708ff381d6
changed a bit to use system()
2015-12-08 20:36:48 -03:00
78b5404434
improve detection of linux, fixes #3201
2015-12-08 20:35:40 -03:00
ac414c5581
Merge pull request #2849 from a12n/compobsd2
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Compile on OpenBSD
2015-12-08 17:16:45 -03:00
eff81965af
Merge pull request #2956 from est31/add_system_wide_export_path
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Add way to look for templates at system wide level too
2015-12-08 17:04:24 -03:00
7ba484bc74
some fixes
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-fix compilation on tres/tscn on MSVC
-fixed theora playback performance, closes #3004
2015-12-06 20:22:45 -03:00
4b1f0afb01
-several fixes to Android to work better on Tegra 3/4 devices, uses 16 bits FBOs so all 2D shader effects should now work in every single Android device.
2015-12-02 11:15:48 -03:00
e4e7e8f396
Merge pull request #2963 from akien-mga/pr-opus-arm-opt
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Enable opus ARM optimisations only on ARM
2015-12-01 10:18:41 +01:00
99e7641f3d
Enable opus ARM optimisations only on ARM
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i.e. do not enable it for x86.
Fixes #2962 .
2015-12-01 09:34:51 +01:00
15f6d3cebf
Add way to look for templates at system wide level too
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Useful for everybody wanting to package godot.
Fixes #1026 .
-> Retain the old behaviour: path in error msg only when exporting.
-> User templates override system templates
2015-11-30 01:36:08 +01:00
bd396c5cfa
Enabled debug symbols for x11 when using platform=release_debug and debug_release=yes together
2015-11-29 20:56:27 +01:00
55d56d9b7c
Replace hardcoded references to Okam Studio by Godot Engine
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Since the engine development is now independent.
Fixes #2836 .
2015-11-27 18:54:09 +01:00
b987d2113b
0theora compilation fixes
2015-11-25 00:28:03 -03:00
082e3fbb29
Merge branch 'master' of https://github.com/okamstudio/godot
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Conflicts:
main/main.cpp
2015-11-24 10:52:41 -03:00
ccd40f76e8
-work in progress resourceparser and .tscn parser. Still non-functional
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-fixed theora so it can compile theoralib but not theora
-fixed generation of windows icon in .rc, which didn't previously work in 32 bits
2015-11-24 10:42:05 -03:00
d6b317a2c1
tegra 3 fix
2015-11-21 23:21:36 +01:00
b14c90801f
Disable X11 joystick functions also for OpenBSD
2015-11-20 23:36:34 +03:00
523e64d30b
Include string.h for memset() on OpenBSD
2015-11-20 23:36:14 +03:00
52f1bab6d5
Include stdlib.h for alloca() on OpenBSD
2015-11-20 23:35:53 +03:00
0931eed7be
Enable ALSA only for Linux
2015-11-20 23:35:19 +03:00
2769da7744
compile fixes
2015-11-19 20:24:43 -03:00
dd09215c90
Revert "libao audio driver"
2015-11-19 20:05:26 -03:00
6127f17368
Merge pull request #2756 from trond/bugfix_udp
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UDP fixes
2015-11-19 19:33:04 -03:00
43ce972ddb
Merge pull request #903 from a12n/libao
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libao audio driver
2015-11-19 19:31:56 -03:00
a8a2458f0b
Fixed mistake where available buffer size would not be updated for each recvfrom-call in PacketPeerUDPWinsockPposix.
2015-11-19 19:06:01 +01:00
ce3216429e
Added missing \n in script error output.
2015-11-19 15:35:18 +01:00
a5683def19
Nice error output padding. Code location behind " At: " is now aligned with the error message above. Also removed the dot after the file location.
2015-11-19 15:19:25 +01:00
42beb83178
Set console background color on windows in SetConsoleTextAttribute, otherwise text background will be black, which looks strange if the terminal color is not black.
2015-11-19 15:19:22 +01:00
a89c861931
Set output color of ERR_SCRIPT messages to purple. Same as on linux.
2015-11-19 15:19:20 +01:00
9f9452d023
Removed ANSI error codes from windows terminal error output. Windows does not support them.
