Compare commits
34 Commits
3.0.3-stab
...
3.0.5-stab
| Author | SHA1 | Date | |
|---|---|---|---|
| 6a88e22423 | |||
| 861d341dff | |||
| a34daf6851 | |||
| 59a00c3cdd | |||
| e86ef017f2 | |||
| d4a226500b | |||
| 16550339ba | |||
| 84e1551c64 | |||
| af902dc042 | |||
| d99b247cc7 | |||
| 139185e543 | |||
| 64bcefb7cd | |||
| 4ac9932128 | |||
| 9190ae2be7 | |||
| a03cf8964f | |||
| 4bf441c32b | |||
| b116a45f07 | |||
| d91613592b | |||
| e6df472e8f | |||
| f6abffdb4a | |||
| a1930b1772 | |||
| 9530ce9d3f | |||
| 3d8e49d9e8 | |||
| 64419a2ea1 | |||
| 34eabc0602 | |||
| ade470352c | |||
| ae48b1b94a | |||
| 394838901d | |||
| f49fcc960b | |||
| 2f3e4c1a7a | |||
| d04cc2855a | |||
| 909eaede4c | |||
| 4d7aa0b762 | |||
| 98609279b6 |
29
CHANGELOG.md
29
CHANGELOG.md
@ -4,7 +4,34 @@ All notable changes to this project will be documented in this file.
|
||||
|
||||
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/).
|
||||
|
||||
## [3.0.3] - 2018-07-13
|
||||
## [3.0.5] - 2016-07-08
|
||||
|
||||
### Added
|
||||
|
||||
- 'android_add_asset_dir('...') method to Android module gradle build config.
|
||||
|
||||
### Fixed
|
||||
|
||||
- Android exporter no longer writes unnecessary permissions to the exported APK.
|
||||
- Segfault when quitting the editor.
|
||||
- Debugger 'focus stealing' now works more reliably.
|
||||
- Subresources are now always saved when saving a scene.
|
||||
- WebAssembly: Supply proper CORS heards.
|
||||
- Mono: Annotated signal loading in exported projects.
|
||||
- Mono: Serveral fixes.
|
||||
|
||||
## [3.0.4] - 2018-06-23
|
||||
|
||||
### Added
|
||||
|
||||
- Fix for Bullet's heightmap collider.
|
||||
- Several documentation fixes.
|
||||
|
||||
### Fixed
|
||||
|
||||
- Threading problem causing asset library to crash on low threadcount systems.
|
||||
|
||||
## [3.0.3] - 2018-06-13
|
||||
|
||||
### Added
|
||||
|
||||
|
||||
@ -81,6 +81,7 @@ env_base.android_gradle_plugins = []
|
||||
env_base.android_gradle_classpath = []
|
||||
env_base.android_java_dirs = []
|
||||
env_base.android_res_dirs = []
|
||||
env_base.android_asset_dirs = []
|
||||
env_base.android_aidl_dirs = []
|
||||
env_base.android_jni_dirs = []
|
||||
env_base.android_default_config = []
|
||||
@ -106,6 +107,7 @@ env_base.__class__.android_add_flat_dir = methods.android_add_flat_dir
|
||||
env_base.__class__.android_add_dependency = methods.android_add_dependency
|
||||
env_base.__class__.android_add_java_dir = methods.android_add_java_dir
|
||||
env_base.__class__.android_add_res_dir = methods.android_add_res_dir
|
||||
env_base.__class__.android_add_asset_dir = methods.android_add_asset_dir
|
||||
env_base.__class__.android_add_aidl_dir = methods.android_add_aidl_dir
|
||||
env_base.__class__.android_add_jni_dir = methods.android_add_jni_dir
|
||||
env_base.__class__.android_add_default_config = methods.android_add_default_config
|
||||
@ -125,6 +127,7 @@ env_base.__class__.split_lib = methods.split_lib
|
||||
env_base.__class__.add_shared_library = methods.add_shared_library
|
