c5f6d2097b
i18n: Sync translations with Weblate
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Add translators comment for the two 'Project Manager' strings,
and fix some of the translations.
2020-09-08 14:05:53 +02:00
f26131fca5
Check if old mouse column is still available.
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(cherry picked from commit 79802b31a9 )
2020-09-08 13:39:32 +02:00
43b49607bb
Fix TURN server example in WebRTC documentation
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WebRTC GDNative plugin uses `credential` and not `credentials`.
74f2c78db5/src/WebRTCLibPeerConnection.cpp (L35-L37)
(cherry picked from commit 280496a2c3 )
2020-09-08 13:39:18 +02:00
c21d14fe69
Fix LineEdit not consuming enter events
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LineEdit should not return early when processing KEY_ENTER, so it can
consume the event properly.
Regression introduced by mistake while fixing enter events for Android
(PR #40487 - c0b394572f )
(cherry picked from commit 5c63dec36e )
2020-09-08 13:38:58 +02:00
3f276033c1
Merge pull request #41536 from Chaosus/vs_fix_specular_3.2
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[3.2] Fix specular render_mode for visual shaders
2020-09-08 09:46:12 +02:00
8af31c64de
Merge pull request #41869 from akien-mga/3.2-ok-but-who-wouldnt-want-gdscript
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Fix build with GDScript support disabled
2020-09-08 09:29:29 +02:00
8ae2a84fb6
Fix build with GDScript support disabled
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Fixes #41710 .
2020-09-08 09:14:25 +02:00
48de626949
Update mbedTLS to version 2.16.8 (+ patch).
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(cherry picked from commit a905764e3d )
2020-09-08 08:56:33 +02:00
77a6766b3e
Clarify the required child node type in the GridContainer documentation
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This closes #41822 .
(cherry picked from commit 40b5331d79 )
2020-09-08 08:56:13 +02:00
5f1dd48496
Replace calls to gmtime with gmtime_r and localtime with localtime_r.
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(cherry picked from commit 4b3aec50c0 )
2020-09-08 08:55:26 +02:00
c6ee088431
Merge pull request #41859 from SkyLucilfer/TranslatorComment32
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Backport translator comment PR to 3.2
2020-09-07 21:14:06 +02:00
a30d8e231d
Merge pull request #41860 from akien-mga/3.2-scons-fixup-py2
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SCons: Fix regression in Python 2 support
2020-09-07 21:12:54 +02:00
1ba5917da9
Backport translator comment PR to 3.2
2020-09-07 21:03:25 +02:00
217dbdc9e7
SCons: Fix regression in Python 2 support
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Introduced in 7e1312055b by not using
the compat method.
Fixes #41858 .
2020-09-07 20:29:21 +02:00
784e854e58
Merge pull request #41837 from m4gr3d/fix_custom_defines_update_logic
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Fix the update logic for user-added custom defines.
2020-09-07 08:29:29 +02:00
0af5cded1e
Fix the update logic for user-added custom defines.
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The previous logic was causing the (unintentional) removal of custom defines automatically added by the engine.
2020-09-06 21:31:09 -07:00
13e2e487a2
Merge pull request #41800 from alexdlm/fix-csproj-read-3.2
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[3.2] Handle csproj "Remove" globs
2020-09-06 08:42:51 +02:00
6474e036ac
[3.2] Handle csproj "Remove" globs
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MSBuild Item returns empty strings if an attribute isn't set (which
caused an IndexOutOfRangeException in NormalizePath).
We were treating Excludes incorrectly, Remove directives provide the
intended behaviour in the auto-including csproj format.
2020-09-06 12:10:54 +10:00
41b9e1d7ea
i18n: Sync translations with Weblate
2020-09-04 08:53:53 +02:00
c040e8f93a
Document missing character behavior when drawing text with fonts
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See #40405 .
(cherry picked from commit 7735d8d0ce )
2020-09-04 08:50:32 +02:00
9caa35532a
Fixes leak with creating editor settings
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(cherry picked from commit 599ccbb7d4 )
2020-09-04 08:49:58 +02:00
c6cccdf0c6
Ensure header guards enclose entire header.
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(cherry picked from commit f6ad1954f7 )
2020-09-04 08:48:35 +02:00
ee97e45a69
Improve the resource loading error message to mention the need to import
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This is a common pitfall when setting up projects in a headless
environment.
(cherry picked from commit 58ed3037c0 )
2020-09-04 08:48:17 +02:00
6122a504ee
Build the engine with custom modules in Visual Studio
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First, compile the engine normally with:
```
scons custom_modules="path/to/your/modules" vsproj=yes
```
Then run the Visual Studio project. You can now rebuild the engine if
you need to make changes to custom modules directly within IDE.
