Commit Graph

14675 Commits

Author SHA1 Message Date
6a69f92370 Merge pull request #19378 from Faless/udp_bcast
Set SO_BROADCAST socket option for UDP sockets.
2018-06-05 12:54:39 +02:00
69817232ff Set SO_BROADCAST socket option for UDP sockets. 2018-06-05 12:14:18 +02:00
36c70bbcd0 Merge pull request #19377 from godotengine/revert-18172-fix_notification
Revert "Prevent visibility notification from being called twice in object creation"
2018-06-05 12:07:05 +02:00
2935cd8a58 Revert "Prevent visibility notification from being called twice in object creation" 2018-06-05 12:05:02 +02:00
6e32a2886f Merge pull request #18792 from PJB3005/18-05-11-objectdb-verbose-mono
Fixes ObjectDB leak printout with mono.
2018-06-05 10:03:11 +02:00
7488e83954 Merge pull request #19371 from guilhermefelipecgs/fix_rect2_prop
Fix Rect2 properties typo
2018-06-04 22:00:38 -03:00
262c78ed97 Fix Rect2 properties typo 2018-06-04 19:16:17 -03:00
2a9253a3a6 Merge pull request #19332 from Faless/optional_net_poll
Add option to disable automatic multiplayer poll in SceneTree
2018-06-03 22:02:24 +02:00
e2acc602f3 Dist: update script to make Steam icon sets 2018-06-03 19:28:07 +02:00
348725dfe0 Add option to disable automatic multiplayer poll
Automatic poll from SceneTree is enabled by default.
This allows for polling (and thus RPCs/RSETs) manually in other loops
(e.g. physics, thread, specific step) and for proper mutex protecion
when accessing the multiplayer API from threads (e.g. for sending larger
files in chunks).
2018-06-03 18:58:04 +02:00
8684b63118 Merge pull request #19310 from hpvb/fix-mingw-static-mono-linking
Fix Mono static linking on Mingw
2018-06-01 22:01:42 +02:00
f2d669f5d3 Fix Mono static linking on Mingw 2018-06-01 21:46:46 +02:00
ff0d295d9e Merge pull request #19250 from YeldhamDev/scene_editor_tooltips
Minor changes to the Scene and Canvas editors' tooltips
2018-06-01 13:31:46 +02:00
6c1d71edc4 Merge pull request #19280 from clktmr/master
Add cli paramerter --check-only for script parsing
2018-06-01 13:29:46 +02:00
1820f9752d Merge pull request #19299 from oliverrausch/master
Fix return type of isnan and isinf in the shader language
2018-06-01 09:20:04 +02:00
2368b31e1e Fix return type of isnan and isinf in the shader language 2018-06-01 01:34:32 +02:00
3390972373 Add cli paramerter --check-only for script parsing 2018-05-31 20:42:32 +02:00
255d6470ee Merge pull request #19263 from vnen/fix-get-return
Fix return type of _get() virtual method
2018-05-31 18:47:55 +02:00
44b0146953 Revert "Revert "Prevent visibility notification been called twice in object creation""
This reverts commit 4d277b96ad.

Woops, this wasn't meant to be committed. I just reverted it locally
to test something, nothing wrong with the original commit :)
2018-05-31 15:50:02 +02:00
819911d16e makerst.py: Properly escape \ for rst
Fixes godotengine/godot-docs#1486.
2018-05-31 15:38:33 +02:00
4d277b96ad Revert "Prevent visibility notification been called twice in object creation"
This reverts commit d42b17607e.
2018-05-31 12:03:40 +02:00
43b7ebf0a0 Style: Apply clang-format (5.0) to some missed files 2018-05-31 09:00:37 +02:00
e823a366d0 Merge pull request #19270 from akien-mga/recast-buildsystem
Move NavigationMeshEditorPlugin to Recast module as should be
2018-05-31 08:48:41 +02:00
10cab25f72 Merge pull request #19278 from karroffel/image-rgbe-srgb
added rgbe_to_srgb method to Image
2018-05-30 18:37:21 -03:00
bc66b5c619 Merge pull request #19261 from YeldhamDev/logger_period_fix
Don't add a period to a log file name if it has no extension
2018-05-30 22:33:42 +02:00
59c2c21b15 Move NavigationMeshEditorPlugin to Recast module as should be
Modules can register their own editor plugins (like GridMap does),
so no need to put module-specific classes in the `editor/` folder.

