Commit Graph

59734 Commits

Author SHA1 Message Date
a2d75e5a3d Merge pull request #98051 from aaronfranke/4.2-gltf-runtime-root-imp-mesh
[4.2] GLTF: Fix bad pointer to ImporterMeshInstance3D root node at runtime
2025-03-19 11:06:04 +01:00
f70a8accdb [4.2] GLTF: Fix bad pointer to ImporterMeshInstance3D root node at runtime 2025-03-09 15:36:04 -07:00
c0a795be81 Update MoltenVK install script to include version number in installer name.
(cherry picked from commit c63955b3eb)
2025-03-04 15:52:29 +01:00
0a76ad1fed [Misc] Check for the available and installed Vulkan SDK versions before downloading and installing.
(cherry picked from commit db1c1d43e3)
2025-03-04 15:52:27 +01:00
6933fd9e38 CI: Hotfix for build error with newer clang++
It will be included in the next release at some point.
- https://github.com/RenderKit/embree/issues 486
  "fix output operator"

[ 30%] Compiling thirdparty/embree/kernels/common/accelset.cpp ...
In file included from thirdparty/embree/kernels/common/device.cpp:12:
In file included from thirdparty/embree/kernels/common/scene_curves.h:10:
thirdparty/embree/kernels/common/../subdiv/bezier_curve.h:138:56:
error: no member named 'u' in 'QuadraticBezierCurve<V>'
  138 |         return cout << "QuadraticBezierCurve ( (" << a.u.lower << ", "
  << a.u.upper << "), " << a.v0 << ", " << a.v1 << ", " << a.v2 << ")";
 ...

(cherry picked from commit c24ea0ecca)
2025-01-30 10:34:10 +01:00
0f170e6ff4 Add missing cstdint includes for GCC 15
(cherry picked from commit 1823460787)
2025-01-30 10:00:25 +01:00
7dd4c69708 Fix VS project generation with SCons 4.8.0+
(cherry picked from commit f682406cf2)
2025-01-13 16:11:05 +01:00
be302e7957 Move Vulkan includes to a central godot_vulkan.h header
Also fixes Vulkan build problem with recent Clang.

(cherry picked from commit 146ba4106f)
2024-12-16 11:50:17 +01:00
369b981a75 Merge pull request #98878 from aaronfranke/4.2-gltf-preserve-visibility
[4.2] GLTF: Preserve node visibility on import
2024-12-05 01:11:08 +01:00
ca31f563e0 Add documentation note on Object's boolean context
(cherry picked from commit 2ad161a4c7)
2024-12-05 01:10:59 +01:00
31017f89ce Update vertex color import to handle Blender 4.2 upwards
Blender commit 0f0a8df8a9 which is landing in 4.2 deprecated `vertex_colors` GLTF property, use `export_vertex_color` instead.

(cherry picked from commit 7864abbeec)
2024-12-05 01:03:19 +01:00
f8218ce3b6 Merge pull request #100013 from akien-mga/4.2-mbedtls-2.28.9
[4.2] mbedtls: Update to upstream version 2.28.9
2024-12-04 17:56:19 +01:00
881645fff9 mbedtls: Update to upstream version 2.28.9 2024-12-04 15:45:49 +01:00
8bf8028d3b [4.2] GLTF: Preserve node visibility on import 2024-11-08 14:21:44 -08:00
73d4fc7082 certs: Sync with Mozilla bundle as of Oct 19, 2024
4d3fe6683f

Document matching mozilla-release changeset.

(cherry picked from commit eb41ff0fee)
2024-11-05 21:09:50 +01:00
83cb5bb9ab [macOS] Update Vulkan SDK install script.
(cherry picked from commit 74df6f192a)
2024-11-05 17:02:03 +01:00
3504c98c12 Revert "[MP] Handle cleanup of "scene cache" nodes"
This reverts commit 8544106b7e.

This caused regression #90908.
2024-07-31 22:47:02 +02:00
12ae52fd7d Merge pull request #94469 from AThousandShips/cache_improve_4_2
[4.2][CI] Upload build cache before running tests
2024-07-17 15:23:11 +02:00
9f615edb84 [CI] Upload build cache before running tests 2024-07-13 17:47:36 +02:00
e55db90099 Merge pull request #93911 from MarianoGnu/4.2-vulkan-out-of-memory-error-fix
[4.2] Make an early return when rendering buffer failed to allocate instead…
2024-07-07 12:12:37 +02:00
63be8ecbb2 Make an early return when rendering buffer failed to allocate instead of crashing 2024-07-05 15:33:57 -03:00
7132627666 CI: Fix support for latest codespell 2024-07-05 13:25:07 +02:00
32a7ddca38 Merge pull request #93938 from TokageItLab/cp-anim-4-2
Cherry-pick animation fixes for 4.2
2024-07-05 12:18:59 +02:00
faf17a3ae1 Cherry-pick animation fix for 4.2 2024-07-05 00:24:42 +09:00
07cf36d21c i18n: Sync translations with Weblate
Weblate now tracks 4.3 strings, so only the strings which are the
same in both branches are being backported.
2024-06-14 11:36:15 +02:00
8d9c31ec7b Merge pull request #91661 from akien-mga/4.2-remove-binary-forward-compat-PackedVector4Array
[4.2] Remove forward compat parsing of PackedVector4Array in binary format
2024-05-30 15:59:54 +02:00
0c957c0d5f Merge pull request #92073 from AThousandShips/shader_hint_fix_4_2
[4.2] [Rendering] Improve `(u)int` shader uniform hint
2024-05-18 16:53:26 +02:00
5495edd11c [Rendering] Improve (u)int shader uniform hint 2024-05-18 11:32:26 +02:00
7a3a36ab87 [Doc] Fix incorrect reference to input_pickable
(cherry picked from commit d8cd7b2f9f)
2024-05-07 14:48:53 +02:00
def12f7cc4 Remove forward compat parsing of PackedVector4Array in binary format
The logic I implemented was lacking, and actually it's not useful as binary files saved by Godot 4.3
are not recognized due to the `ver_major > VERSION_MAJOR` check.

