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f546d4036792cf7894c7b62f32d226270ed9fb50
godot/scene
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Mikael Hermansson afa50c4d2b Fix SoftBody3D for double-precision builds
(cherry picked from commit 701ecd3a0d)
2024-03-11 17:28:54 +01:00
..
2d
Ensure Camera2D scroll is updated on transform like 3.x
2024-03-11 15:00:43 +01:00
3d
Fix SoftBody3D for double-precision builds
2024-03-11 17:28:54 +01:00
animation
Fix some build errors with disable_3d=Yes
2024-01-25 18:55:00 +01:00
audio
[Audio] Fix pausing stream on entering tree
2023-10-22 22:35:32 +02:00
debugger
Use mingw-std-threads in MinGW builds
2023-11-18 11:56:05 +01:00
gui
Fix missing autocompletion for inheriting classes
2024-01-25 18:45:01 +01:00
main
Fix owner when importing meshes
2024-03-11 15:00:43 +01:00
resources
Check is the ref shader valid in visual shader's update_option_menu
2024-03-11 16:36:30 +01:00
theme
Merge pull request #82653 from MewPurPur/simplify-region-folding-icon
2023-10-04 15:35:57 +02:00
property_utils.cpp
Extract ScriptInstance to simplify includes
2023-09-06 22:54:38 +02:00
property_utils.h
…
register_scene_types.cpp
Fix running tests in template builds
2024-02-27 16:03:18 +01:00
register_scene_types.h
…
scene_string_names.cpp
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
scene_string_names.h
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
SCsub
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