cbee16418a
Increase precision of skeleton transforms in the skeleton shader in the Compatibility renderer
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(cherry picked from commit 1bf594fb5a )
2024-09-16 16:33:38 +02:00
5a33e45fed
Fail when submit or sync called on main rendering device
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Fail if submit or sync called multiple times in a row
(cherry picked from commit b0e33aa00f )
2024-09-16 16:33:25 +02:00
6595395b8b
Fix LightmapGI not taking environment sky rotation into account when baking
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The sky rotation now affects the baked environment lighting as it should,
making it match how real-time ambient light rendering works.
Co-authored-by: Per Melin <git@melin.net >
(cherry picked from commit 661cf1f351 )
2024-09-16 16:33:15 +02:00
a7756d530e
Fixed crash on PowerVR GE8320 GPUs
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(cherry picked from commit 1c31e30359 )
2024-09-16 16:32:56 +02:00
2df506ea15
fix to ensure generated light probes do not get placed too close to manual light probes
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(cherry picked from commit 97205ea5b8 )
2024-09-16 16:32:22 +02:00
13d5227911
Apply patch for considering visual layers for DirectionalLight
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Co-authored-by: majikayogames <152851004+majikayogames@users.noreply.github.com >
(cherry picked from commit 4457b11ff0 )
2024-09-16 16:31:40 +02:00
b9271608df
Remove superfluous print_line call
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(cherry picked from commit b1421a0d98 )
2024-09-16 16:30:46 +02:00
5caaa6ce19
Fix incorrect warning on SkeletonModifier
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(cherry picked from commit 4727c4f783 )
2024-09-16 16:30:30 +02:00
e1af61467a
OpenGL: Unconditionally do glDisable(GL_FRAMEBUFFER_SRGB) because we do our own sRGB conversion
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(cherry picked from commit dfcff4ef46 )
2024-09-16 16:30:06 +02:00
d40fc50f08
Merge pull request #95835 from BastiaanOlij/xrnode_visibility_43
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[4.3] XRNode - fix visibility issue
2024-08-30 09:47:50 +02:00
620cc30f2a
XRNode - fix visibility issue
2024-08-29 11:55:43 +10:00
ff9bc04223
Bump version to 4.3.1-rc
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And update CI base branch to 4.3.
2024-08-15 11:35:17 +02:00
77dcf97d82
Bump version to 4.3-stable \o/
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This release turned out to be a massive one, exceeding our original
plans for the development cycle, but for good reasons to address many
critical issues that users identified since the 4.0 release.
The user experience should be much stabler and more polished than in
previous releases, with less obscure and game or workflow-breaking
bugs. And of course the feature set kept increasing with a number of
highly awaited improvements to all engine areas.
We have close to 3500 commits in this release, twice as many as 4.2!
More than 500 contributors were involved in this new feature release,
and we want to thank them all for their amazing contributors, as well
as all users who sponsor the Development Fund, reported bugs, opened
proposals, or supported each other on our community platforms.
4.3-stable
2024-08-15 01:00:16 +02:00
5e3d6de1f9
Add changelog for Godot 4.3
2024-08-15 00:57:57 +02:00
33c30b9e63
Merge pull request #95533 from Hilderin/fix-filesystem-not-updated-on-file-remove
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Fix FileSystem not updated on file deletion
2024-08-15 00:53:47 +02:00
f27724e902
Merge pull request #95526 from alvinhochun/fix-pr94706
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DisplayServerWindows: Fix logic when creating with transient parent
2024-08-15 00:43:24 +02:00
a0cc8c5c3b
Fix FileSystem not updated on file deletion
2024-08-14 18:24:46 -04:00
16a563b9ac
DisplayServerWindows: Fix logic when creating with transient parent
2024-08-15 04:10:15 +08:00
8e666adeed
i18n: Sync translations with Weblate
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Adds Irish (ga) translations.