||||
env_base.__class__.add_library = methods.add_library
|
||||
env_base.__class__.add_program = methods.add_program
|
||||
env_base.__class__.CommandNoCache = methods.CommandNoCache
|
||||
|
||||
env_base["x86_libtheora_opt_gcc"] = False
|
||||
env_base["x86_libtheora_opt_vc"] = False
|
||||
|
||||
@ -93,7 +93,7 @@ env.add_source_files(env.core_sources, "*.cpp")
|
||||
|
||||
# Make binders
|
||||
import make_binders
|
||||
env.Command(['method_bind.gen.inc', 'method_bind_ext.gen.inc'], 'make_binders.py', make_binders.run)
|
||||
env.CommandNoCache(['method_bind.gen.inc', 'method_bind_ext.gen.inc'], 'make_binders.py', make_binders.run)
|
||||
|
||||
|
||||
# Chain load SCsubs
|
||||
|
||||
@ -30,6 +30,7 @@
|
||||
|
||||
#include "http_client.h"
|
||||
#include "io/stream_peer_ssl.h"
|
||||
#include "version.h"
|
||||
|
||||
const char *HTTPClient::_methods[METHOD_MAX] = {
|
||||
"GET",
|
||||
@ -121,16 +122,30 @@ Error HTTPClient::request_raw(Method p_method, const String &p_url, const Vector
|
||||
request += "Host: " + conn_host + ":" + itos(conn_port) + "\r\n";
|
||||
}
|
||||
bool add_clen = p_body.size() > 0;
|
||||
bool add_uagent = true;
|
||||
bool add_accept = true;
|
||||
for (int i = 0; i < p_headers.size(); i++) {
|
||||
request += p_headers[i] + "\r\n";
|
||||
if (add_clen && p_headers[i].find("Content-Length:") == 0) {
|
||||
if (add_clen && p_headers[i].findn("Content-Length:") == 0) {
|
||||
add_clen = false;
|
||||
}
|
||||
if (add_uagent && p_headers[i].findn("User-Agent:") == 0) {
|
||||
add_uagent = false;
|
||||
}
|
||||
if (add_accept && p_headers[i].findn("Accept:") == 0) {
|
||||
add_accept = false;
|
||||
}
|
||||
}
|
||||
if (add_clen) {
|
||||
request += "Content-Length: " + itos(p_body.size()) + "\r\n";
|
||||
// Should it add utf8 encoding?
|
||||
}
|
||||
if (add_uagent) {
|
||||
request += "User-Agent: GodotEngine/" + String(VERSION_FULL_BUILD) + " (" + OS::get_singleton()->get_name() + ")\r\n";
|
||||
}
|
||||
if (add_accept) {
|
||||
request += "Accept: */*\r\n";
|
||||
}
|
||||
request += "\r\n";
|
||||
CharString cs = request.utf8();
|
||||
|
||||
@ -173,17 +188,31 @@ Error HTTPClient::request(Method p_method, const String &p_url, const Vector<Str
|
||||
} else {
|
||||
request += "Host: " + conn_host + ":" + itos(conn_port) + "\r\n";
|
||||
}
|
||||
bool add_uagent = true;
|
||||
bool add_accept = true;
|
||||
bool add_clen = p_body.length() > 0;
|
||||
for (int i = 0; i < p_headers.size(); i++) {
|
||||
request += p_headers[i] + "\r\n";
|
||||
if (add_clen && p_headers[i].find("Content-Length:") == 0) {
|
||||
if (add_clen && p_headers[i].findn("Content-Length:") == 0) {
|
||||
add_clen = false;
|
||||
}
|
||||
if (add_uagent && p_headers[i].findn("User-Agent:") == 0) {
|
||||
add_uagent = false;
|
||||
}
|
||||
if (add_accept && p_headers[i].findn("Accept:") == 0) {
|
||||
add_accept = false;
|
||||
}
|
||||
}
|
||||
if (add_clen) {
|
||||
request += "Content-Length: " + itos(p_body.utf8().length()) + "\r\n";
|
||||
// Should it add utf8 encoding?