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See: http://stackoverflow.com/questions/16755142/how-to-make-win32-console-recognize-ansi-vt100-escape-sequences
See: http://stackoverflow.com/questions/22777142/is-there-a-way-to-make-windows-output-ansi-escape-sequences?lq=1
2015-11-19 15:19:18 +01:00
e23734363e
Inconsistent code formatting in print_error (Newlines and spaces)
2015-11-19 15:19:16 +01:00
d3eb9e8c54
-remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260
2015-11-19 10:41:20 -03:00
0168947084
Merge pull request #2518 from masoudbh3/godot-icons
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Add icon to exe file in windows export
2015-11-19 00:08:47 -03:00
33aa019e4f
Merge pull request #2699 from ZuBsPaCe/visual-studio-2015-compilation
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Visual studio 2015 compilation
2015-11-18 23:56:06 -03:00
0c3386b2ed
Merge pull request #2707 from akien-mga/master
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Cosmetic fixes to SCons buildsystem
2015-11-18 19:43:28 -03:00
067c96d26f
Merge pull request #2718 from SaracenOne/audio_system_crash_fix
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Fixed Audio System Crash
2015-11-18 19:35:22 -03:00
5fb95859e1
Merge pull request #2814 from masoudbh3/android-fa-locale
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Android add FA(persian) locale strings
2015-11-18 19:21:54 -03:00
f2704eb162
Android add FA(persian) locale strings
2015-11-19 01:40:29 +03:30
34a558ee8d
Merge pull request #2691 from volzhs/android_payment
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improve android payments
2015-11-18 19:02:40 -03:00
f738906519
Merge pull request #2737 from akien-mga/type-specific-error-output
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Display error type (error, warning, script error) in OS::print_error + cleanup error ANSI coloring
2015-11-18 18:58:22 -03:00
4fdb4452b8
Merge pull request #2784 from masoudbh3/resigning-android-template
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Skip META-INF from Android Template
2015-11-18 18:35:08 -03:00
e68c2c6c2a
Use macros to determine which iOS SDK we have in order to be backwards compatible with older SDKs when fixing template compilation issues.
2015-11-16 12:35:54 +11:00
402c24ec8b
iOS compile fixes.
2015-11-16 11:10:07 +11:00
14b9579748
Skip META-INF from Android Template
2015-11-14 20:40:22 +03:30
8adc4ef65b
windows crash and bind placeholder method
2015-11-14 11:14:17 -03:00
9ab7de243f
Fix error messages forcing a white font for subsequent messages
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This is achieved using the "no specific formatting" \E[0m tag.
Fixes #2566 .
Also remove the hardcoded black background colour and use default bolded terminal font for error message.
Error logs should now look good both on terminals with a dark and light background colour.
2015-11-10 18:30:40 +01:00
6334895088
Display error type (error, warning, script error) in OS::print_error
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Previously all types of errors would be shown as ERROR, thus making for example warnings (WARN_PRINT) somewhat aggressive.
ERROR is displayed in red, WARNING in yellow and SCRIPT ERROR in magenta (though the latter does not seem used so far).
Fixes #1127 .
2015-11-10 18:29:34 +01:00
41a161647d
* Winsock UDP messages sent to an unavailable target causing WSAECONNRESET will no longer close the socket.
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* Ensured that unsigned<->signed conversion would not cause wrong buffer size values sent to recvfrom.
2015-11-09 01:33:16 +01:00
f809cd44ea
Fixed PacketPeerUDP getting wrongly closed due to recvfrom using rb.data_left instead of rb.space_left.
2015-11-09 00:22:05 +01:00
55b8c3ee48
change pe_bliss parent directory from /drivers to /tools
2015-11-09 02:24:01 +03:30
24f3f43457
Add icon to exe file in windows export
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add version_info and icon sections in "export to windows platform".
add version_info and icon to godot exe file (editor & template exe).
fix an problem in image class.
change all default icons to android export icon (a little more rounded).
create an python script for convert file to cpp byte array for use in
'splash.h'.
2015-11-09 02:23:58 +03:30