3978628c6c
Merge pull request #94994 from dsnopek/mobilevr-interface-docs-use-xr
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Fix type-o in `MobileVRInterface` sample code in docs: `xr` -> `use_xr`
2024-08-01 00:06:47 +02:00
e5035668b1
Merge pull request #94993 from akien-mga/scons-4.8.0-load-ninja-earlier
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SCons: Load optional ninja tool before setting its options
2024-08-01 00:06:43 +02:00
7e1b74b5f6
Merge pull request #94991 from Hilderin/fix-global-script-class-file-no-class
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Fix global class cache file not present when no class name
2024-08-01 00:06:41 +02:00
6e50da8a37
Merge pull request #94931 from KoBeWi/1_window_1_hack
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Use legacy color picking in single window mode
2024-08-01 00:06:38 +02:00
4aa0b52267
Merge pull request #94443 from wjt/get_supported_variation_list-example-typo
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Font: Fix typo in `get_supported_variation_list` example
2024-08-01 00:06:34 +02:00
3c7eb6a4a9
Merge pull request #94256 from alvinhochun/embree-include-order-dllexport-fix
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embree: Fix include order causing unwanted dllexport symbols
2024-08-01 00:06:31 +02:00
2add44c0dc
Merge pull request #94168 from Faless/net/wsl_peer_reuse
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[WebSocket] Allow reusing closing and closed peers
2024-08-01 00:06:26 +02:00
24b7d973fa
Fix type-o in MobileVRInterface sample code in docs: xr -> use_xr
2024-07-31 16:36:44 -05:00
4fb07d4608
Font: Fix typo in get_supported_variation_list example
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FontVariation.set_base_font is a function, not a property. The property
is FontVariation.base_font.
2024-07-31 23:16:30 +02:00
d2064fea52
SCons: Load optional ninja tool before setting its options
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SCons 4.8.0 made this stricter, as we were advised in #94805 .
Fixes #94805 .
2024-07-31 23:03:59 +02:00
1ed723bd19
Fix global class cache file not present when no class name
2024-07-31 16:57:25 -04:00
b6dee96f68
Merge pull request #94987 from kitbdev/fix-update-mouse-cursor-state-pos
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Fix update mouse cursor state wrong mouse position
2024-07-31 22:33:11 +02:00
019cf2b40c
Merge pull request #94984 from Faless/mp/fix_safer_cache_cleanup
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[MP] Partially revert cache cleanup, track paths as fallback
2024-07-31 22:33:07 +02:00
8460a72f94
Merge pull request #94871 from rune-scape/fix-mismatched-parsers2
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GDScript: Fix common mismatched external parser errors (second try)
2024-07-31 22:33:03 +02:00
9559330187
Merge pull request #91011 from Faless/mp/fix_disconnect_on_change
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[MP] Fix `disconnect_peer` not doing the proper cleanup
2024-07-31 22:32:55 +02:00
6e8fa6dd50
GDScript: Fix common mismatched external parser errors
2024-07-31 12:54:16 -07:00
fce60c2b3f
Fix update mouse cursor state wrong mouse position
2024-07-31 14:10:40 -04:00
90d5d26026
[MP] Partially revert cache cleanup, track paths as fallback
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Cleaning up remote NodePath cache is not trivial since the visibility
API allows for certain nodes to be despawned (and re-spawned) on some
peers while being retained in the authority.
This means that from the server point of view, the node has not changed,
and the path simplification protocol won't be run again after
respawning.
While we can track this information for synchronizers via the
replication API, we can't easily track this information for potential
child nodes that use RPCs (I'm convinced it is doable, but we need to
track the whole dependency tree which would require some more complex
refactoring).
This commit partially reverts some of the cache cleanup logic to always
retain remote IDs, and adds a NodePath lookup fallback when the ObjectID
is invalid.
2024-07-31 19:32:32 +02:00
6cd2876c98
i18n: Sync translations with Weblate
2024-07-31 17:56:37 +02:00
540c05e141
Merge pull request #94980 from Calinou/editor-doc-cache-make-version-specific
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Split editor documentation cache by minor version
2024-07-31 17:31:21 +02:00
789f3135ad
Split editor documentation cache by minor version
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This avoids conflicts with other editor versions and ensures the
cache remains valid if you regularly switch between editor versions.
2024-07-31 17:17:45 +02:00
db414b647a
Merge pull request #94978 from bruvzg/macos_pid_map
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[macOS] Fix `is_process_running` and `kill` for bundled apps.
2024-07-31 17:07:18 +02:00
1dfcbccfe6
[macOS] Fix is_process_running and kill for bundled apps.