|
||||
}
|
||||
if (add_uagent) {
|
||||
request += "User-Agent: GodotEngine/" + String(VERSION_FULL_BUILD) + " (" + OS::get_singleton()->get_name() + ")\r\n";
|
||||
}
|
||||
if (add_accept) {
|
||||
request += "Accept: */*\r\n";
|
||||
}
|
||||
request += "\r\n";
|
||||
request += p_body;
|
||||
|
||||
|
||||
@ -158,6 +158,10 @@ void ScriptDebuggerRemote::debug(ScriptLanguage *p_script, bool p_can_continue)
|
||||
ERR_FAIL();
|
||||
}
|
||||
|
||||
if (allow_focus_steal_pid) {
|
||||
OS::get_singleton()->enable_for_stealing_focus(allow_focus_steal_pid);
|
||||
}
|
||||
|
||||
packet_peer_stream->put_var("debug_enter");
|
||||
packet_peer_stream->put_var(2);
|
||||
packet_peer_stream->put_var(p_can_continue);
|
||||
@ -1031,6 +1035,10 @@ void ScriptDebuggerRemote::profiling_set_frame_times(float p_frame_time, float p
|
||||
physics_frame_time = p_physics_frame_time;
|
||||
}
|
||||
|
||||
void ScriptDebuggerRemote::set_allow_focus_steal_pid(OS::ProcessID p_pid) {
|
||||
allow_focus_steal_pid = p_pid;
|
||||
}
|
||||
|
||||
ScriptDebuggerRemote::ResourceUsageFunc ScriptDebuggerRemote::resource_usage_func = NULL;
|
||||
|
||||
ScriptDebuggerRemote::ScriptDebuggerRemote() :
|
||||
@ -1052,6 +1060,7 @@ ScriptDebuggerRemote::ScriptDebuggerRemote() :
|
||||
n_errors_dropped(0),
|
||||
last_msec(0),
|
||||
msec_count(0),
|
||||
allow_focus_steal_pid(0),
|
||||
locking(false),
|
||||
poll_every(0),
|
||||
request_scene_tree(NULL),
|
||||
|
||||
@ -34,6 +34,7 @@
|
||||
#include "io/packet_peer.h"
|
||||
#include "io/stream_peer_tcp.h"
|
||||
#include "list.h"
|
||||
#include "os/os.h"
|
||||
#include "script_language.h"
|
||||
|
||||
class ScriptDebuggerRemote : public ScriptDebugger {
|
||||
@ -98,6 +99,8 @@ class ScriptDebuggerRemote : public ScriptDebugger {
|
||||
uint64_t last_msec;
|
||||
uint64_t msec_count;
|
||||
|
||||
OS::ProcessID allow_focus_steal_pid;
|
||||
|
||||
bool locking; //hack to avoid a deadloop
|
||||
static void _print_handler(void *p_this, const String &p_string, bool p_error);
|
||||
|
||||
@ -169,6 +172,8 @@ public:
|
||||
virtual void profiling_end();
|
||||
virtual void profiling_set_frame_times(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time);
|
||||
|
||||
void set_allow_focus_steal_pid(OS::ProcessID p_pid);
|
||||
|
||||
ScriptDebuggerRemote();
|
||||
~ScriptDebuggerRemote();
|
||||
};
|
||||
|
||||
@ -1,10 +1,10 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="@GDScript" category="Core" version="3.0.3">
|
||||
<class name="@GDScript" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Built-in GDScript functions.
|
||||
</brief_description>
|
||||
<description>
|
||||
This contains the list of built-in gdscript functions. Mostly math functions and other utilities. Everything else is expanded by objects.
|
||||
List of core built-in GDScript functions. Math functions and other utilities. Everything else is provided by objects. (Keywords: builtin, built in, global functions.)
