Commit Graph

44027 Commits

Author SHA1 Message Date
5553e27fe8 Add vector value linking
Co-authored-by: redlamp <244062+redlamp@users.noreply.github.com>
2022-06-14 14:58:44 +02:00
c704b94faa Merge pull request #62016 from bruvzg/fix_hp_scroll 2022-06-14 14:11:13 +02:00
22a40365c0 Merge pull request #61979 from Cyberrebell/vk_mem_alloc_update 2022-06-14 12:08:33 +02:00
0d6de213b4 [macOS] Fix high-precision scrolling direction in the canvas editor zoom. 2022-06-14 10:52:58 +03:00
706dc74e01 Merge pull request #61998 from groud/fix_terrain_constraints
Fixes terrains for isometric tilemaps
2022-06-13 21:08:41 +02:00
4d14341244 Merge pull request #62005 from Calinou/texture-import-detect-3d-i18n
Add internationalization for Detect 3D texture import messages
2022-06-13 21:01:48 +02:00
8f235bdbbe Add internationalization for Detect 3D texture import messages
These messages are only printed in the editor and can be seen
in the editor Output panel, so these should be localizable.
2022-06-13 20:16:41 +02:00
923b1a56b4 Fixes terrains for isometric tilemaps 2022-06-13 18:10:08 +02:00
1f152b3317 Merge pull request #61945 from KoBeWi/making_move_to_trash_less_trash 2022-06-13 17:40:48 +02:00
133d29102a Merge pull request #61839 from Faless/webrtc/4.x_extension_static_default 2022-06-13 17:19:17 +02:00
41986532c1 Merge pull request #61974 from Calinou/project-settings-mark-as-basic 2022-06-13 17:16:03 +02:00
d4f31e201d Merge pull request #61809 from groud/terrain_center_bit 2022-06-13 17:06:34 +02:00
2dde83a226 Merge pull request #61915 from Calinou/doc-lightmapgi 2022-06-13 16:09:31 +02:00
6246240141 Merge pull request #50506 from Calinou/light3d-increase-shadow-blur 2022-06-13 15:57:58 +02:00
60029e9eb8 Document LightmapGI, LightmapGIData and LightmapProbe
This documents those 3 classes with 100% completion, while also
documenting the relevant project settings.
2022-06-13 15:46:15 +02:00
954a19965d Merge pull request #61983 from skyace65/WorldEnvironment 2022-06-13 15:08:32 +02:00
0225c6d31a Tweak Light3D property hints for greater flexibility
- Specular can now be set above 1.0.
- Blur can be set to 0 to disable shadow blurring entirely, which is useful
  on lights that have a non-zero size.
  - When shadow blurring is disabled, lights that have a non-zero size will
    not use PCSS-like soft shadows, speeding up shadow rendering
    considerably.
- Some property hints now allow more precise values.
2022-06-13 14:31:46 +02:00
ddbc24f84b Add description for camera effects property in WorldEnvironment 2022-06-13 08:06:13 -04:00
2f9a074fb4 Merge pull request #61972 from and-rad/confirm-insert
Fixed keying multiple animation tracks
2022-06-13 13:41:54 +02:00
1c90b066dd Improve description of move_to_trash() 2022-06-13 12:57:56 +02:00
136f84fc35 Merge pull request #61772 from bruvzg/ft_ot_collect 2022-06-13 11:13:05 +02:00
e95f4eb5a7 Merge pull request #61819 from bruvzg/button_overrun 2022-06-13 11:02:04 +02:00
044b4fef54 Merge pull request #61936 from jgillich/vehicle-import
restore vehicle+wheel importers
2022-06-13 10:57:22 +02:00
ae5a962cc4 Merge pull request #61842 from bruvzg/popup_fixes_sw 2022-06-13 10:51:46 +02:00
89ca5b9d05 Merge pull request #61988 from bruvzg/rtl_underline 2022-06-13 10:51:05 +02:00
2e58dcc150 Merge pull request #61986 from bruvzg/missing_ts_lock 2022-06-13 10:20:58 +02:00
ba6cb84d01 [RTL] Fix underline/overline/strikethrough interaction with the "visible characters" property. 2022-06-13 10:53:55 +03:00
b667469bbf [TextServer] Add missing font mutex lock. 2022-06-13 10:33:36 +03:00
f7269fe878 Single-window mode popups and edited scene windows fixes.