2024-07-31 16:54:53 +02:00
1d57b81d26
Merge pull request #94976 from bruvzg/win_app_name
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[Windows] Improve editor grouping, set friendly name registry key for exported projects.
2024-07-31 16:13:21 +02:00
0f172b1beb
Merge pull request #94975 from akien-mga/fix-reimport-textures-with-changed-settings
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Fix reimporting textures after changing import project settings
2024-07-31 16:13:18 +02:00
e2be29c2a9
Merge pull request #93404 from TokisanGames/fix-empty-scene-crash
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Fix crash in Node3DEditorViewport selecting on empty scene
2024-07-31 16:13:12 +02:00
3f8cc6678b
[Windows] Improve editor grouping, set friendly name registry key for exported projects.
2024-07-31 15:04:00 +03:00
5914023be9
Fix reimporting textures after changing import project settings
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Fixes #94882 .
2024-07-31 13:48:42 +02:00
8d9a394f63
Merge pull request #94958 from adamscott/fix-missing-web-nullcheck-source
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Add missing null check before disconnecting source
2024-07-31 11:37:47 +02:00
4cc56e1c22
Merge pull request #94932 from Hilderin/fix-editor-settings-still-displayed-when-replaced
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Fix editor settings still displayed when replaced
2024-07-31 11:37:44 +02:00
372b3f8437
Merge pull request #94910 from RandomShaper/res_load_unlocked
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ResourceLoader: Let resource setup late steps invoke loading in turn
2024-07-31 11:37:41 +02:00
3fce516155
Merge pull request #94428 from alvinhochun/windows-angle-resize-sync
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Windows: Update ANGLE surface size when window is resized
2024-07-31 11:37:37 +02:00
9fe4cb6a76
Merge pull request #93284 from rune-scape/missing-import-settings-crash
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Avoid crashing when scene import settings are empty
2024-07-31 11:37:34 +02:00
f763962aed
Merge pull request #85955 from PierceLBrooks/plb/fix-opensl-audio-driver-closure
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Android: Ensure cleanup of all subobjects in the OpenSL audio driver
2024-07-31 11:37:26 +02:00
eab49cf256
Fix obj's name set in wrong order when importing
2024-07-31 14:50:02 +08:00
20f4d26510
Fix editor settings still displayed when replaced
2024-07-30 17:35:26 -04:00
1776258b1c
Add missing null check before disconnecting source
2024-07-30 15:00:58 -04:00
e3482a9336
Android: Ensure cleanup of all subobjects in the OpenSL audio driver
2024-07-30 17:20:46 +02:00
3e0c10d393
Merge pull request #94943 from bruvzg/arm64_gl_switch
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[Windows] Improve OpenGL/ANGLE switching on ARM64.
2024-07-30 12:29:13 +02:00
862d881843
Merge pull request #94923 from m4gr3d/fix_crash_on_android_terminate
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Fix crash that occurs on termination of the Godot engine on Android
2024-07-30 12:29:10 +02:00
fbcde49cb6
Merge pull request #94903 from bruvzg/astc_angle
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Enable ASTC encoder build when building with ANGLE.
2024-07-30 12:29:07 +02:00
52f22902c7
Merge pull request #94902 from clayjohn/SHADER-hints
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Restrict sampler hint validation to only screen texture hints
2024-07-30 12:29:04 +02:00
a92d7ed19f
Merge pull request #94887 from m4gr3d/fix_generate_apk_for_dev_build
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Automatically enable `doNotStrip` for dev builds
2024-07-30 12:29:01 +02:00
8fd99580d5
Merge pull request #94869 from AThousandShips/web_volume_fix
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[Web] Gracefully handle non-finite audio volumes
2024-07-30 12:28:58 +02:00
5271a39279
Merge pull request #94810 from maidopi-usagi/graphedit_signal_fix
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[GraphEdit] Correctly disconnect signal to `connection_layer`
2024-07-30 12:28:55 +02:00
db79f52736
Merge pull request #94729 from Chaosus/vs_fix_param_set
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Fix incorrect passing of parameter to visual shader preview
2024-07-30 12:28:51 +02:00
72315d5aae
Merge pull request #88386 from skyace65/BoneStroke
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Fix Skeleton3D insert key tooltips
2024-07-30 12:28:48 +02:00
cffc5cacbc
Fix Skeleton 3D insert key tooltips
2024-07-30 12:24:07 +02:00
fdeea4ac33
Enable ASTC encoder build when building with ANGLE.
2024-07-30 12:28:04 +03:00
ad0ab2f396
[Windows] Improve OpenGL/ANGLE switching on ARM64.
2024-07-30 10:11:58 +03:00