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="@GlobalScope" category="Core" version="3.0.3">
|
||||
<class name="@GlobalScope" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Global scope constants and variables.
|
||||
</brief_description>
|
||||
@ -30,7 +30,6 @@
|
||||
[Geometry] singleton
|
||||
</member>
|
||||
<member name="GodotSharp" type="GodotSharp" setter="" getter="">
|
||||
[GodotSharp] singleton
|
||||
</member>
|
||||
<member name="IP" type="IP" setter="" getter="">
|
||||
[IP] singleton
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="@NativeScript" category="Core" version="3.0.3">
|
||||
<class name="@NativeScript" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
</brief_description>
|
||||
<description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="@VisualScript" category="Core" version="3.0.3">
|
||||
<class name="@VisualScript" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Built-in visual script functions.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AABB" category="Built-In Types" version="3.0.3">
|
||||
<class name="AABB" category="Built-In Types" version="3.0.5">
|
||||
<brief_description>
|
||||
Axis-Aligned Bounding Box.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="ARVRAnchor" inherits="Spatial" category="Core" version="3.0.3">
|
||||
<class name="ARVRAnchor" inherits="Spatial" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Anchor point in AR Space.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="ARVRCamera" inherits="Camera" category="Core" version="3.0.3">
|
||||
<class name="ARVRCamera" inherits="Camera" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
A camera node with a few overrules for AR/VR applied such as location tracking.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="ARVRController" inherits="Spatial" category="Core" version="3.0.3">
|
||||
<class name="ARVRController" inherits="Spatial" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
A spatial node representing a spatially tracked controller.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="ARVRInterface" inherits="Reference" category="Core" version="3.0.3">
|
||||
<class name="ARVRInterface" inherits="Reference" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Base class for ARVR interface implementation.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="ARVROrigin" inherits="Spatial" category="Core" version="3.0.3">
|
||||
<class name="ARVROrigin" inherits="Spatial" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Our origin point in AR/VR.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="ARVRPositionalTracker" inherits="Object" category="Core" version="3.0.3">
|
||||
<class name="ARVRPositionalTracker" inherits="Object" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
A tracked object
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="ARVRServer" inherits="Object" category="Core" version="3.0.3">
|
||||
<class name="ARVRServer" inherits="Object" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
This is our AR/VR Server.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AStar" inherits="Reference" category="Core" version="3.0.3">
|
||||
<class name="AStar" inherits="Reference" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
AStar class representation that uses vectors as edges.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AcceptDialog" inherits="WindowDialog" category="Core" version="3.0.3">
|
||||
<class name="AcceptDialog" inherits="WindowDialog" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Base dialog for user notification.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AnimatedSprite" inherits="Node2D" category="Core" version="3.0.3">
|
||||
<class name="AnimatedSprite" inherits="Node2D" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Sprite node that can use multiple textures for animation.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AnimatedSprite3D" inherits="SpriteBase3D" category="Core" version="3.0.3">
|
||||
<class name="AnimatedSprite3D" inherits="SpriteBase3D" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
2D sprite node in 3D world, that can use multiple 2D textures for animation.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="Animation" inherits="Resource" category="Core" version="3.0.3">
|
||||
<class name="Animation" inherits="Resource" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Contains data used to animate everything in the engine.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AnimationPlayer" inherits="Node" category="Core" version="3.0.3">
|
||||
<class name="AnimationPlayer" inherits="Node" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Container and player of [Animation] resources.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AnimationTreePlayer" inherits="Node" category="Core" version="3.0.3">
|
||||
<class name="AnimationTreePlayer" inherits="Node" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Animation Player that uses a node graph for blending Animations.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="Area" inherits="CollisionObject" category="Core" version="3.0.3">
|
||||
<class name="Area" inherits="CollisionObject" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
General purpose area node for detection and 3D physics influence.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="Area2D" inherits="CollisionObject2D" category="Core" version="3.0.3">
|
||||
<class name="Area2D" inherits="CollisionObject2D" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
2D area for detection and 2D physics influence.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="Array" category="Built-In Types" version="3.0.3">
|
||||
<class name="Array" category="Built-In Types" version="3.0.5">
|
||||
<brief_description>
|
||||
Generic array datatype.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="ArrayMesh" inherits="Mesh" category="Core" version="3.0.3">
|
||||
<class name="ArrayMesh" inherits="Mesh" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
</brief_description>
|
||||
<description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AtlasTexture" inherits="Texture" category="Core" version="3.0.3">
|
||||
<class name="AtlasTexture" inherits="Texture" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Packs multiple small textures in a single, bigger one. Helps to optimize video memory costs and render calls.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioBusLayout" inherits="Resource" category="Core" version="3.0.3">
|
||||
<class name="AudioBusLayout" inherits="Resource" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Stores information about the audiobusses.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioEffect" inherits="Resource" category="Core" version="3.0.3">
|
||||
<class name="AudioEffect" inherits="Resource" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Audio Effect For Audio.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioEffectAmplify" inherits="AudioEffect" category="Core" version="3.0.3">
|
||||
<class name="AudioEffectAmplify" inherits="AudioEffect" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Adds a Amplify audio effect to an Audio bus.
