Commit Graph

66359 Commits

Author SHA1 Message Date
3978628c6c Merge pull request #94994 from dsnopek/mobilevr-interface-docs-use-xr
Fix type-o in `MobileVRInterface` sample code in docs: `xr` -> `use_xr`
2024-08-01 00:06:47 +02:00
e5035668b1 Merge pull request #94993 from akien-mga/scons-4.8.0-load-ninja-earlier
SCons: Load optional ninja tool before setting its options
2024-08-01 00:06:43 +02:00
7e1b74b5f6 Merge pull request #94991 from Hilderin/fix-global-script-class-file-no-class
Fix global class cache file not present when no class name
2024-08-01 00:06:41 +02:00
6e50da8a37 Merge pull request #94931 from KoBeWi/1_window_1_hack
Use legacy color picking in single window mode
2024-08-01 00:06:38 +02:00
4aa0b52267 Merge pull request #94443 from wjt/get_supported_variation_list-example-typo
Font: Fix typo in `get_supported_variation_list` example
2024-08-01 00:06:34 +02:00
3c7eb6a4a9 Merge pull request #94256 from alvinhochun/embree-include-order-dllexport-fix
embree: Fix include order causing unwanted dllexport symbols
2024-08-01 00:06:31 +02:00
2add44c0dc Merge pull request #94168 from Faless/net/wsl_peer_reuse
[WebSocket] Allow reusing closing and closed peers
2024-08-01 00:06:26 +02:00
24b7d973fa Fix type-o in MobileVRInterface sample code in docs: xr -> use_xr 2024-07-31 16:36:44 -05:00
4fb07d4608 Font: Fix typo in get_supported_variation_list example
FontVariation.set_base_font is a function, not a property. The property
is FontVariation.base_font.
2024-07-31 23:16:30 +02:00
d2064fea52 SCons: Load optional ninja tool before setting its options
SCons 4.8.0 made this stricter, as we were advised in #94805.

Fixes #94805.
2024-07-31 23:03:59 +02:00
1ed723bd19 Fix global class cache file not present when no class name 2024-07-31 16:57:25 -04:00
b6dee96f68 Merge pull request #94987 from kitbdev/fix-update-mouse-cursor-state-pos
Fix update mouse cursor state wrong mouse position
2024-07-31 22:33:11 +02:00
019cf2b40c Merge pull request #94984 from Faless/mp/fix_safer_cache_cleanup
[MP] Partially revert cache cleanup, track paths as fallback
2024-07-31 22:33:07 +02:00
8460a72f94 Merge pull request #94871 from rune-scape/fix-mismatched-parsers2
GDScript: Fix common mismatched external parser errors (second try)
2024-07-31 22:33:03 +02:00
9559330187 Merge pull request #91011 from Faless/mp/fix_disconnect_on_change
[MP] Fix `disconnect_peer` not doing the proper cleanup
2024-07-31 22:32:55 +02:00
6e8fa6dd50 GDScript: Fix common mismatched external parser errors 2024-07-31 12:54:16 -07:00
kit
fce60c2b3f Fix update mouse cursor state wrong mouse position 2024-07-31 14:10:40 -04:00
90d5d26026 [MP] Partially revert cache cleanup, track paths as fallback
Cleaning up remote NodePath cache is not trivial since the visibility
API allows for certain nodes to be despawned (and re-spawned) on some
peers while being retained in the authority.

This means that from the server point of view, the node has not changed,
and the path simplification protocol won't be run again after
respawning.

While we can track this information for synchronizers via the
replication API, we can't easily track this information for potential
child nodes that use RPCs (I'm convinced it is doable, but we need to
track the whole dependency tree which would require some more complex
refactoring).

