de7873c2d8
Auto-Increment Debugger Port
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Note: This PR also changes the port of the GDScript Language Server from 6008 to 6005. This opens enough ports above the debug port (6007) for this change to be useful.
2021-12-04 15:25:13 -06:00
2a9dd654bc
Merge pull request #55563 from raulsntos/csharp-delegates-for-generic-class
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Fix C# `get_all_delegates` method for generic classes
2021-12-04 12:38:09 +01:00
d394cbce99
Merge pull request #55613 from YeldhamDev/base_type_none
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Disable base type changing when no type is selected in the theme editor
2021-12-04 08:33:23 +01:00
d28be4d580
Fix get_all_delegates method for generic classes
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If the class is generic, we must get its generic type definition and use
it to retrieve the delegates.
2021-12-04 02:54:33 +01:00
4f298237bf
Merge pull request #55595 from Paulb23/text-edit-underline
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Fixed TextEdit underline draw pos
2021-12-04 00:55:48 +01:00
b8914ab8b6
Merge pull request #55605 from raulsntos/gdscript_parser-typo
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Fix typo in `gdscript_parser`
2021-12-04 00:42:19 +01:00
c3fb5ff359
Fix typo in gdscript_parser
2021-12-03 21:47:27 +01:00
d12ee86c22
Merge pull request #55600 from RandomShaper/fix_world_env_warning
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Fix WorldEnvironment node warning about unset resources
2021-12-03 21:15:25 +01:00
441928c7e3
Fix WorldEnvironment node warning about unset resources
2021-12-03 20:04:50 +01:00
3ff78c34e7
Disable base type changing when no type is selected in the theme editor
2021-12-03 15:03:39 -03:00
ea66ea9060
Merge pull request #55590 from Chaosus/shader_dock
2021-12-03 20:48:15 +03:00
f9b66da748
Fixed TextEdit underline draw pos
2021-12-03 16:56:01 +00:00
771491d358
Add New Shader option to the FileSystemDock popup menu.
2021-12-03 19:42:58 +03:00
0e26152392
Merge pull request #55570 from DeleteSystem32/mp3-expose-loop
2021-12-03 16:39:41 +01:00
aaabc0abcc
Merge pull request #55520 from pycbouh/docs-sort-group-newline-theme-and-enums
2021-12-03 15:29:29 +01:00
8762d8fa5d
Merge pull request #55470 from groud/move_godot_object_init_to_extension
2021-12-03 14:41:07 +01:00
bbff64eee3
Merge pull request #55580 from timothyqiu/force-drag
2021-12-03 12:49:26 +01:00
c033ed21b0
Merge pull request #55576 from Chaosus/vs_new_int_ops
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Add bitwise operators to `VisualShaderNodeIntOp`
2021-12-03 14:46:33 +03:00
acb6d1b0af
Merge pull request #55578 from madmiraal/fix-55561
2021-12-03 12:12:45 +01:00
86a47c6540
Fix mouse cursor and notification for force dragging
2021-12-03 18:19:41 +08:00
b12fea5b52
Add bitwise operators to VisualShaderNodeIntOp
2021-12-03 12:48:35 +03:00
ce63df2610
Merge pull request #54687 from KoBeWi/where_mouse
2021-12-03 10:11:56 +01:00
64934d755b
Merge pull request #54833 from KoBeWi/it's_a_trap
2021-12-03 10:10:23 +01:00
6e6d689ed6
Allow any kind of Mesh to be added to an EditorNode3DGizmo
2021-12-03 08:52:07 +00:00
8bbea2a1a2
Merge pull request #55573 from Chaosus/shader_fix_xor
2021-12-03 11:37:50 +03:00
10b10ae1fa
Fix ^= operator in shaders
2021-12-03 10:20:44 +03:00
8263646f68
AudioStreamMP3: expose loop properties to the editor
2021-12-03 03:14:20 +01:00
1f666a972f
NavigationMeshInstance: Fix typo to 'vertices'
2021-12-03 01:54:15 +01:00
cb3cce1134
Merge pull request #55568 from clofresh/nav-multimesh
2021-12-03 01:52:39 +01:00
75b61ea1f4
Let MultiMeshInstances affect NavigationMeshes
2021-12-02 14:50:49 -08:00
543462eb29
Merge pull request #55294 from ConteZero/text_edit_drag_and_drop
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Add drag and drop to TextEdit
2021-12-02 23:19:53 +01:00
d3c992429c
Merge pull request #55522 from Calinou/3d-editor-drag-and-drop-auto-root-node
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Automatically add root node when drag-and-dropping in 3D editor
2021-12-02 22:18:10 +01:00
0699941f07
Add drag and drop to TextEdit
2021-12-02 22:00:07 +01:00
8bb0f2aff1
Merge pull request #52916 from aaronfranke/no-default-env
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Remove `default_env.tres` from generating in new projects
2021-12-02 21:12:12 +01:00
8f00625824
Merge pull request #54910 from Calinou/basematerial3d-texture-auto-roughness-metallic
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Set roughness/metallic to 1 when assigning a texture in BaseMaterial3D
2021-12-02 21:11:32 +01:00
3f1a8e2f77
Merge pull request #55545 from akien-mga/doc-aabb-has_point
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AABB: Improve docs and test for `has_point`
2021-12-02 21:10:53 +01:00
09b1fc1956
Improve store_string() description
2021-12-02 18:37:25 +01:00
892a5a72cd
Merge pull request #55474 from akien-mga/copy-operators-no-reference
2021-12-02 17:34:45 +01:00
11d5b91462
Merge pull request #55548 from pycbouh/editor-scroll-dat-preview
2021-12-02 17:30:11 +01:00
8c1fc562dc
Merge pull request #55483 from pycbouh/theme-load-and-order
2021-12-02 17:20:04 +01:00
ced07100d7
Merge pull request #53287 from Chaosus/sprite3d_fix
2021-12-02 16:23:33 +01:00
c33f407d27
Allow scrolling theme preview when the control picker is active
2021-12-02 17:57:53 +03:00
2017590ef6
AABB: Improve docs and test for has_point
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Contrarily to the 2D Rect2i counterpart, it doesn't make much sense in 3D
and for floating-point AABBs to exclude points on some of its faces.
2021-12-02 15:45:55 +01:00
837e6bdf18
Merge pull request #37626 from aaronfranke/rect2-warnings
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Print warnings when using a Rect2 or AABB with a negative size
2021-12-02 14:41:02 +01:00
1b66123207
Merge pull request #55537 from timothyqiu/doc-code-tag
2021-12-02 11:20:29 +01:00
153c3df6a5
Merge pull request #55330 from Calinou/doc-voxelgidata
2021-12-02 10:19:14 +01:00
bb3f0a9d58
Merge pull request #55271 from RPicster/particles-texture-animation-speed
2021-12-02 10:14:26 +01:00
85c136bd07
Fix various misused code tag in classref
2021-12-02 17:08:52 +08:00
1398436ab8
Merge pull request #53904 from ChristopheClaustre/bugfix_shader_compile_spirv_from_source
2021-12-02 10:07:35 +01:00
49d8925713
Merge pull request #47294 from sebastian-heinz/patch-1
2021-12-02 10:04:17 +01:00