|
||||
Increases or decreases the volume of the selected audio bus.
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioEffectBandLimitFilter" inherits="AudioEffectFilter" category="Core" version="3.0.3">
|
||||
<class name="AudioEffectBandLimitFilter" inherits="AudioEffectFilter" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Adds a band limit filter to the Audio Bus.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioEffectBandPassFilter" inherits="AudioEffectFilter" category="Core" version="3.0.3">
|
||||
<class name="AudioEffectBandPassFilter" inherits="AudioEffectFilter" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Adds a band pass filter to the Audio Bus.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioEffectChorus" inherits="AudioEffect" category="Core" version="3.0.3">
|
||||
<class name="AudioEffectChorus" inherits="AudioEffect" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Adds a chorus audio effect.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioEffectCompressor" inherits="AudioEffect" category="Core" version="3.0.3">
|
||||
<class name="AudioEffectCompressor" inherits="AudioEffect" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Adds a Compressor audio effect to an Audio bus.
|
||||
Reduces sounds that exceed a certain threshold level, smooths out the dynamics and increases the overall volume.
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioEffectDelay" inherits="AudioEffect" category="Core" version="3.0.3">
|
||||
<class name="AudioEffectDelay" inherits="AudioEffect" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Adds a Delay audio effect to an Audio bus. Plays input signal back after a period of time.
|
||||
Two tap delay and feedback options.
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioEffectDistortion" inherits="AudioEffect" category="Core" version="3.0.3">
|
||||
<class name="AudioEffectDistortion" inherits="AudioEffect" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Adds a Distortion audio effect to an Audio bus.
|
||||
Modify the sound to make it dirty.
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioEffectEQ" inherits="AudioEffect" category="Core" version="3.0.3">
|
||||
<class name="AudioEffectEQ" inherits="AudioEffect" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Base class for audio equalizers. Gives you control over frequencies.
|
||||
Use it to create a custom equalizer if [AudioEffectEQ6], [AudioEffectEQ10] or [AudioEffectEQ21] don't fit your needs.
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioEffectEQ10" inherits="AudioEffectEQ" category="Core" version="3.0.3">
|
||||
<class name="AudioEffectEQ10" inherits="AudioEffectEQ" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Adds a 10-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 31 Hz to 16000 Hz.
|
||||
Each frequency can be modulated between -60/+24 dB.
|
||||
@ -16,7 +16,6 @@
|
||||
Band 8 : 4000 Hz
|
||||
Band 9 : 8000 Hz
|
||||
Band 10 : 16000 Hz
|
||||
|
||||
See also [AudioEffectEQ], [AudioEffectEQ6], [AudioEffectEQ21].
|
||||
</description>
|
||||
<tutorials>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioEffectEQ21" inherits="AudioEffectEQ" category="Core" version="3.0.3">
|
||||
<class name="AudioEffectEQ21" inherits="AudioEffectEQ" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Adds a 21-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 22 Hz to 22000 Hz.
|
||||
Each frequency can be modulated between -60/+24 dB.
|
||||
@ -27,7 +27,6 @@
|
||||
Band 19 : 11000 Hz
|
||||
Band 20 : 16000 Hz
|
||||
Band 21 : 22000 Hz
|
||||
|
||||
See also [AudioEffectEQ], [AudioEffectEQ6], [AudioEffectEQ10].