Fix single-window mode popup not closing when OptionBox is clicked.
Fix single-window mode submenus closing when parent menu item, that was used to open it is clicked (using same safe-area logic as platform specific code).
Disallow windows that are part of an edited scene from being set as exclusive or popup to prevent it from locking up the editor.
2022-06-13 09:56:08 +03:00
6a2bd6c936 updated vk_mem_alloc.h to fix startup issue with AMD 6000 series GPUs using SteamVR on Windows 2022-06-12 23:36:06 +02:00
803d25a20a Merge pull request #61961 from jtnicholl/anim_lib_type_hints
Fix type hints for AnimationLibrary's signals' arguments
2022-06-12 22:26:53 +02:00
4953707784 Merge pull request #61916 from Calinou/doc-curvetexture
Document the CurveXYZTexture class, improve CurveTexture documentation
2022-06-12 22:26:33 +02:00
ac878ed9b8 Merge pull request #61736 from KoBeWi/final_form_of_the_fix
Fix Debugger tab not updating when clearing errors
2022-06-12 20:46:45 +02:00
c178cfef8e Mark some common project settings as basic 2022-06-12 19:50:14 +02:00
b5c78f3046 Document the CurveXYZTexture class, improve CurveTexture documentation 2022-06-12 19:33:27 +02:00
3d8e400fb5 Fix type hints for AnimationLibrary's signals 2022-06-12 13:20:51 -04:00
9d9a50b7ee Fixed missing call to AnimationTrackEditor::make_insert_queue 2022-06-12 16:02:09 +02:00
296c8b74f2 Merge pull request #60128 from jiq4449/master
Added documentation comments to the .NET library
2022-06-12 12:49:33 +02:00
abcbe36661 Merge pull request #61959 from timothyqiu/right-desc
Fix parameter name for `String.left` and `String.right`
2022-06-12 12:45:03 +02:00
6f38c21253 Fix parameter name for String.left and String.right 2022-06-12 16:34:44 +08:00
d4235f51b1 Merge pull request #61949 from touilleMan/native_extension_open_library_handle_initialization_error
Fix NativeExtension::open_library return value when the undelying lib fails to initialize
2022-06-12 08:49:19 +02:00
91dd049aab Merge pull request #61950 from Calinou/editor-capitalization-add-taa
Add TAA to the list of editor capitalizations
2022-06-12 08:48:30 +02:00
79fd068a10 Merge pull request #61240 from fire-forge/suffix
Add suffixes to all nodes and resources
2022-06-12 08:47:41 +02:00
003ad31ed5 Added documentation comments to the .NET library
Comments have been added for the following:
modules/mono/glue/GodotSharp/GodotSharp/Core/GodotTaskScheduler.cs
modules/mono/glue/GodotSharp/GodotSharp/Core/GodotSynchronizationContext.cs
modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/AssemblyHasScriptsAttribute.cs
modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/DisableGodotGeneratorsAttribute.cs
modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/ExportAttribute.cs
modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/GodotMethodAttribute.cs
modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/ScriptPathAttribute.cs
2022-06-11 21:37:40 -05:00
b55f1404ce Add TAA to the list of editor capitalizations
This is used in the "Use Taa" setting (for temporal antialiasing).
2022-06-12 00:27:56 +02:00
228ce1d2b6 Fix NativeExtension::open_library return value when the undelying lib fails to initialize 2022-06-12 00:18:08 +02:00
8df8fff54b Merge pull request #61939 from Calinou/doc-meshinstance2d-tool 2022-06-11 22:54:52 +02:00
857e5a3bb0 Update name of Convert to MeshInstance2D button in MeshInstance2D doc 2022-06-11 21:52:39 +02:00
1847094271 Merge pull request #59797 from fire-forge/array-margins 2022-06-11 18:55:01 +02:00
d605d13324 Add margins to Array and Dictionary editors 2022-06-11 10:44:15 -05:00