696e9e04d9
Fix crash when selecting re-added Tree item
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(cherry picked from commit f7c1c83daa )
2024-03-11 23:24:40 +01:00
e771e2e379
Don't access Node3D/Node2D/Control global transform in reparent unless needed
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Fixes #89002 .
Co-authored-by: Tamás Gálffy <ezittgtx@gmail.com >
(cherry picked from commit 810a0dbff1 )
2024-03-11 23:24:22 +01:00
7204d66b28
Initialize particle trail history frame numbers
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Fixes #88712
All particle trail sections were activated at once on the first cycle, instead
of being spread out over the trail's lifetime.
(cherry picked from commit 9b2d77a238 )
2024-03-11 23:24:06 +01:00
147b99ae2a
[RTL] Fix meta hover area detection.
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(cherry picked from commit 42e6cda14e )
2024-03-11 23:23:39 +01:00
b3fa724e9d
Expose NOTIFICATION_EXTENSION_RELOADED to ClassDB
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(cherry picked from commit fee70558f8 )
2024-03-11 23:22:11 +01:00
c71cda870b
Fix pass int to tween's from with float property will be forced to interpolate as int
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(cherry picked from commit 3c596094ab )
2024-03-11 23:22:06 +01:00
0b03a281e1
[MP] Fix remote net ID cleanup
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Synchronizers for spawned nodes were not correctly keeping track of the
net ID assigned by the remote, preventing the replication from
performing the proper cleanup.
This resulted in errors being thrown when sync messages were received
after despawn (which is possible due to their unreliable nature).
(cherry picked from commit 89dacb88ec )
2024-03-11 23:21:59 +01:00
1dfd92797e
[MP] Fix spawned nodes not working after reset
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Ensures that spawnable nodes (i.e. spawned nodes over which the local
instance has authority) always have a network ID, since they may lose it
after the multiplayer is reset (e.g. when changing the multiplayer peer).
(cherry picked from commit cb08f2a968 )
2024-03-11 23:21:51 +01:00
65049c3fe7
Allow configuring the maximum width for atlas import
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(cherry picked from commit 8b3c12d8df )
2024-03-11 23:21:07 +01:00
3dd1d48976
[Editor] Add missing virtual bind to EditorNode3DGizmo(Plugin)
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Method `_begin_handle_action` was not bound
(cherry picked from commit c794ce195b )
2024-03-11 23:20:59 +01:00
05abecb701
Fix AudioServer::start_playback_stream does not iterate through given p_bus_volumes
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(cherry picked from commit e81887f996 )
2024-03-11 23:20:53 +01:00
e4181c6d48
Fix double text_changed signal when overwriting selection in LineEdit
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The part of gui_input that handles unicode wasn't checking
text_changed_dirty before emitting the signal, unlike the rest of the text editing functions.
Fixes #86451
(cherry picked from commit cab48493d8 )
2024-03-11 23:20:48 +01:00
d216ac7a2c
Fix MenuBar hover position scaling properly with the scale factor multiplier
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(cherry picked from commit e864b26e54 )
2024-03-11 23:20:32 +01:00
966e1a3d71
[MP] Fix auth not waiting for confirmation in some cases
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The auth implementation was treating any received packet as a remote
confirmation after the peer was confirmed locally.
It now correctly awaits for the remote confirmation packet before
admitting new peers.
(cherry picked from commit 754036f82f )
2024-03-11 23:08:35 +01:00
f14e43b68f
Fixed duplicating nodes at different depths in SceneTreeDock
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(cherry picked from commit ed648799ae )
2024-03-11 23:08:21 +01:00
903dfb91a7
Fix animated tile random start time not scaled to animation duration
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(cherry picked from commit 7dfd0c45e9 )
2024-03-11 23:07:35 +01:00
93fcd9ce41
Replace GDVIRTUAL_CALL with GDVIRTUAL_REQUIRED_CALL where applicable
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(cherry picked from commit 83ef789745 )
2024-03-11 23:07:04 +01:00
360543361b
fix next_ogg_packet never returning false
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(cherry picked from commit 86a914575f )
2024-03-11 23:06:28 +01:00
9f4eac82a2
GDScriptAnalyzer is unaware of properties from other Languages
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Co-authored-by: K. S. Ernest (iFire) Lee <fire@users.noreply.github.com >
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
(cherry picked from commit 030aa41a99 )
2024-03-11 23:06:00 +01:00
7fd058a7fa
Ensure slider grabs focus only when it can
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(cherry picked from commit fde51aeb28 )
2024-03-11 22:50:07 +01:00
261129496c
Fix duplicating sub-scene may get two copies of internal node
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Previously, internal node might be mistaken for `hidden_root` and be duplicated again.
Exclude those internal nodes to avoid this case, unless the owner is set intentionally.