|
||||
</description>
|
||||
<tutorials>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioEffectEQ6" inherits="AudioEffectEQ" category="Core" version="3.0.3">
|
||||
<class name="AudioEffectEQ6" inherits="AudioEffectEQ" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Adds a 6-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 32 Hz to 10000 Hz.
|
||||
Each frequency can be modulated between -60/+24 dB.
|
||||
@ -12,7 +12,6 @@
|
||||
Band 4 : 1000 Hz
|
||||
Band 5 : 3200 Hz
|
||||
Band 6 : 10000 Hz
|
||||
|
||||
See also [AudioEffectEQ], [AudioEffectEQ10], [AudioEffectEQ21].
|
||||
</description>
|
||||
<tutorials>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioEffectFilter" inherits="AudioEffect" category="Core" version="3.0.3">
|
||||
<class name="AudioEffectFilter" inherits="AudioEffect" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Adds a filter to the Audio Bus.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioEffectHighPassFilter" inherits="AudioEffectFilter" category="Core" version="3.0.3">
|
||||
<class name="AudioEffectHighPassFilter" inherits="AudioEffectFilter" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Adds a high pass filter to the Audio Bus.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioEffectHighShelfFilter" inherits="AudioEffectFilter" category="Core" version="3.0.3">
|
||||
<class name="AudioEffectHighShelfFilter" inherits="AudioEffectFilter" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
</brief_description>
|
||||
<description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioEffectLimiter" inherits="AudioEffect" category="Core" version="3.0.3">
|
||||
<class name="AudioEffectLimiter" inherits="AudioEffect" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Adds a soft clip Limiter audio effect to an Audio bus.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioEffectLowPassFilter" inherits="AudioEffectFilter" category="Core" version="3.0.3">
|
||||
<class name="AudioEffectLowPassFilter" inherits="AudioEffectFilter" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Adds a low pass filter to the Audio Bus.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioEffectLowShelfFilter" inherits="AudioEffectFilter" category="Core" version="3.0.3">
|
||||
<class name="AudioEffectLowShelfFilter" inherits="AudioEffectFilter" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
</brief_description>
|
||||
<description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioEffectNotchFilter" inherits="AudioEffectFilter" category="Core" version="3.0.3">
|
||||
<class name="AudioEffectNotchFilter" inherits="AudioEffectFilter" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Adds a notch filter to the Audio Bus.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioEffectPanner" inherits="AudioEffect" category="Core" version="3.0.3">
|
||||
<class name="AudioEffectPanner" inherits="AudioEffect" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Adds a Panner audio effect to an Audio bus. Pans sound left or right.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioEffectPhaser" inherits="AudioEffect" category="Core" version="3.0.3">
|
||||
<class name="AudioEffectPhaser" inherits="AudioEffect" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Adds a Phaser audio effect to an Audio bus.
|
||||
Combines the original signal with a copy that is slightly out of phase with the original.
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioEffectPitchShift" inherits="AudioEffect" category="Core" version="3.0.3">
|
||||
<class name="AudioEffectPitchShift" inherits="AudioEffect" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Adds a Pitch shift audio effect to an Audio bus.
|
||||
Raises or lowers the pitch of original sound.
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioEffectReverb" inherits="AudioEffect" category="Core" version="3.0.3">
|
||||
<class name="AudioEffectReverb" inherits="AudioEffect" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Adds a Reverb audio effect to an Audio bus.
|
||||
Simulates the sound of acoustic environments such as rooms, concert halls, caverns, or an open spaces.
