b3997191d8
Change UndoRedo to use Callables
2022-09-18 23:52:50 +02:00
908795301b
Merge pull request #66040 from jeffres/fix-closing-shader-file-with-middle-mouse-click
2022-09-18 22:26:15 +03:00
e5594c26b1
Merge pull request #44143 from KoBeWi/callable_multiplayer
2022-09-18 13:47:04 +02:00
b9d9528c45
Close shader under cursor when middle mouse clicking in editor list
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Previously middle mouse clicking resulted in the currently selected
file to be closed, which is not the behavior commonly expected.
2022-09-18 13:25:13 +02:00
882a4f8906
Port remaining connections to callable_mp
2022-09-18 13:08:54 +02:00
7a0a3fea94
Merge pull request #62417 from willnationsdev/gdres-quickopen
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Enable QuickOpen to see scripted resources
2022-09-18 10:53:53 +02:00
469eb3dfd7
Merge pull request #62413 from willnationsdev/gdres-inspector
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Script-class-aware Inspector & related controls.
2022-09-18 10:53:47 +02:00
0aea7f2f0f
Merge pull request #62411 from willnationsdev/gdres-gdscript
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Add GDScript resource export.
2022-09-18 10:53:42 +02:00
240275fb0d
Merge pull request #65979 from iwoithe/fix-onready-typo
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change "no" to "not" in the @onready documentation
2022-09-18 10:53:26 +02:00
80be221608
Merge pull request #66018 from Mickeon/fix-animated-sprite-outdated-warning
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Fix outdated warning in AnimatedSprite2D
2022-09-18 10:52:58 +02:00
48caf73198
Merge pull request #66033 from timothyqiu/ft-done
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Fix crash when executing `FontFile.get_face_count`
2022-09-18 10:52:53 +02:00
58e5863f9a
Merge pull request #66031 from qarmin/compile_regex_editor
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Add missing constructor, to compile editor without regex module
2022-09-18 10:52:45 +02:00
c6e5c76536
Merge pull request #65561 from ryburnj/inconsistent-cap-scene-file-name
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Fix inconsistent scene file name casing
2022-09-18 10:49:00 +02:00
6e8638683e
Merge pull request #66012 from Rindbee/fix-TabContainer-minimum_size
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Fix minimum size calculation for `TabContainer`
2022-09-18 10:48:08 +02:00
2d0d6e4f63
Fix crash when executing FontFile.get_face_count
2022-09-18 14:38:57 +08:00
4e7cf3d919
Add missing constructor, to compile editor without regex module
2022-09-18 08:16:36 +02:00
cc5a736c0b
Enable QuickOpen to see scripted resources.
2022-09-17 20:35:58 -05:00
9d6af9323a
Fix inconsistent scene file name casing by moving existing Name_Casing code to separate function in editor_node, and adding a call from both editor_node and scene_tree_dock.
2022-09-18 11:17:22 +10:00
213cc7859e
Fix outdated warning in AnimatedSprite2D
2022-09-18 02:52:20 +02:00
d32f2700ff
Script-class-aware Inspector & related controls.
2022-09-17 18:34:57 -05:00
464c374372
Fix minimum size calculation for TabContainer
2022-09-18 06:59:48 +08:00
24115beb3c
Merge pull request #66000 from KoBeWi/clear_'_clear_undo_history'
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Remove unused `_clear_undo_history` method
2022-09-18 00:43:54 +02:00
09d1ebb7ae
Merge pull request #66004 from bruvzg/hb52
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Update to version 5.2.0, add new Unicode 15 blocks and scripts.
2022-09-18 00:43:49 +02:00
04082597f9
Merge pull request #65975 from Faless/web/4.x_features_detection
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[Web] Add feature detection helpers to JS Engine class.
2022-09-18 00:43:13 +02:00
d0d22bfa5e
Merge pull request #65331 from derammo/derammo_natvis_3
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Add more data structures to Natvis for Visual Studio
2022-09-18 00:43:06 +02:00
ee39c68d4f
Merge pull request #65946 from antonWetzel/csharp-nd-array
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Don't marshal multidimensional arrays
2022-09-18 00:42:50 +02:00
ba35d2bff4
Merge pull request #65945 from Faless/mp/4.x_nodes_warnings
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[MP] Add warnings to spawner and synchronizer.