(cherry picked from commit f19c419126 )
2024-03-11 22:34:53 +01:00
3553d33708
Fix Scene Importer crashing when mesh or animation save paths are invalid
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(cherry picked from commit cd87916d98 )
2024-03-11 22:31:59 +01:00
18d497d744
Fix virtual calls for GDExtension in CollisionObject2D for _mouse_enter, _mouse_exit, _mouse_shape_enter, _mouse_shape_exit
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(cherry picked from commit 0517000e6f )
2024-03-11 18:10:06 +01:00
17b1fd94af
Fix overriding CollisionObject3D::_mouse_enter() and _mouse_exit() from GDExtension
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(cherry picked from commit bfdcd8559b )
2024-03-11 18:10:01 +01:00
02e6c0ab95
Fix String::begins_with when both strings are empty
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(cherry picked from commit 3026b566b0 )
2024-03-11 18:08:11 +01:00
4e3cd10173
Support immediately update ui after resizing placeholder* texture
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(cherry picked from commit e896fbb638 )
2024-03-11 18:07:44 +01:00
5cc432e7a1
Push p_original_path into load_paths_stack and sub_tasks instead of p_path.
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(cherry picked from commit 7565d1f3ab )
2024-03-11 18:03:24 +01:00
f4106e5fb3
Fix FileAccessMemory off by one error in eof_reached
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(cherry picked from commit 2561f6fc52 )
2024-03-11 18:02:59 +01:00
c00caa766e
add check for negative buffer_size inside start_(de)compression method.
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(cherry picked from commit da886006a0 )
2024-03-11 18:02:44 +01:00
2042283d32
Explicitly initialize all of FileAccess::create_func[ACCESS_MAX]
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(cherry picked from commit 2dae53c316 )
2024-03-11 18:02:27 +01:00
16f3652d10
Fix inaccuracies in the report of leaked objects
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(cherry picked from commit a04a67ead6 )
2024-03-11 18:01:54 +01:00
8d069c3f5c
Fix wrong fail contion in compressed texture and some clean up
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(cherry picked from commit 6a3b63eb36 )
2024-03-11 18:01:31 +01:00
a5aa6910bc
Avoid regressing in progress reporting in resource load
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(cherry picked from commit f5ca58d32f )
2024-03-11 17:59:25 +01:00
e35e97f027
[Pseudolocalization] Prevent out of bounds reads.
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(cherry picked from commit e7bdb60e56 )
2024-03-11 17:58:58 +01:00
7691c5fccd
Initialize pointers in a_star.cpp
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(cherry picked from commit b6a53e62bc )
2024-03-11 17:58:44 +01:00
1a8649fc3e
Ensure special characters are escaped in tscn connections and editable hint
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(cherry picked from commit 0a32c160ac )
2024-03-11 17:58:20 +01:00
486998bee5
fix: data race in PagedArray
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(cherry picked from commit 70bfd5d065 )
2024-03-11 17:58:04 +01:00
04c312fbc9
Include name field in MethodInfo operator ==
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(cherry picked from commit 179c92eb0b )
2024-03-11 17:57:25 +01:00
b3b961247f
Fix for RegEx.sub truncating string when 'end' is used
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(cherry picked from commit 46b420f7ee )
2024-03-11 17:57:00 +01:00
3971cbcff0
Fix gdextension_compat_hashes.cpp for double precision builds
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(cherry picked from commit 445e3018f5 )
2024-03-11 17:48:39 +01:00
630b0a00e2
Hint fallback property as node when it is a node
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(cherry picked from commit e7c90e0884 )
2024-03-11 17:40:28 +01:00
d0a36f8111
C#: Match Core implementation of BinToInt & HexToInt
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(cherry picked from commit 48428bd087 )
2024-03-11 17:39:20 +01:00
f546d40367
Delay fs update when populating path bimap
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(cherry picked from commit 999180d5b5 )
2024-03-11 17:37:14 +01:00
167b4c071c
Fixed ~CSharpScript() holding on to a mutex longer than necessary, creating potential for a deadlock.
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(cherry picked from commit 9d50a486bf )
2024-03-11 17:36:44 +01:00
587d689c5f
C#: Fix not assigning runtime_initialized when initializing with AOT.
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(cherry picked from commit e868a9f577 )
2024-03-11 17:36:20 +01:00
bbc90d8c8a
fix: use correct number in GD0103 link
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(cherry picked from commit a2b183067c )
2024-03-11 17:35:25 +01:00
89a614c380
[Android 14] Fix GodotEditText white box showing during editor load
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(cherry picked from commit 04798d6352 )
2024-03-11 17:28:56 +01:00
c1d946e3fe
[macOS] Fix color picker on HDR screens.
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(cherry picked from commit d9b7075ba6 )
2024-03-11 17:28:56 +01:00
1f0cf81f57
Fix the fetching of images in CF_DIB format in DisplayServerWindows::clipboard_get_image
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Fix the fetching of images from windows clipboard, if they're in CF_DIB format (e. g. by taking screenshots).
Image::create_from_data was used with an instance of Image, but it's a static function, returning a new instance.
(cherry picked from commit c1ec0360e9 )
2024-03-11 17:28:55 +01:00
1e55de9b8b
[Windows] Fix windows is_path_invalid, and apply it to directory creation.
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(cherry picked from commit be8f60a78d )
2024-03-11 17:28:55 +01:00