80e1672836
i18n: Sync translations with Weblate
2023-11-16 17:38:43 +01:00
47c7abc212
Merge pull request #84973 from dsnopek/gdextension-fix-compat-hashes
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Check that `GDExtensionCompatHashes` are valid when generating `extension_api.json`
2023-11-16 14:53:39 +01:00
4065266119
Merge pull request #84968 from groud/fix_tilemap_reparenting
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Update tilemap physics' world2D on reparenting
2023-11-16 14:53:15 +01:00
7e679ea16b
Merge pull request #84945 from bruvzg/ios_dotnet_export_fix
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[iOS] Fix dotnet export.
2023-11-16 14:52:52 +01:00
b049ac43ba
Merge pull request #84927 from bruvzg/macos_ext_frame_upd
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[macOS] Process events before changing title style to update window frame.
2023-11-16 14:52:28 +01:00
6ae6cc0bf5
Merge pull request #84815 from TokageItLab/array-animation
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Rework blending method in `Variant` animation for `Int`/`Array`/`String`
2023-11-16 14:52:00 +01:00
a92511fec3
[iOS] Fix dotnet export.
2023-11-16 15:05:44 +02:00
5cf6d08dda
Check that GDExtensionCompatHashes are valid when generating extension_api.json
2023-11-16 06:40:06 -06:00
80c9533810
Rework blending method in Variant animation for Int/Array/String
2023-11-16 21:37:18 +09:00
dae641625a
Update tilemap physics' world2D on reparenting
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Co-authored-by: Alon Ran <newdefectus@gmail.com >
2023-11-16 11:31:42 +01:00
ce9901ef54
Merge pull request #84955 from kisg/fix_opengl_on_ios
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Fix iOS Simulator by removing incorrect `system_fbo` overwrite
2023-11-16 10:54:38 +01:00
60c40ed809
Merge pull request #84952 from alesliehughes/renderer_viewport_sizeof
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Renderer Viewport correct `sizeof` usage.
2023-11-16 10:54:15 +01:00
25b0b46dcc
Merge pull request #84925 from alesliehughes/fix_sizeof_usage
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Fix `sizeof` usage for Variant pointers in `alloca`
2023-11-16 10:53:51 +01:00
0198eedb06
Remove incorrect system_fbo overwrite
2023-11-16 01:56:20 +01:00
367079ffee
Renderer Viewport correct sizeof usage.
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The current usage.
In viewport_find_from_screen_attachment
- Allocates a list of pointers, eg sizeof(RID*) * ridcount.
We need fill that buffer
viewport_owner.fill_owned_buffer(rids);
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p_rid_buffer[idx] = _make_from_id((validator << 32) | i);
_make_from_id returns an RID object, not a pointer.
Since there isn't a copy constructor, a bitwise copy of the object occurs.
This issue will only present itself under 32bit builds.
sizeof(RID) : 8
sizeof(RID*) : 4
whereas 64bit builds they are both 8.
2023-11-16 11:02:12 +11:00
5b6f641e99
Fix sizeof usage for Variant pointers in alloca
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Coverity report this as a non portable usage of sizeof
2023-11-16 07:13:14 +11:00
56a2b143a2
Merge pull request #84942 from TokageItLab/leak-res-track-cache
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Fix ValueTrack with Resource is leaking
2023-11-15 18:47:10 +01:00
f853d675e8
Fix ValueTrack with Resource is leaking
2023-11-16 02:12:39 +09:00
cc135c5821
Merge pull request #84931 from YuriSizov/editor-hot-topic-hot-keys
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Make script/shader editor save shortcuts unique again
2023-11-15 14:32:22 +01:00
e0707a068c
Merge pull request #84924 from mihe/fix-84919
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Fix transform sync in `RigidBody*D::_body_state_changed`
2023-11-15 14:32:18 +01:00
00177d7735
Merge pull request #84883 from BastiaanOlij/fix_variant_load
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Ensure optional CopyEffects variants are loaded last.
2023-11-15 14:32:14 +01:00
d89c5313a5
Merge pull request #83290 from trollodel/move_progress_dialog_on_open
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Keep focus on floating window when showing ProgressDialog
2023-11-15 14:32:07 +01:00
0f5a14c397
Make script/shader editor save shortcuts unique again
2023-11-15 14:10:12 +01:00
c851a46065
Merge pull request #84929 from bruvzg/gl_prop
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[macOS] Cleanup default GL driver setting.
2023-11-15 13:16:01 +01:00
6d47eff457
Merge pull request #83104 from jsjtxietian/fix-crash-when-reimport-animation-while-playing
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Fix editor crash when re-importing GLTF while animation is playing
2023-11-15 13:15:54 +01:00
cf56b881eb
[macOS] Cleanup default GL driver setting.