So even if the format version was unchanged, such files would still not be readable in 4.2.
2024-05-07 14:22:51 +02:00
f9d101d740 Merge pull request #91486 from akien-mga/4.2-forward-compat-PackedVector4Array
[4.2] Add forward compat parsing of PackedVector4Array
2024-05-06 12:22:19 +02:00
7aacb098f0 Add forward compat parsing of PackedVector4Array
This new Variant type is being added in 4.3, and breaks compatibility with
earlier releases. By adding minimal parsing support (converting to plain Array)
we can at least open the scenes, and minimize the data loss when going back and
forth between minor versions.
2024-05-03 00:20:12 +02:00
604ad4eaa5 Merge pull request #91436 from clayjohn/4.2-particles-crash
Avoid switch statement in particles shader to workaround shader compiler crash on Apple silicon devices
2024-05-02 09:55:32 +02:00
b5660604e4 Avoid switch statement in glsl files to workaround shader compiler crash on macOS devices 2024-05-01 20:56:53 -07:00
b9f01dcf87 Merge pull request #91350 from bruvzg/42_ios_privacy
[4.2, iOS export] Add support for privacy manifest configuration.
2024-04-30 16:40:12 +02:00
e9b86b4910 [4.2, iOS export] Add support for privacy manifest configuration. 2024-04-30 10:27:11 +03:00
d9bcd1bfa1 Merge pull request #91250 from timothyqiu/4.2-format-compat
[4.2] Add support for reading text resource format 4
2024-04-30 08:27:44 +02:00
4ade4ab92a Add support for reading text resource format 4
Co-Authored-By: Gilles Roudiere <gilles.roudiere@gmail.com>
2024-04-30 09:02:19 +08:00
190cbcfd7f Merge pull request #91156 from akien-mga/4.2-cherrypicks
Cherry-picks for the 4.2 branch (future 4.2.3) - 1st batch
2024-04-29 11:25:05 +02:00
79727d4833 Prohibit execution of delayed input events by different means
In some cases it can happen, that the order of input events and
window events is not followed, when input buffering or input accumulation
is active.

The display server order `InputEvent` => window-event gets changed to
window-event => `InputEvent` which becomes problematic in certain
situations.

This PR makes sure, that the order is adhered to by flushing input events
before a window event is sent.
Previously this problem was mitigated by discarding these delayed events.
But this solution was problematic in the setting of android input events.

(cherry picked from commit 945babc619)
2024-04-29 10:23:25 +02:00
de06aece82 Fix GCC 14 -Wtemplate-id-cdtor warnings
Fixes #91206.

(cherry picked from commit a8ff47b6d6)
2024-04-26 11:44:18 +02:00
e343a110fb [CI] [macOS] Build for both arm64 and x86_64
Creates a universal build, to catch discrepancies on different
architectures

(cherry picked from commit 24ad73b13f)
2024-04-25 14:42:28 +02:00
32262931ca Fix move_and_slide wall slide acceleration (3D)
When travel is high enough, keep the global position resulting from the
move_and_collide call, and set the motion to the remainder from the
move_and_collide call. This ensures travel is taken into account once,
rather than twice.

(cherry picked from commit 80c600d86b)
2024-04-25 13:18:10 +02:00
8638b5ff32 Sync controller mappings DB with SDL 2 community repo
Synced with mdqinc/SDL_GameControllerDB@5b4efa3a20

(cherry picked from commit 1da02fa7be)
2024-04-25 13:04:50 +02:00
a4fcc9cbbb miniupnpc: Update to 2.2.7
No change for the files we include.

(cherry picked from commit afe64bb517)
2024-04-25 12:54:40 +02:00
2d93cb544c Merge pull request #90449 from dsnopek/gdextension-hot-reload-not-classdb-instantiate-4.2
[4.2] Fix GDExtension hot reload for classes not created via `ClassDB::instantiate()`
2024-04-19 16:18:15 +02:00
c8356fb9d4 Bump version to 4.2.3-rc 2024-04-17 16:05:28 +02:00
15073afe38 Bump version to 4.2.2-stable 4.2.2-stable 2024-04-16 13:48:19 +02:00
7fbfe1dbe7 Update AUTHORS and DONORS list
(cherry picked from commit 020bd219ed)
2024-04-16 13:47:57 +02:00
f23a48e663 Update AUTHORS and DONORS list
(cherry picked from commit 9272f7b53d)
2024-04-16 13:47:55 +02:00