Updated shader (markdown)
@ -143,7 +143,7 @@ Several Built-in functions are provided for convenience, listed as follows:
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| vec3 **reflect**( vec3, vec3 ) | Reflect |
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| color **tex**( texture, vec2 ) | Read from a texture in noormalized coords |
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| color **texcube**( texture, vec3 ) | Read from a cubemap |
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| color **texscreen**( texture, vec1 ) | Read from screen (generates a copy) |
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| color **texscreen**( vec2 ) | Read from screen (generates a copy) |
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### Built-In Variables
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