Also cleans up the previous SCons env pollution from the Recast
module, integrating its code into libmodules as other modules.
2018-05-30 22:10:11 +02:00
65fc525ed8 Merge pull request #19272 from akien-mga/svg-buildsystem
SCons: Remove extraneous lib for SVG module
2018-05-30 22:10:03 +02:00
33cb5f4492 Merge pull request #19275 from akien-mga/modules-can_build
SCons: Pass env to modules can_build method
2018-05-30 22:07:58 +02:00
130bf14ac8 added rgbe_to_srgb method to Image 2018-05-30 21:16:45 +02:00
3334209a73 SCons: Pass env to modules can_build method
This allows to disable modules based on the environment,
in particular `env[tools]` which tells us if we are
building the editor or not.
2018-05-30 19:11:36 +02:00
5eb611b297 SCons: Remove extraneous lib for SVG module
It was likely copy pasted by mistake from the freetype module,
which is more complex due to its usage in the core of the engine.
The SVG module does not seem to need any special treatment,
apart from linking in the main env so that editor can access it.
2018-05-30 16:56:24 +02:00
cf9520ba2e Don't add a period to a log file name if it has no extension. 2018-05-30 11:31:29 -03:00
28fa82c2de Merge pull request #19268 from swarnimarun/minor_fixes
Removing duplicate Batch Rename from scene-tree menu
2018-05-30 15:39:09 +02:00
63b607257b Merge pull request #19266 from akien-mga/os-execute-doc
Improve return value and docs on OS.execute regarding blocking/non-blocking variants
2018-05-30 15:00:10 +02:00
fc7f931d26 Merge pull request #19255 from Faless/rpc_sync_mmore
RPCMode refactor, more sync modes (2)
2018-05-30 14:59:08 +02:00
25704427b5 Removing Duplicate Batch Rename from scene-tree menu 2018-05-30 18:03:08 +05:30
f392650be2 Improve return value of OS.execute in blocking/non-blocking variants
Initialized the PID to -2, which will be the value returns in blocking-
mode where the PID is not available. (-1 was already taken to signify an
execution failure).

OS::execute will now properly return a non-OK error code when it fails
to execute the target file.

The documentation was rewritten to be very clear about the differences
between blocking and non-blocking mode.

Fixes #19056.
2018-05-30 12:55:17 +02:00
3d9dffdef7 Merge pull request #19171 from BastiaanOlij/add_arvr_interface_gdnative_version
Adding version info to GDNative ARVR interfaces
2018-05-30 18:49:07 +10:00
34e2ccc593 Fix return type of _get() virtual method 2018-05-29 23:30:01 -03:00
8e35d937a9 New sync keywords in GDScript, NativeScript, Mono 2018-05-29 20:26:41 +02:00
4524153b6e New sync RPC modes to match all combinations 2018-05-29 20:26:41 +02:00
1400f6fdc4 Refactor RPCMode enum and checks 2018-05-29 20:26:41 +02:00
589f18a374 Minor changes to the Scene and Canvas editors' tooltips. 2018-05-29 13:21:26 -03:00
46bab3abc7 Allow setting higher numbers in Android version/code 2018-05-29 11:59:23 +02:00
3714689767 Merge pull request #19243 from godotengine/revert-19021-rpc_sync_fix
Revert "RPCMode refactor, more sync modes"
2018-05-29 11:49:37 +02:00
4c69a495c9 Revert "RPCMode refactor, more sync modes" 2018-05-29 11:47:52 +02:00
d0b62ce155 Merge pull request #19021 from Faless/rpc_sync_fix
RPCMode refactor, more sync modes
2018-05-29 09:44:03 +02:00
e2bf28e805 Merge pull request #19238 from volzhs/fix-image-out-of-size-error
Fix index out of size error of image.cpp
2018-05-29 08:23:10 +02:00
5877863b23 Merge pull request #19227 from ibrahn/fix-py3-build
fixed building using scons with python3.
2018-05-29 07:51:11 +02:00
53440ddeec Merge pull request #19199 from AndreaCatania/kinimp
Improved kinematic test_body_motion code
2018-05-29 07:50:25 +02:00