Commit Graph

2400 Commits

Author SHA1 Message Date
52d515b611 Use get_current_scene() instead of hack 2015-12-09 08:39:12 +01:00
6315dd4985 Move polygon_path_finder demo to demos/3d since it uses 3D nodes
Also took the opportunity to "touch" each demo's engine.cfg in reverse alphabetical order to get the listed in natural order in the project manager.
2015-12-09 08:39:12 +01:00
6cfc3eec97 Remove systematic "Init(i)alization here" from _ready() 2015-12-09 08:39:12 +01:00
7589b2bf60 Improve code formatting
The scripts were streamlined using more or less the following conventions:
 - space after a comma in lists of arguments
 - spaces around weak operators (+, -), no spaces around strong operators (*, /)
 - spaces around comparison operators and compound assignment operators
 - space after a comment start (#)
 - removed trailing spaces or tabs, apart from those that delimit the function indentation level (those could be removed too but since they are added automatically by the editor when typing code, keeping them for now)
 - function blocks separate by two newlines
 - comment sentences start with an upper-case letter
2015-12-09 08:39:12 +01:00
323dde7f31 Update 2D demos scenes for 2.0 format 2015-12-09 08:39:12 +01:00
8c4f19e79d Use upper-cased first letter at the start of comment sentences 2015-12-09 08:39:12 +01:00
8639cecf4c Improve code formatting and update to 2.0
The scripts were streamlined using more or less the following conventions:
 - space after a comma in lists of arguments
 - space around weak operators (+, -), no space around strong operators (*, /)
 - space after a comment start (#)
 - removed trailing spaces or tabs, apart from those that delimit the function indentation level (those could be removed too but since they are added automatically by the editor when typing code, keeping them for now)
 - function blocks separate by two newlines