(cherry picked from commit 6eb4b89eef )
2020-09-04 08:46:54 +02:00
9699e83e1e
Fix parsing of C# files with spaces in the path
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(cherry picked from commit 9e8a5e4b5a )
2020-09-04 08:24:17 +02:00
9efd555c58
Merge pull request #41754 from neikeq/3.2-csharp-hide-build-button-if-no-proj
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[3.2] C#: Hide Build button if there's no solution to build
2020-09-04 08:20:06 +02:00
93eb9b554e
Merge pull request #41752 from neikeq/fix-invalidopexception-csproj-migration
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[3.2] Fix InvalidOperationException when migrating from 3.2.1 or older csproj
2020-09-04 08:19:18 +02:00
1edd6aa404
Merge pull request #41751 from neikeq/3.2-issue-41745
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[3.2] C#: Fix Godot failing to find class namespace
2020-09-04 08:16:30 +02:00
fba07e75e6
Merge pull request #41749 from neikeq/3.2-issue-41712
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[3.2] Fix 'Parameter "assembly" is null' error
2020-09-04 08:14:16 +02:00
2bb251f628
[3.2] C#: Hide Build button if there's no solution to build
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Same as we do with the bottom panel. Mainly to
avoid bothering if the project is not using C#.
2020-09-04 02:18:42 +02:00
f8e3a74f9e
Fix InvalidOperationException when migrating from 3.2.1 or older csproj
2020-09-04 01:49:32 +02:00
b3762622be
[3.2] C#: Fix Godot failing to find class namespace
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Also avoid searching C# files recursively twice.
2020-09-04 01:31:38 +02:00
bd18b2ff6a
[3.2] Fix 'Parameter "assembly" is null' error
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This error was normally being printed when
trying to open the project assembly while
the project was not yet built.
The error should not be printed. It's the job
of this method's caller to decide whether to
print an error or not if loading failed.
2020-09-04 01:09:35 +02:00
939ed5dd5b
C#: Fix Windows detection for copying MSBuild stub
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Previous condition checked only the host
platform. This was a problem as our official
builds are from Linux.
(cherry picked from commit 206501a45e )
2020-09-03 09:35:41 +02:00
f0cfbf2415
Merge pull request #41713 from Yetizone/3.2
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Mention Viewport.render_target_clear_mode property is intended for 2D usage
2020-09-03 07:35:27 +02:00
e882d535a7
Mention Viewport.render_target_clear_mode property is intended for 2D usage
2020-09-03 07:57:01 +03:00
67b1bf33fa
Merge pull request #41717 from Wavesonics/fix-headles-server-lightmap-error
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dummy_rasterizer now returns correct instance type: VS::INSTANCE_LIGHTMAP_CAPTURE
2020-09-02 21:49:31 +02:00
a16bedd2d9
dummy_rasterizer now returns lightmap type
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Previously VS::INSTANCE_NONE was returned for Lightmap data, this caused `visual_server_scene.cpp` to assert in `instance_set_use_lightmap()`
Now `dummy_rasterizer.h` returns `VS::INSTANCE_LIGHTMAP_CAPTURE` for lightmap capture data thus satisfying `visual_server_scene`
2020-09-02 11:50:36 -07:00
d773de6d24
Document how renaming the project affects the user data path
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(cherry picked from commit 386f86cddf )
2020-09-01 21:02:19 +02:00
be126bfd55
Document RigidBodies in character mode never sleeping automatically
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See #7996 .
(cherry picked from commit 5fbf709ca2 )
2020-09-01 21:01:58 +02:00
b0a6439df9
doc/FileDialog: warn about access limitations in sandboxed apps
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Co-authored-by: Rémi Verschelde <rverschelde@gmail.com >
(cherry picked from commit 1ddb0e56ac )
2020-09-01 21:01:32 +02:00
ef7675a053
Document support for normal and specular maps in AnimatedSprite2D
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This closes #38509 .
(cherry picked from commit 8d0099f5fc )
2020-09-01 21:00:58 +02:00
138eba1561
Fix invalid CSV in SDL2 controller mappings DB
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Follow-up to a61cae1469 .
(cherry picked from commit 1e49a86884 )
2020-09-01 20:54:32 +02:00
8a66ea7cb0
Revert "Updated LineEdit to address #41278 "
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This reverts commit 1b6d116dfb .
2020-09-01 14:01:50 +02:00
9be924c454
Sync controller mappings DB with SDL2 community repo
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Synced with gabomdq/SDL_GameControllerDB@d148c6ce49 .
(cherry picked from commit a61cae1469 )
2020-09-01 10:24:04 +02:00
fad1feb3ad
Merge pull request #41649 from akien-mga/3.2-cherrypicks
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Cherry-picks for the 3.2 branch (future 3.2.3) - 7th batch
2020-08-31 16:22:25 +02:00
cc3b69cf7b
Reference the online documentation in collision layer/mask properties
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See https://github.com/godotengine/godot-docs/pull/3863 .
(cherry picked from commit c73c327bab )
2020-08-31 15:55:11 +02:00
1b6d116dfb
Updated LineEdit to address #41278
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Updated set_max_length() function to actually pull a substring of the current text so it's not all thrown away when the new max length is shorter than the current length.
(cherry picked from commit 71febfd6e2 )
2020-08-31 15:53:56 +02:00
63b2f69c7f
[funexpected] clear missed remaps on deinitialization, fixes godotengine/godot#34221
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(cherry picked from commit 604bd75438 )
2020-08-31 15:29:46 +02:00
727bce727b
OptionButton.xml word order fix
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Change word order of 'Emitted the when...' into 'Emitted when the...'
(cherry picked from commit 8f082d63c6 )
2020-08-31 15:29:44 +02:00