2022-09-18 00:42:40 +02:00
0bb57bd9f2
Merge pull request #65931 from fabriceci/add-recovery-as-collision-in-low-level-methods
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Add recovery_as_collision in move_and_collide/test_move
2022-09-18 00:42:29 +02:00
06c8f1c659
Merge pull request #58567 from madmiraal/fix-26470
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Remove ParallaxLayer's invalid dependence on screen_offset
2022-09-18 00:42:22 +02:00
1c0ed3d1ed
Merge pull request #65877 from raulsntos/dotnet/signal-delegate-docs
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Add documentation to signal delegates
2022-09-18 00:41:39 +02:00
519191d2f1
Merge pull request #65900 from YuriSizov/editor-animation-loopity-loops-loop
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Fix loop mode button update in the Animation editor
2022-09-18 00:40:35 +02:00
6ba4137f8f
Merge pull request #65929 from bruvzg/rtl_theme_font_change
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Fix RichTextLabel not updating on theme/theme override change until text is updated.
2022-09-18 00:40:18 +02:00
9e5f479541
Merge pull request #65951 from TokageItLab/change-humanoid-thumb-definision
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Changed the rest definition of SkeletonProfileHumanoid thumb to be more suitable for the game engine
2022-09-18 00:40:13 +02:00
f9e4785e48
Merge pull request #65911 from EliasVincent/light-theme-palette-text-fix
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color of Command Palette shortcut text not visible in Light theme
2022-09-18 00:40:06 +02:00
bdec3e424a
Merge pull request #65927 from akien-mga/libpng-1.6.38
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Update to upstream 1.6.38
2022-09-18 00:37:30 +02:00
3c1ba0e824
Merge pull request #65777 from akien-mga/scons-add-method-to-get-version-info
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Add `methods.get_version_info()` method returning a Dict
2022-09-18 00:37:20 +02:00
339aba1656
Add GDScript resource export.
2022-09-17 17:10:30 -05:00
96ee320fb7
Changed the rest definition of SkeletonProfileHumanoid thumb
2022-09-18 06:28:53 +09:00
ec8084d87f
HarfBuzz: Update to version 5.2.0, add new Unicode 15 blocks and scripts.
2022-09-17 23:19:11 +03:00
4ab3fdcda0
Merge pull request #65993 from jeffres/fix-highligthing-of-selected-file-in-shader-editor
2022-09-17 22:14:44 +03:00
6cec00b099
Remove unused _clear_undo_history method
2022-09-17 21:03:04 +02:00
1c98f03784
Fix selected shader file not being highlighted in shader editor list
2022-09-17 17:49:51 +02:00
4c785ae3f8
Spelling correction: change "no" to "not"
2022-09-17 21:02:54 +09:30
a72d5be2c6
Add recovery_as_collision in move_and_collide/test_move
2022-09-17 11:40:03 +02:00
51484028fd
[Web] Add missing features warning in editor and export shell.
2022-09-17 11:33:53 +02:00
6bbde346ab
[Web] Add feature detection helpers to JS Engine class.
2022-09-17 11:21:17 +02:00
5090355907
don't marshal multidimensional arrays
2022-09-17 00:18:08 +02:00
ba6f5471c4
[MP] Add warnings to spawner and synchronizer.
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MultiplayerSpawner:
- When spawn_path is invalid.
- When the auto spawn list is empty and _spawn_custom is not overridden.
Note: We remove the warning for placeholder scripts since there's no
way of knowing if they have a certain method.
MultiplayerSynchronizer:
- When root_path is invalid.
2022-09-17 00:06:42 +02:00
2a0b4244b7
Fix RichTextLabel not updating on theme/theme override change until text is updated.
2022-09-16 22:24:11 +03:00
0f2dc5c5e1
libpng: Update to upstream 1.6.38
2022-09-16 21:09:44 +02:00