The scene files were resaved with the (current) 2.0 format, and some scenes that were in XML format were converted to SCN, to be consistent across all demos.
2015-12-09 08:38:23 +01:00
efbb834936 Merge pull request #2986 from TheHX/pr-shader-editor
Fix shader editor focus when switching tabs
2015-12-09 07:48:51 +01:00
f86477ce93 Merge pull request #3022 from romulox-x/aes256
Updated aes256 implementation
2015-12-08 21:16:32 -03:00
2cc8340594 updated aes256 implementation to newer version from upstream. Also uses faster lookup table implemetation. 2015-12-08 16:13:06 -08:00
708ff381d6 changed a bit to use system() 2015-12-08 20:36:48 -03:00
78b5404434 improve detection of linux, fixes #3201 2015-12-08 20:35:40 -03:00
428984ec0c -New mask mode for lights, makes using masks MUCH easier. 2015-12-08 20:25:08 -03:00
88c653a9e5 -made it add the node name from the file, closes #3010 2015-12-08 18:35:42 -03:00
c650d4e19c Merge branch 'master' of https://github.com/godotengine/godot 2015-12-08 17:48:03 -03:00
09ff457185 made the exclusion of nodes from joints optional, fixes #3015 2015-12-08 17:47:12 -03:00
e176bb6a7c Merge pull request #2719 from SaracenOne/clipping_fix
Canvas Clipping fix
2015-12-08 17:18:19 -03:00
176916524d Merge pull request #2841 from akien-mga/pr-ustring-snprintf
Cleanup calls to _snprintf in ustring
2015-12-08 17:17:49 -03:00
ac414c5581 Merge pull request #2849 from a12n/compobsd2
Compile on OpenBSD
2015-12-08 17:16:45 -03:00
38ab47d2f9 Merge pull request #2865 from hurikhan/pr_fix_2791
Added additional token checks for the shader if..else.. statement.
2015-12-08 17:09:58 -03:00
ff936c6b2e Merge pull request #2868 from akien-mga/pr-fix-can-move-to
Fix can_move_to and rename it for more clarity
2015-12-08 17:09:47 -03:00
c26f66abde Merge pull request #2873 from neikeq/editor_layouts
Editor layouts menu
2015-12-08 17:09:38 -03:00
17927cb705 Merge pull request #2877 from eska014/remove-builtin-aliases
Remove unexpected GDScript aliases for built-in types
2015-12-08 17:09:22 -03:00
f93fbbe1d2 Merge pull request #2888 from TheHX/item_list_plugin
Make ItemListEditor plugin functional
2015-12-08 17:07:32 -03:00
ee09c5dbd9 Merge pull request #2919 from TheHX/pr-groups-editor
Update Groups Editor
2015-12-08 17:07:05 -03:00
b6d6c2220f Merge pull request #2922 from romulox-x/set_hidden
Added set_hidden method to Spatial and CanvasItem
2015-12-08 17:06:45 -03:00
eff81965af Merge pull request #2956 from est31/add_system_wide_export_path
Add way to look for templates at system wide level too
2015-12-08 17:04:24 -03:00
a6ac1fcd94 Merge pull request #2983 from koalefant/vector_ptr
Vector<>::_ptr is now typed and points to the beginning of the array rather than refcounting block
2015-12-08 17:02:13 -03:00
afb895f197 Merge pull request #2993 from leezh/nrex-v0.1
updated the RegEx library nrex to v0.1
2015-12-08 17:00:27 -03:00
1bcdea0804 Merge pull request #3018 from Ovnuniarchos/DampenIntegrator
Areas now calculate their dampenings the same way as their gravity.
2015-12-08 17:00:05 -03:00
43b2c9c7a4 Areas now calculate their dampenings the same way as their gravity. 2015-12-08 18:45:14 +01:00
ecad3a285f better unique name resolution, as suggested i #3017 2015-12-08 11:33:30 -03:00
9637460331 Merge branch 'master' of https://github.com/godotengine/godot 2015-12-08 11:23:23 -03:00
3c33b705d1 added option to add_child, to use the same deduplication convention as in the editor, closes #3017 2015-12-08 11:21:12 -03:00
2cc60386d8 Merge pull request #3005 from TheHX/pr-file-dialog
Better hidden folders display preferences for editor file dialogs
2015-12-07 20:40:58 +01:00
c667bde183 Merge pull request #3007 from neikeq/fix_line_edit
Fix LineEdit cursor
2015-12-07 20:39:43 +01:00
f499fb6fcf Fix LineEdit cursor 2015-12-07 20:31:21 +01:00
5e2f327d4b Merge branch 'master' of https://github.com/godotengine/godot 2015-12-07 11:51:01 -03:00
8bdf2be4a6 -Webp include paths are broken, hacked them to work, fixes #2995 2015-12-07 11:50:00 -03:00
157b97b087 Extended clipping fix to missing clipping-related features. 2015-12-07 13:59:42 +00:00
7ba484bc74 some fixes
-fix compilation on tres/tscn on MSVC
-fixed theora playback performance, closes #3004
2015-12-06 20:22:45 -03:00
97a3fa3f12 Fix shader editor focus when switching tabs 2015-12-06 20:11:56 -03:00
42eef3cdc6 Better hidden folders display preferences for editor file dialogs 2015-12-06 19:35:31 -03:00
17a4ab992c Merge pull request #3002 from TheHX/pr-script-editor
Script Editor: maintain cursor column after duplicate a line
2015-12-06 21:59:59 +01:00
b3ce127e31 Script Editor: maintain cursor column after duplicate a line 2015-12-06 15:34:09 -03:00
118f3cdcf6 Update Groups Editor 2015-12-06 11:02:35 -03:00
145af960c8 Merge pull request #2999 from TheHX/pr-image-constructor
Add constructor for Image built-in type
2015-12-06 14:31:53 +01:00
3c4b0236cb Add constructor for Image built-in type 2015-12-06 09:12:14 -03:00
fe2a9bc746 optional streaming from thread for Theora 2015-12-05 23:16:41 -03:00
3ecc9e07b7 Merge branch 'master' of https://github.com/godotengine/godot 2015-12-05 14:19:19 -03:00