2024-08-14 16:14:54 +02:00
404fe05d2b
Update AUTHORS and DONORS list
2024-08-14 12:55:09 +02:00
0e355d74ac
Merge pull request #95517 from aaronfranke/fix-vec4-classdb
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Fix Vector4, Vector4i, and Projection missing from ClassDB tests
2024-08-14 12:54:43 +02:00
5ced75aeb1
Fix Vector4, Vector4i, and Projection missing from ClassDB tests
2024-08-14 02:59:59 -07:00
06fbc8395b
Merge pull request #95481 from AThousandShips/anim_signal_fix_2
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[Editor] Fix `AnimationTrackEditor::timeline_changed` signal
2024-08-13 15:44:59 +02:00
4fe0d0ee86
[Editor] Fix AnimationTrackEditor::timeline_changed signal
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Signal was declared with two arguments, emitted with both two and three
2024-08-13 15:09:53 +02:00
28e65b0e4e
Merge pull request #95476 from RandomShaper/uncached_progress
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ResourceLoader: Fix error on querying progress for uncached loads
2024-08-13 13:32:12 +02:00
17ea4b405a
ResourceLoader: Fix error on querying progress for uncached loads
2024-08-13 12:41:11 +02:00
a7a124a57d
i18n: Sync translations with Weblate
2024-08-12 23:51:35 +02:00
29a0e51b87
Merge pull request #95400 from AThousandShips/anim_signal_fix
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[Editor] Fix missing bind for animation editor callback
2024-08-12 22:42:08 +02:00
b8e8b339c4
Merge pull request #95347 from calsbrook/update-compositor-effect-docs
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Clarify usage of CompositorEffect as an abstract base class
2024-08-12 22:41:52 +02:00
3896212a95
Merge pull request #95434 from TokageItLab/docs-anim-link
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Add Animation tutorial links to class reference by 4.3
2024-08-12 22:22:48 +02:00
b2f8ed7ff7
Merge pull request #95432 from bruvzg/rest_pop_time_on_click
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Stop popup release timeout on click.
2024-08-12 22:22:42 +02:00
e231d04d0e
Merge pull request #95364 from ajreckof/fix-label-update-for-dict-on-item-deletion
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Fix label update for dict on item deletion.
2024-08-12 22:22:32 +02:00
db3a831141
Add Animation tutorial links to class reference by 4.3
2024-08-13 01:57:28 +09:00
7f6c14522c
Stop popup release timeout on click.
2024-08-12 19:35:20 +03:00
39fc116c5f
Merge pull request #94968 from jsjtxietian/obj-import
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Fix obj's name set in wrong order when importing
2024-08-12 18:24:27 +02:00
edc0571c96
Merge pull request #95425 from bruvzg/macos_joypad_queue
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[macOS] Fix wrong object type in joypad queue.
2024-08-12 18:18:19 +02:00
47d0bdd558
Merge pull request #95405 from TokageItLab/fix-double-seeking
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Prevent to seek doubly on AnimationPlayerEditor
2024-08-12 18:18:15 +02:00
f19e268c7a
Merge pull request #95330 from Hilderin/fix-resolve-class-inheritance-after-file-rename
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Fix resolve class inheritance after file rename
2024-08-12 18:18:10 +02:00
0444fb67e6
Merge pull request #95329 from Giganzo/lock-eye-icon-order-in-scene-tree
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Fix order of Lock and Group icons in SceneTree
2024-08-12 18:18:03 +02:00
81399ae9ba
Prevent to seek doubly on AnimationPlayerEditor
2024-08-13 00:49:53 +09:00
86c95d26fc
Merge pull request #95409 from AlexAlappsis/master
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Incorrect reference to VisibleOnScreenEnabler3D/2D in VisibleOnScreenNotifier3D/2D documentation.
2024-08-12 14:10:41 +02:00
ece2e6d23b
Merge pull request #95377 from raulsntos/gdextension/expose-property-accessors/Animation
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Make `Animation::capture_included` read-only
2024-08-12 14:10:37 +02:00
f16c3d13b4
Merge pull request #95341 from esainane/valid-example
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Fix check in `Object._ValidateProperty` example
2024-08-12 14:10:32 +02:00
5ae8250142
Merge pull request #95338 from hakro/no_is_no
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Make sure not to generate the compile_commands.json when not asked
2024-08-12 14:10:27 +02:00
10ae73cc69
Merge pull request #95336 from esainane/typo-eh
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Fix typo in EditorImportPlugin docs
2024-08-12 14:10:21 +02:00
1d7b318d24
Merge pull request #95335 from esainane/error-to-sender
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Fix documentation of `EditorImportPlugin._Import`
2024-08-12 14:10:16 +02:00
4ab4613f90
Merge pull request #95331 from Riteo/seat-tight-this-is-weird
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Wayland: Avoid recreating input objects on capability change
2024-08-12 14:10:07 +02:00
3c2259f59a
Fix incorrect reference to VisibleOnScreenEnabler2D/3D in *Notifier2D/3D docs
2024-08-12 13:19:49 +02:00
d1047f4c46
[macOS] Fix wrong object type in joypad queue.
2024-08-12 14:09:18 +03:00
7eed651f38
[Editor] Fix missing bind for animation editor callback
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`timeline_changed` signal was connected to a method with three arguments
but provides two.
2024-08-11 19:07:39 +02:00