- spaces around comparison operators and compound assignment operators
- space after a comment start (#)
- removed trailing spaces or tabs, apart from those that delimit the function indentation level (those could be removed too but since they are added automatically by the editor when typing code, keeping them for now)
- function blocks separate by two newlines
- comment sentences start with an upper-case letter
2015-12-09 08:39:12 +01:00
323dde7f31
Update 2D demos scenes for 2.0 format
2015-12-09 08:39:12 +01:00
8c4f19e79d
Use upper-cased first letter at the start of comment sentences
2015-12-09 08:39:12 +01:00
8639cecf4c
Improve code formatting and update to 2.0
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The scripts were streamlined using more or less the following conventions:
- space after a comma in lists of arguments
- space around weak operators (+, -), no space around strong operators (*, /)
- space after a comment start (#)
- removed trailing spaces or tabs, apart from those that delimit the function indentation level (those could be removed too but since they are added automatically by the editor when typing code, keeping them for now)
- function blocks separate by two newlines
The scene files were resaved with the (current) 2.0 format, and some scenes that were in XML format were converted to SCN, to be consistent across all demos.
2015-12-09 08:38:23 +01:00
efbb834936
Merge pull request #2986 from TheHX/pr-shader-editor
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Fix shader editor focus when switching tabs
2015-12-09 07:48:51 +01:00
f86477ce93
Merge pull request #3022 from romulox-x/aes256
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Updated aes256 implementation
2015-12-08 21:16:32 -03:00
2cc8340594
updated aes256 implementation to newer version from upstream. Also uses faster lookup table implemetation.
2015-12-08 16:13:06 -08:00
708ff381d6
changed a bit to use system()
2015-12-08 20:36:48 -03:00
78b5404434
improve detection of linux, fixes #3201
2015-12-08 20:35:40 -03:00
428984ec0c
-New mask mode for lights, makes using masks MUCH easier.
2015-12-08 20:25:08 -03:00
88c653a9e5
-made it add the node name from the file, closes #3010
2015-12-08 18:35:42 -03:00
c650d4e19c
Merge branch 'master' of https://github.com/godotengine/godot
2015-12-08 17:48:03 -03:00
09ff457185
made the exclusion of nodes from joints optional, fixes #3015
2015-12-08 17:47:12 -03:00
e176bb6a7c
Merge pull request #2719 from SaracenOne/clipping_fix
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Canvas Clipping fix
2015-12-08 17:18:19 -03:00
176916524d
Merge pull request #2841 from akien-mga/pr-ustring-snprintf
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Cleanup calls to _snprintf in ustring
2015-12-08 17:17:49 -03:00
ac414c5581
Merge pull request #2849 from a12n/compobsd2
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Compile on OpenBSD
2015-12-08 17:16:45 -03:00
38ab47d2f9
Merge pull request #2865 from hurikhan/pr_fix_2791
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Added additional token checks for the shader if..else.. statement.
2015-12-08 17:09:58 -03:00
ff936c6b2e
Merge pull request #2868 from akien-mga/pr-fix-can-move-to
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Fix can_move_to and rename it for more clarity
2015-12-08 17:09:47 -03:00
c26f66abde
Merge pull request #2873 from neikeq/editor_layouts
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Editor layouts menu
2015-12-08 17:09:38 -03:00
17927cb705
Merge pull request #2877 from eska014/remove-builtin-aliases
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Remove unexpected GDScript aliases for built-in types
2015-12-08 17:09:22 -03:00
f93fbbe1d2
Merge pull request #2888 from TheHX/item_list_plugin
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Make ItemListEditor plugin functional
2015-12-08 17:07:32 -03:00
ee09c5dbd9
Merge pull request #2919 from TheHX/pr-groups-editor
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Update Groups Editor
2015-12-08 17:07:05 -03:00
b6d6c2220f
Merge pull request #2922 from romulox-x/set_hidden
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Added set_hidden method to Spatial and CanvasItem
2015-12-08 17:06:45 -03:00
eff81965af
Merge pull request #2956 from est31/add_system_wide_export_path
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Add way to look for templates at system wide level too
2015-12-08 17:04:24 -03:00
a6ac1fcd94
Merge pull request #2983 from koalefant/vector_ptr
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Vector<>::_ptr is now typed and points to the beginning of the array rather than refcounting block
2015-12-08 17:02:13 -03:00
afb895f197
Merge pull request #2993 from leezh/nrex-v0.1
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updated the RegEx library nrex to v0.1
2015-12-08 17:00:27 -03:00
1bcdea0804
Merge pull request #3018 from Ovnuniarchos/DampenIntegrator
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Areas now calculate their dampenings the same way as their gravity.
2015-12-08 17:00:05 -03:00
43b2c9c7a4
Areas now calculate their dampenings the same way as their gravity.
2015-12-08 18:45:14 +01:00
ecad3a285f
better unique name resolution, as suggested i #3017
2015-12-08 11:33:30 -03:00
9637460331
Merge branch 'master' of https://github.com/godotengine/godot
2015-12-08 11:23:23 -03:00
3c33b705d1
added option to add_child, to use the same deduplication convention as in the editor, closes #3017
2015-12-08 11:21:12 -03:00
2cc60386d8
Merge pull request #3005 from TheHX/pr-file-dialog
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Better hidden folders display preferences for editor file dialogs
2015-12-07 20:40:58 +01:00
c667bde183
Merge pull request #3007 from neikeq/fix_line_edit
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Fix LineEdit cursor
2015-12-07 20:39:43 +01:00
f499fb6fcf
Fix LineEdit cursor
2015-12-07 20:31:21 +01:00
5e2f327d4b
Merge branch 'master' of https://github.com/godotengine/godot
2015-12-07 11:51:01 -03:00
8bdf2be4a6
-Webp include paths are broken, hacked them to work, fixes #2995
2015-12-07 11:50:00 -03:00
157b97b087
Extended clipping fix to missing clipping-related features.
2015-12-07 13:59:42 +00:00
7ba484bc74
some fixes
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-fix compilation on tres/tscn on MSVC
-fixed theora playback performance, closes #3004
2015-12-06 20:22:45 -03:00
97a3fa3f12
Fix shader editor focus when switching tabs
2015-12-06 20:11:56 -03:00
42eef3cdc6
Better hidden folders display preferences for editor file dialogs
2015-12-06 19:35:31 -03:00
17a4ab992c
Merge pull request #3002 from TheHX/pr-script-editor
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Script Editor: maintain cursor column after duplicate a line
2015-12-06 21:59:59 +01:00
b3ce127e31
Script Editor: maintain cursor column after duplicate a line
2015-12-06 15:34:09 -03:00
118f3cdcf6
Update Groups Editor
2015-12-06 11:02:35 -03:00
145af960c8
Merge pull request #2999 from TheHX/pr-image-constructor
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Add constructor for Image built-in type
2015-12-06 14:31:53 +01:00
3c4b0236cb
Add constructor for Image built-in type
2015-12-06 09:12:14 -03:00
fe2a9bc746
optional streaming from thread for Theora
2015-12-05 23:16:41 -03:00
3ecc9e07b7
Merge branch 'master' of https://github.com/godotengine/godot
2015-12-05 14:19:19 -03:00