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioEffectStereoEnhance" inherits="AudioEffect" category="Core" version="3.0.3">
|
||||
<class name="AudioEffectStereoEnhance" inherits="AudioEffect" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
</brief_description>
|
||||
<description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioServer" inherits="Object" category="Core" version="3.0.3">
|
||||
<class name="AudioServer" inherits="Object" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Server interface for low level audio access.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioStream" inherits="Resource" category="Core" version="3.0.3">
|
||||
<class name="AudioStream" inherits="Resource" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Base class for audio streams.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioStreamPlayback" inherits="Reference" category="Core" version="3.0.3">
|
||||
<class name="AudioStreamPlayback" inherits="Reference" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Meta class for playing back audio.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioStreamPlayer" inherits="Node" category="Core" version="3.0.3">
|
||||
<class name="AudioStreamPlayer" inherits="Node" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Plays back audio.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioStreamPlayer2D" inherits="Node2D" category="Core" version="3.0.3">
|
||||
<class name="AudioStreamPlayer2D" inherits="Node2D" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Plays audio in 2D.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioStreamPlayer3D" inherits="Spatial" category="Core" version="3.0.3">
|
||||
<class name="AudioStreamPlayer3D" inherits="Spatial" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Plays 3D sound in 3D space.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioStreamRandomPitch" inherits="AudioStream" category="Core" version="3.0.3">
|
||||
<class name="AudioStreamRandomPitch" inherits="AudioStream" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Plays audio with random pitch tweaking.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioStreamSample" inherits="AudioStream" category="Core" version="3.0.3">
|
||||
<class name="AudioStreamSample" inherits="AudioStream" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Plays audio.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="BackBufferCopy" inherits="Node2D" category="Core" version="3.0.3">
|
||||
<class name="BackBufferCopy" inherits="Node2D" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Copies a region of the screen (or the whole screen) to a buffer so it can be accessed with the texscreen() shader instruction.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="BakedLightmap" inherits="VisualInstance" category="Core" version="3.0.3">
|
||||
<class name="BakedLightmap" inherits="VisualInstance" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
</brief_description>
|
||||
<description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="BakedLightmapData" inherits="Resource" category="Core" version="3.0.3">
|
||||
<class name="BakedLightmapData" inherits="Resource" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
</brief_description>
|
||||
<description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="BaseButton" inherits="Control" category="Core" version="3.0.3">
|
||||
<class name="BaseButton" inherits="Control" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Base class for different kinds of buttons.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="Basis" category="Built-In Types" version="3.0.3">
|
||||
<class name="Basis" category="Built-In Types" version="3.0.5">
|
||||
<brief_description>
|
||||
3x3 matrix datatype.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="BitMap" inherits="Resource" category="Core" version="3.0.3">
|
||||
<class name="BitMap" inherits="Resource" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Boolean matrix.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="BitmapFont" inherits="Font" category="Core" version="3.0.3">
|
||||
<class name="BitmapFont" inherits="Font" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Renders text using [code]*.fnt[/code] fonts.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="BoneAttachment" inherits="Spatial" category="Core" version="3.0.3">
|
||||
<class name="BoneAttachment" inherits="Spatial" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
A node that will attach to a bone.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="BoxContainer" inherits="Container" category="Core" version="3.0.3">
|
||||
<class name="BoxContainer" inherits="Container" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Base class for box containers.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="BoxShape" inherits="Shape" category="Core" version="3.0.3">
|
||||
<class name="BoxShape" inherits="Shape" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Box shape resource.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="Button" inherits="BaseButton" category="Core" version="3.0.3">
|
||||
<class name="Button" inherits="BaseButton" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Standard themed Button.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="ButtonGroup" inherits="Resource" category="Core" version="3.0.3">
|
||||
<class name="ButtonGroup" inherits="Resource" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Group of Buttons.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="Camera" inherits="Spatial" category="Core" version="3.0.3">
|
||||
<class name="Camera" inherits="Spatial" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Camera node, displays from a point of view.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="Camera2D" inherits="Node2D" category="Core" version="3.0.3">
|
||||
<class name="Camera2D" inherits="Node2D" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Camera node for 2D scenes.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="CanvasItem" inherits="Node" category="Core" version="3.0.3">
|
||||
<class name="CanvasItem" inherits="Node" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Base class of anything 2D.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="CanvasItemMaterial" inherits="Material" category="Core" version="3.0.3">
|
||||
<class name="CanvasItemMaterial" inherits="Material" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
A material for [CanvasItem]s.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="CanvasLayer" inherits="Node" category="Core" version="3.0.3">
|
||||
<class name="CanvasLayer" inherits="Node" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Canvas drawing layer.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="CanvasModulate" inherits="Node2D" category="Core" version="3.0.3">
|
||||
<class name="CanvasModulate" inherits="Node2D" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Tint the entire canvas.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="CapsuleMesh" inherits="PrimitiveMesh" category="Core" version="3.0.3">
|
||||
<class name="CapsuleMesh" inherits="PrimitiveMesh" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Class representing a capsule-shaped [PrimitiveMesh].
