9be288edf9
refactor sync in AnimationTree
2022-07-16 21:45:32 +09:00
ae5668f81e
Merge pull request #63013 from aaronfranke/double-slider-box
2022-07-15 23:20:22 +02:00
08f3053641
Merge pull request #63043 from pattlebass/fix-html5-locale
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HTML5: Make locale string match other platforms
2022-07-15 22:56:37 +02:00
2326ba67e2
Consistently use double in Slider and SpinBox
2022-07-15 15:47:47 -05:00
d57a76c809
HTML5: Make OS.get_locale() match other platforms
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Fixes #63029 .
2022-07-15 22:11:39 +03:00
9904a9db5a
Merge pull request #62906 from bruvzg/ts_bit_fields
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Use BitField hint for the TextServer enums.
2022-07-15 09:25:51 +02:00
cbe3a2dcb7
Use BitField hint for the TextServer enums. Add missing parts for BitField support to the GDextension API.
2022-07-15 08:49:50 +03:00
e5a1640cf0
Merge pull request #63002 from Calinou/vulkan-sdk-macos-install-tmp
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Download Vulkan SDK disk image to a temporary folder in the script
2022-07-14 20:40:35 +02:00
2582981719
Download Vulkan SDK disk image to a temporary folder in the script
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This prevents a `vulkan-sdk.dmg` file from lingering in the current
working directory after installing the Vulkan SDK.
2022-07-14 18:35:51 +02:00
2c11e6d9ef
Merge pull request #62980 from garychia/scene_tree_editor_improvement
2022-07-14 17:45:48 +02:00
74ab3dce4f
Merge pull request #62835 from besh81/master
2022-07-14 17:45:18 +02:00
8bfb634eac
Merge pull request #62997 from KoBeWi/drag_void
2022-07-14 16:31:43 +02:00
87fb95f1ff
Clear drag_selection when drag ends
2022-07-14 14:51:47 +02:00
748609feac
Merge pull request #62993 from KoBeWi/drash
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Fix drag_selection crash on scene close
2022-07-14 14:35:00 +02:00
153086152e
Fixed bug in grid_container with hidden children
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Fix a bug that occour when there are hidden children in grid_container.
The visualization isn't correct due to a wrong calculation of max_col and max_row that mistakenly includes hidden children.
2022-07-14 08:42:39 +02:00
83d478ffcd
Disable the OK button when no node is selected.
2022-07-14 12:03:27 +08:00
38d8cb4782
Fix drag_selection crash on scene close
2022-07-14 02:31:52 +02:00
5fec0d232a
Merge pull request #58763 from Calinou/editor-fix-default-float-step
2022-07-14 00:21:33 +02:00
184f62cb46
Merge pull request #60458 from KoBeWi/Deprecated-hint,-unused-
2022-07-14 00:20:30 +02:00
41dda3bea0
Merge pull request #62919 from MinusKube/dock-layout-save-bug
2022-07-14 00:12:10 +02:00
cf9994ed03
Merge pull request #62952 from and-rad/results-count-no-negative
2022-07-14 00:07:01 +02:00
7e49c8c30e
Merge pull request #62947 from BastiaanOlij/fix_mesh_instance_free
2022-07-14 00:05:25 +02:00
991f78183d
Merge pull request #60696 from Calinou/shadow-quality-rename-project-settings
2022-07-14 00:03:17 +02:00
a0f0eb5e03
Merge pull request #62710 from Calinou/editor-help-improve-code-kbd-ref-highlight
2022-07-13 23:55:59 +02:00
11aedf6e54
Merge pull request #62990 from Lerg/patch-1
2022-07-13 23:20:44 +02:00
52adbb763e
Fix documentation for C# Vector2/3i classes.
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The / operator was wrongly documented as a multiplication.
2022-07-13 22:49:22 +02:00
4dc86f3b5a
Merge pull request #62986 from fire-forge/array-object
2022-07-13 22:16:09 +02:00
21ea1c3835
Rename soft shadow quality project settings for easier searching
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`rendering/quality/shadows` is now `rendering/quality/positional_shadow`
to explicitly denote that the settings only affect positional light shadows,
not directional light shadows.
Shadow atlas settings now contain the word "atlas" for easier searching.
Soft shadow quality settings were renamed to contain the word "filter".
