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a7583637e9
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Remove tmp file
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2025-11-18 11:00:20 +01:00 |
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86762d0d50
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Finished move
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2025-11-18 11:00:14 +01:00 |
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e2da700bcd
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WIP Renaming
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2025-11-18 10:55:10 +01:00 |
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466dff11d0
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Added readme
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2025-11-17 20:09:17 +01:00 |
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636123344b
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Gd 4.6 compiled for large world vectors
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2025-11-17 19:43:42 +01:00 |
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25d9d55044
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Welded ship wip physics architecture redesign
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2025-11-17 19:43:11 +01:00 |
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aafb939cbf
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Working cached gravity calculations
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2025-11-17 08:32:48 +01:00 |
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3d01edb2d9
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WIP Gravitational refactor
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2025-11-17 08:08:01 +01:00 |
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398ec829ae
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Force based EVA movement
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2025-11-16 19:07:24 +01:00 |
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ec69ed2ee5
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Force based zero g movement component
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2025-11-15 22:38:24 +01:00 |
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3647aa599d
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WIP OrbitalBody3D rework
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2025-11-15 18:12:00 +01:00 |
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1342ca2610
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New visible celestial bodies
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2025-11-14 10:58:45 +01:00 |
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27ce796898
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Physics mode on new ship
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2025-11-07 16:27:06 +01:00 |
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cff5ec27f8
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Spawnable test ship with multiplayer and orbit
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2025-11-07 12:04:56 +01:00 |
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245be4a4f5
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WIP 3d refactor COMPILING
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2025-11-07 09:52:39 +01:00 |
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6b9efda0d2
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Merge branch 'tech-test/3d-controller'
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2025-11-06 17:57:43 +01:00 |
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29851ea167
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Move to physics based mouse input and try bugfix for basis reset
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2025-11-06 16:15:53 +01:00 |
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0cd9ebdd04
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Remove low level network handler
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2025-11-06 08:46:33 +01:00 |
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4da8bcaec2
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Fix camera jitter with disabled v-sync
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2025-11-05 18:35:19 +01:00 |
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71ad2f09ff
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Networked player pawns
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2025-11-05 12:15:32 +01:00 |
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2f5a88345f
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WIP Low level network handling
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2025-11-03 17:27:36 +01:00 |
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5e851049b5
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WIP Networking
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2025-11-02 20:37:46 +01:00 |
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c4fd7f1330
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WIP Server Client Logic
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2025-11-01 18:30:38 +01:00 |
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820da83397
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Fix grab rotaiton issues
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2025-11-01 18:30:17 +01:00 |
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14b24beb23
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Fix jetpack vectors, change seeking_climb behaviour
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2025-11-01 14:09:26 +01:00 |
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60f2ddb3d7
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Functional launch mechanic in up and down vector
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2025-10-31 16:44:07 +01:00 |
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c50d0eae52
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WIP Launch logic
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2025-10-31 16:30:14 +01:00 |
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d375e0d208
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Remove bad AI inserted helper function
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2025-10-31 15:03:59 +01:00 |
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9b128a3540
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Working release and grab logic
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2025-10-31 14:52:16 +01:00 |
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6df457a256
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Functional release and coast for climb but no reach
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2025-10-31 14:33:06 +01:00 |
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bc443b884c
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Dev status update
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2025-10-31 13:08:48 +01:00 |
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8184ec06b4
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Fix grip handover with new movement component
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2025-10-31 11:50:03 +01:00 |
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926a64c3dd
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WIP Refactoring to movement component hierarchy
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2025-10-30 22:55:19 +01:00 |
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29f9bccfd3
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Move to physics based climbing
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2025-10-30 17:29:09 +01:00 |
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7d7580a123
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Rotate on grip and climb past ladder
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2025-10-29 21:18:16 +01:00 |
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59d457e9ae
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Fix minor warnings
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2025-10-29 19:43:57 +01:00 |
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97ccb2a9ac
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Climb in more directions
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2025-10-29 19:39:15 +01:00 |
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1ab2c06336
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Upgrade to 4.5
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2025-10-29 19:39:01 +01:00 |
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f51672c6a9
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WIP Climbing movement
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2025-10-28 16:25:32 +01:00 |
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8e3f415cb4
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Reverse rotation on grip area
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2025-10-27 22:32:53 +01:00 |
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cdcb4796f7
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Grip rotation
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2025-10-27 22:24:23 +01:00 |
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24bc3afd2e
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Gripping offset
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2025-10-26 13:17:44 +01:00 |
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4f78de64ba
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Refactor into single state machine
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2025-10-25 20:45:45 +02:00 |
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fe050897dd
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Key Input struct
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2025-10-25 19:58:16 +02:00 |
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e075ff580d
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ZeroGMovementComponent WIP
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2025-10-25 16:47:32 +02:00 |
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90e756ad28
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Initial registerering grip point
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2025-10-25 15:42:31 +02:00 |
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faf8e7c83a
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Fix roll
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2025-10-25 10:54:22 +02:00 |
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772f9c7df3
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WIP Thruster pack refactor, non-working roll
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2025-10-24 19:38:18 +02:00 |
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e066bc4786
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Free rotation for EVA pawn
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2025-10-24 11:21:40 +02:00 |
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cc681ae08a
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Bounce of materials in 3d
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2025-10-23 23:04:40 +02:00 |
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