2023-11-15 10:07:16 +02:00
c64c1053e9
[macOS] Process events before changing title style to update window frame.
2023-11-15 09:33:23 +02:00
b1c4d4e55b
Ensure optional variants are loaded last.
2023-11-15 14:31:25 +11:00
3c10493d0b
Fix Editor crash when re-importing GLTF while animation is playing
2023-11-15 11:13:42 +08:00
a3278c772e
Fix transform sync in RigidBody*D::_body_state_changed
2023-11-15 01:45:45 +01:00
d5217b68db
Merge pull request #84914 from mihe/revert-84856
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Revert "Fix transform notification not getting sent out for RigidBody2D"
2023-11-14 23:31:44 +01:00
03204551f8
Merge pull request #84911 from Sauermann/fix-experimental-input-event
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Mark `SubViewportContainer::_propagate_input_event` experimental
2023-11-14 23:31:21 +01:00
6197f0952b
Merge pull request #84872 from alesliehughes/res_import_scene
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Fix Resource Importer use after free
2023-11-14 23:30:53 +01:00
a98b94758b
Revert "Fix transform notification not getting sent out for RigidBody2D"
2023-11-14 22:17:26 +01:00
8ac2e2ac20
Mark SubViewportContainer::_propagate_input_event experimental
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The function got introduced during 4.2-dev and it was discussed, if it
could be implemented in a way that also allows InputEvent filtering
during `Node._process`. Let's keep this function experimental for the
moment, in case we implement a general solution.
2023-11-14 21:34:46 +01:00
c455cb6555
Merge pull request #84897 from raulsntos/dotnet/callp-when-invalid
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C#: Fail `callp` silently if script is not valid
2023-11-14 19:31:55 +01:00
dcee5cf9fa
Merge pull request #84884 from akien-mga/donors-sync-new-tiers
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Donors: Change tiers to match Dev Fund, sync latest data
2023-11-14 19:31:50 +01:00
c26b36e0e5
Merge pull request #84870 from jsjtxietian/add-set-selected-protection
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Make Tree's `set_selected` check if the TreeItem belongs to the tree
2023-11-14 19:31:47 +01:00
9c67a02259
Merge pull request #84856 from mihe/fix-block-transform-notify
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Fix transform notification not getting sent out for RigidBody2D
2023-11-14 19:31:43 +01:00
a28476d1cd
Merge pull request #84847 from RandomShaper/lang_init_term
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Let languages init & finish run without locks held
2023-11-14 19:31:37 +01:00
3936871077
C#: Fail callp silently if script is not valid
2023-11-14 16:56:16 +01:00
ff5ac866e8
Donors: Change tiers to match Dev Fund, sync latest data
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The new list includes all donors listed on fund.godotengine.org,
together with the ones still on Patreon on matching tiers.
We haven't yet updated Patreon tiers to match the Dev Fund, so donors
who used to be listed under "Silver donors" are now grandfathered under
the "Gold members" category from the Dev Fund.
2023-11-14 15:40:44 +01:00
baf6b4634d
Merge pull request #84537 from shana/fix-r128-intrinsics
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r128: Update to include latest fix for intrinsics being incorrect included
2023-11-14 14:13:10 +01:00
40cdd22d57
Merge pull request #84873 from bruvzg/locale_rempas
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Fix remapped font reloading on locale change.
2023-11-14 12:17:39 +01:00
70ec97aadf
Merge pull request #84844 from Calinou/doc-runtime-loading-image
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Link to runtime loading/saving tutorial and improve Image documentation
2023-11-14 12:17:31 +01:00
e5270c0db2
Link to runtime loading/saving tutorial and improve Image documentation
2023-11-14 12:05:54 +01:00
75e0b90f1d
Merge pull request #84874 from bruvzg/rtl_excessive_draw
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[RTL] Fix excessive underline and table border draw calls.
2023-11-14 11:27:55 +01:00
6a94fe7d4a
Merge pull request #84683 from bruvzg/macos_trans_fs
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[macOS] Fix transparent and borderless flags interaction with full-screen mode.
2023-11-14 11:27:51 +01:00
7c7d9e2169
Merge pull request #83781 from martinfelis/fix-animationplayer-ready-autoplay
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Ensure AnimationPlayer evaluate animations when autoplay is enabled and node becomes ready
2023-11-14 11:27:44 +01:00
f04ec34b78
Ensure AnimationPlayer evaluate animations when autoplay is enabled and node becomes ready.
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Fixes #83326 .
The issue was introduced in the refactoring done in 1b95827d3e .
2023-11-14 08:30:40 +01:00