This commit partially reverts some of the cache cleanup logic to always
retain remote IDs, and adds a NodePath lookup fallback when the ObjectID
is invalid.
2024-07-31 19:32:32 +02:00
6cd2876c98 i18n: Sync translations with Weblate 2024-07-31 17:56:37 +02:00
540c05e141 Merge pull request #94980 from Calinou/editor-doc-cache-make-version-specific
Split editor documentation cache by minor version
2024-07-31 17:31:21 +02:00
789f3135ad Split editor documentation cache by minor version
This avoids conflicts with other editor versions and ensures the
cache remains valid if you regularly switch between editor versions.
2024-07-31 17:17:45 +02:00
db414b647a Merge pull request #94978 from bruvzg/macos_pid_map
[macOS] Fix `is_process_running` and  `kill` for bundled apps.
2024-07-31 17:07:18 +02:00
1dfcbccfe6 [macOS] Fix is_process_running and kill for bundled apps. 2024-07-31 16:54:53 +02:00
1d57b81d26 Merge pull request #94976 from bruvzg/win_app_name
[Windows] Improve editor grouping, set friendly name registry key for exported projects.
2024-07-31 16:13:21 +02:00
0f172b1beb Merge pull request #94975 from akien-mga/fix-reimport-textures-with-changed-settings
Fix reimporting textures after changing import project settings
2024-07-31 16:13:18 +02:00
e2be29c2a9 Merge pull request #93404 from TokisanGames/fix-empty-scene-crash
Fix crash in Node3DEditorViewport selecting on empty scene
2024-07-31 16:13:12 +02:00
3f8cc6678b [Windows] Improve editor grouping, set friendly name registry key for exported projects. 2024-07-31 15:04:00 +03:00
5914023be9 Fix reimporting textures after changing import project settings
Fixes #94882.
2024-07-31 13:48:42 +02:00
8d9a394f63 Merge pull request #94958 from adamscott/fix-missing-web-nullcheck-source
Add missing null check before disconnecting source
2024-07-31 11:37:47 +02:00
4cc56e1c22 Merge pull request #94932 from Hilderin/fix-editor-settings-still-displayed-when-replaced
Fix editor settings still displayed when replaced
2024-07-31 11:37:44 +02:00
372b3f8437 Merge pull request #94910 from RandomShaper/res_load_unlocked
ResourceLoader: Let resource setup late steps invoke loading in turn
2024-07-31 11:37:41 +02:00
3fce516155 Merge pull request #94428 from alvinhochun/windows-angle-resize-sync
Windows: Update ANGLE surface size when window is resized
2024-07-31 11:37:37 +02:00
9fe4cb6a76 Merge pull request #93284 from rune-scape/missing-import-settings-crash
Avoid crashing when scene import settings are empty
2024-07-31 11:37:34 +02:00
f763962aed Merge pull request #85955 from PierceLBrooks/plb/fix-opensl-audio-driver-closure
Android: Ensure cleanup of all subobjects in the OpenSL audio driver
2024-07-31 11:37:26 +02:00
eab49cf256 Fix obj's name set in wrong order when importing 2024-07-31 14:50:02 +08:00
20f4d26510 Fix editor settings still displayed when replaced 2024-07-30 17:35:26 -04:00
1776258b1c Add missing null check before disconnecting source 2024-07-30 15:00:58 -04:00
e3482a9336 Android: Ensure cleanup of all subobjects in the OpenSL audio driver 2024-07-30 17:20:46 +02:00
3e0c10d393 Merge pull request #94943 from bruvzg/arm64_gl_switch
[Windows] Improve OpenGL/ANGLE switching on ARM64.
2024-07-30 12:29:13 +02:00
862d881843 Merge pull request #94923 from m4gr3d/fix_crash_on_android_terminate
Fix crash that occurs on termination of the Godot engine on Android
2024-07-30 12:29:10 +02:00
fbcde49cb6 Merge pull request #94903 from bruvzg/astc_angle
Enable ASTC encoder build when building with ANGLE.
2024-07-30 12:29:07 +02:00
52f22902c7 Merge pull request #94902 from clayjohn/SHADER-hints
Restrict sampler hint validation to only screen texture hints
2024-07-30 12:29:04 +02:00
a92d7ed19f Merge pull request #94887 from m4gr3d/fix_generate_apk_for_dev_build
Automatically enable `doNotStrip` for dev builds
2024-07-30 12:29:01 +02:00
8fd99580d5 Merge pull request #94869 from AThousandShips/web_volume_fix
[Web] Gracefully handle non-finite audio volumes
2024-07-30 12:28:58 +02:00
5271a39279 Merge pull request #94810 from maidopi-usagi/graphedit_signal_fix
[GraphEdit] Correctly disconnect signal to `connection_layer`
2024-07-30 12:28:55 +02:00
db79f52736 Merge pull request #94729 from Chaosus/vs_fix_param_set
Fix incorrect passing of parameter to visual shader preview
2024-07-30 12:28:51 +02:00
72315d5aae Merge pull request #88386 from skyace65/BoneStroke
Fix Skeleton3D insert key tooltips
2024-07-30 12:28:48 +02:00
cffc5cacbc Fix Skeleton 3D insert key tooltips 2024-07-30 12:24:07 +02:00
fdeea4ac33 Enable ASTC encoder build when building with ANGLE. 2024-07-30 12:28:04 +03:00
ad0ab2f396 [Windows] Improve OpenGL/ANGLE switching on ARM64. 2024-07-30 10:11:58 +03:00