This makes the settings appear when searching for "filter" in the
project settings dialog, like in Godot 3.x.
2022-07-13 19:56:02 +02:00
0df23111b3
Show Resource type name in Array editor
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Follow-up to #60409
Example: @export var gradient_array: Array[Gradient]
Before: Array[Object]
After: Array[Gradient]
2022-07-13 12:07:01 -05:00
98d5b37a4c
Merge pull request #62978 from akien-mga/spriteframes-sort-anims-alphabetically
2022-07-13 17:17:15 +02:00
4639050c64
SpriteFrames: Sort animations alphabetically
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And finally remove the 'frames' property which was added for compatibility with 2.1
in bed3efb17e .
Fixes #21765 .
The 'animations' property on the other hand is needed, contrarily to what its comment
said (copy-paste mistake probably).
Also removes unused '_get_animation_list'.
2022-07-13 16:15:11 +02:00
dc5a6362c1
Merge pull request #62895 from KoBeWi/callables_exist_you_know
2022-07-13 09:30:08 -03:00
ad11d264b7
Merge pull request #62901 from cdemirer/prevent-unnecessary-additional-parser-error
2022-07-13 09:24:36 -03:00
d51aac1137
Merge pull request #62900 from cdemirer/fix-parser-stuck-in-an-error-loop
2022-07-13 09:18:21 -03:00
c17af2c5a3
Merge pull request #62774 from Rindbee/make-the-meta-click-area-fit
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Make the meta click area fit to its visible area
2022-07-13 14:14:34 +02:00
207ef8a33d
Merge pull request #62781 from MinusKube/tree-slider-bug
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Fix range slider in tree not updating text value
2022-07-13 14:13:38 +02:00
19b10e2784
Merge pull request #62824 from MinusKube/haunted-editor-bug
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Fix haunted editor bug causing weird issues with mouse behaviour
2022-07-13 14:13:16 +02:00
9b29f18631
Merge pull request #59680 from fire-forge/property-help
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Add "Open Documentation" button to EditorProperty context menu
2022-07-13 14:12:53 +02:00
200009cd48
Merge pull request #62282 from fire-forge/gradient2d-editor-fix
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Fix GradientTexture2D editor height
2022-07-13 14:11:11 +02:00
b942c1ffe3
Merge pull request #62827 from fire-forge/ok-cancel
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Add `ok_button_text` to AcceptDialog and `cancel_button_text` to ConfirmationDialog
2022-07-13 14:10:38 +02:00
dd1951355d
Merge pull request #62865 from Calinou/taa-comment-fix-dead-link
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Fix dead link in TAA resolve shader comment
2022-07-13 14:09:10 +02:00
f7786603c7
Merge pull request #62884 from KoBeWi/THICKUNDERLINE
2022-07-13 14:08:39 +02:00
87ef6f554b
Merge pull request #62918 from cdemirer/parser-properly-set-node-extents
2022-07-13 09:08:28 -03:00
fcc9dab73b
Merge pull request #62748 from fire-forge/filedialog_filter
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Seperate `filter` and `description` arguments in `EditorFileDialog/FileDialog.add_filter()`
2022-07-13 14:07:50 +02:00
01f910517d
Merge pull request #62922 from YuriSizov/gdscript-annotation-defaults
2022-07-13 09:06:20 -03:00
bf1ef0498e
Merge pull request #62578 from MinusKube/editor-print-crash
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Fix GDScript parser sometimes crashing when issuing warning for unreachable pattern
2022-07-13 08:44:40 -03:00
8b059d47f6
Merge pull request #54555 from Calinou/add-vulkan-sdk-macos-install-script
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Add a script to install the Vulkan SDK on macOS
2022-07-13 07:20:32 +02:00
74f99f7fa3
Make the meta click area fit
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Eliminate the click vacuum area, mainly the indentation generated by indent/ul/ol tags
2022-07-13 07:12:22 +08:00
28a702d580
Add a script to install the Vulkan SDK on macOS
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This script can be used to make Godot easier to compile on a fresh
macOS installation, including on CI platforms and containers where
the Vulkan SDK isn't preinstalled.
2022-07-12 22:53:06 +02:00
48b8bfbbcf
Fix negative search result match
2022-07-12 15:14:43 +02:00