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="CapsuleShape" inherits="Shape" category="Core" version="3.0.3">
|
||||
<class name="CapsuleShape" inherits="Shape" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Capsule shape for collisions.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="CapsuleShape2D" inherits="Shape2D" category="Core" version="3.0.3">
|
||||
<class name="CapsuleShape2D" inherits="Shape2D" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Capsule shape for 2D collisions.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="CenterContainer" inherits="Container" category="Core" version="3.0.3">
|
||||
<class name="CenterContainer" inherits="Container" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Keeps children controls centered.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="CheckBox" inherits="Button" category="Core" version="3.0.3">
|
||||
<class name="CheckBox" inherits="Button" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Binary choice user interface widget.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="CheckButton" inherits="Button" category="Core" version="3.0.3">
|
||||
<class name="CheckButton" inherits="Button" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Checkable button.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="CircleShape2D" inherits="Shape2D" category="Core" version="3.0.3">
|
||||
<class name="CircleShape2D" inherits="Shape2D" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Circular shape for 2D collisions.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="ClassDB" inherits="Object" category="Core" version="3.0.3">
|
||||
<class name="ClassDB" inherits="Object" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Class information repository.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="CollisionObject" inherits="Spatial" category="Core" version="3.0.3">
|
||||
<class name="CollisionObject" inherits="Spatial" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Base node for collision objects.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="CollisionObject2D" inherits="Node2D" category="Core" version="3.0.3">
|
||||
<class name="CollisionObject2D" inherits="Node2D" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Base node for 2D collision objects.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="CollisionPolygon" inherits="Spatial" category="Core" version="3.0.3">
|
||||
<class name="CollisionPolygon" inherits="Spatial" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Editor-only class for defining a collision polygon in 3D space.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="CollisionPolygon2D" inherits="Node2D" category="Core" version="3.0.3">
|
||||
<class name="CollisionPolygon2D" inherits="Node2D" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Defines a 2D collision polygon.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="CollisionShape" inherits="Spatial" category="Core" version="3.0.3">
|
||||
<class name="CollisionShape" inherits="Spatial" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Node that represents collision shape data in 3D space.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="CollisionShape2D" inherits="Node2D" category="Core" version="3.0.3">
|
||||
<class name="CollisionShape2D" inherits="Node2D" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Node that represents collision shape data in 2D space.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="Color" category="Built-In Types" version="3.0.3">
|
||||
<class name="Color" category="Built-In Types" version="3.0.5">
|
||||
<brief_description>
|
||||
Color in RGBA format with some support for ARGB format.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="ColorPicker" inherits="BoxContainer" category="Core" version="3.0.3">
|
||||
<class name="ColorPicker" inherits="BoxContainer" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Color picker control.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="ColorPickerButton" inherits="Button" category="Core" version="3.0.3">
|
||||
<class name="ColorPickerButton" inherits="Button" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Button that pops out a [ColorPicker].
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="ColorRect" inherits="Control" category="Core" version="3.0.3">
|
||||
<class name="ColorRect" inherits="Control" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Colored rect for canvas.
|
||||
</brief_description>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="ConcavePolygonShape" inherits="Shape" category="Core" version="3.0.3">
|
||||
<class name="ConcavePolygonShape" inherits="Shape" category="Core" version="3.0.5">
|
||||
<brief_description>
|
||||
Concave polygon shape.
|
||||
</brief_description>
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user