Commit Graph

109 Commits

Author SHA1 Message Date
67a4b7038a Cleanup character move 2025-11-18 16:29:38 +01:00
18f9a4fec7 Move character 2025-11-18 11:22:12 +01:00
4796a2d5ca Rename bad file 2025-11-18 11:06:46 +01:00
f8578bc3f2 Merge branch 'refactor/folder-structures' into tech-test/3d-system-refactor 2025-11-18 11:02:04 +01:00
a7583637e9 Remove tmp file 2025-11-18 11:00:20 +01:00
86762d0d50 Finished move 2025-11-18 11:00:14 +01:00
e2da700bcd WIP Renaming 2025-11-18 10:55:10 +01:00
466dff11d0 Added readme 2025-11-17 20:09:17 +01:00
636123344b Gd 4.6 compiled for large world vectors 2025-11-17 19:43:42 +01:00
25d9d55044 Welded ship wip physics architecture redesign 2025-11-17 19:43:11 +01:00
aafb939cbf Working cached gravity calculations 2025-11-17 08:32:48 +01:00
3d01edb2d9 WIP Gravitational refactor 2025-11-17 08:08:01 +01:00
398ec829ae Force based EVA movement 2025-11-16 19:07:24 +01:00
ec69ed2ee5 Force based zero g movement component 2025-11-15 22:38:24 +01:00
3647aa599d WIP OrbitalBody3D rework 2025-11-15 18:12:00 +01:00
1342ca2610 New visible celestial bodies 2025-11-14 10:58:45 +01:00
27ce796898 Physics mode on new ship 2025-11-07 16:27:06 +01:00
cff5ec27f8 Spawnable test ship with multiplayer and orbit 2025-11-07 12:04:56 +01:00
245be4a4f5 WIP 3d refactor COMPILING 2025-11-07 09:52:39 +01:00
6b9efda0d2 Merge branch 'tech-test/3d-controller' 2025-11-06 17:57:43 +01:00
29851ea167 Move to physics based mouse input and try bugfix for basis reset 2025-11-06 16:15:53 +01:00
0cd9ebdd04 Remove low level network handler 2025-11-06 08:46:33 +01:00
4da8bcaec2 Fix camera jitter with disabled v-sync 2025-11-05 18:35:19 +01:00
71ad2f09ff Networked player pawns 2025-11-05 12:15:32 +01:00
2f5a88345f WIP Low level network handling 2025-11-03 17:27:36 +01:00
5e851049b5 WIP Networking 2025-11-02 20:37:46 +01:00
c4fd7f1330 WIP Server Client Logic 2025-11-01 18:30:38 +01:00
820da83397 Fix grab rotaiton issues 2025-11-01 18:30:17 +01:00
14b24beb23 Fix jetpack vectors, change seeking_climb behaviour 2025-11-01 14:09:26 +01:00
60f2ddb3d7 Functional launch mechanic in up and down vector 2025-10-31 16:44:07 +01:00
c50d0eae52 WIP Launch logic 2025-10-31 16:30:14 +01:00
d375e0d208 Remove bad AI inserted helper function 2025-10-31 15:03:59 +01:00
9b128a3540 Working release and grab logic 2025-10-31 14:52:16 +01:00
6df457a256 Functional release and coast for climb but no reach 2025-10-31 14:33:06 +01:00
bc443b884c Dev status update 2025-10-31 13:08:48 +01:00
8184ec06b4 Fix grip handover with new movement component 2025-10-31 11:50:03 +01:00
926a64c3dd WIP Refactoring to movement component hierarchy 2025-10-30 22:55:19 +01:00
29f9bccfd3 Move to physics based climbing 2025-10-30 17:29:09 +01:00
7d7580a123 Rotate on grip and climb past ladder 2025-10-29 21:18:16 +01:00
59d457e9ae Fix minor warnings 2025-10-29 19:43:57 +01:00
97ccb2a9ac Climb in more directions 2025-10-29 19:39:15 +01:00
1ab2c06336 Upgrade to 4.5 2025-10-29 19:39:01 +01:00
f51672c6a9 WIP Climbing movement 2025-10-28 16:25:32 +01:00
8e3f415cb4 Reverse rotation on grip area 2025-10-27 22:32:53 +01:00
cdcb4796f7 Grip rotation 2025-10-27 22:24:23 +01:00
24bc3afd2e Gripping offset 2025-10-26 13:17:44 +01:00
4f78de64ba Refactor into single state machine 2025-10-25 20:45:45 +02:00
fe050897dd Key Input struct 2025-10-25 19:58:16 +02:00
e075ff580d ZeroGMovementComponent WIP 2025-10-25 16:47:32 +02:00
90e756ad28 Initial registerering grip point 2025-10-25 15:42:31 +02:00