Updated tutorial_physics_2d (markdown)
@ -167,7 +167,7 @@ Contact monitoring via signals is also available (signals similar to the ones in
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### Area2D
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Areas in Godot physics have two main roles:
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Areas in Godot physics have three main roles:
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1. Override the space parameters for objects entering them (ie. gravity, gravity direction, gravity type, density, etc).
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2. Monitor when rigid or kinematic bodies enter or exit the area.
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