43c03b1bd6
Update class reference contribution link.
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(cherry picked from commit 527f4e9e68 )
2025-09-11 11:54:53 -05:00
58a1a24c3e
Merge pull request #110036 from aaronfranke/4.2-ios-fix-vulkan
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[4.2] Fix incorrect Vulkan include in vulkan_context.h
2025-08-27 21:59:50 -05:00
e7fe504b1f
[4.2] Fix incorrect Vulkan include in vulkan_context.h
2025-08-27 14:46:32 -07:00
5a41d163a8
[CI] Use Xcode 16 for macOS build.
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(cherry picked from commit daf2c88928 )
2025-08-27 15:18:24 -05:00
6aa9a06346
[4.3] Fix MSVC warning for potential mod by 0 (C4724)
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(cherry picked from commit be2c9dec94 )
2025-08-27 15:18:15 -05:00
b7a8819bd0
macOS: Fix support for latest VulkanSDK .app name in install script
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(cherry picked from commit efde4ae853 )
2025-05-06 19:04:41 +02:00
0c12e633d4
Style: Apply fixes from clang-format 18.1.3
2025-04-25 15:40:13 +02:00
7d9ae94b20
Style: Apply fixes from codespell
2025-04-25 15:34:47 +02:00
d4d66cb7b2
AudioEffectPitchShift: 3rd attempt at fixing -Wstringop-overflow warning
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(cherry picked from commit 80359d3577 )
2025-04-25 14:29:02 +02:00
35cf7b1c4d
miniupnpc: Disable socket timeout on Windows, matching upstream
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Fixes #88471 .
(cherry picked from commit f695de7c68 )
2025-04-25 14:28:56 +02:00
40060b1be0
Merge pull request #105732 from akien-mga/4.2-ci-sync-with-4.4
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[4.2] CI: Sync configuration with 4.4 branch
2025-04-25 13:17:18 +02:00
0841c7af0b
CI: Sync configuration with 4.4 branch
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Includes cherry-picks of warning fixes from 8d1462c748
and template builds unit tests fixes from 17929a3443
and 832695eb2c .
2025-04-25 00:36:40 +02:00
a175d81064
Merge pull request #104580 from akien-mga/4.2-mbedtls-2.28.10
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[4.2] mbedTLS: Update to version 2.28.10
2025-04-24 16:22:04 +02:00
cdb875257a
mbedTLS: Update to version 2.28.10
2025-03-24 23:31:45 +01:00
c12765589c
Assign missing surface data fields in dummy render server
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(cherry picked from commit 48b71cf700 )
2025-03-19 11:06:18 +01:00
a2d75e5a3d
Merge pull request #98051 from aaronfranke/4.2-gltf-runtime-root-imp-mesh
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[4.2] GLTF: Fix bad pointer to ImporterMeshInstance3D root node at runtime
2025-03-19 11:06:04 +01:00
f70a8accdb
[4.2] GLTF: Fix bad pointer to ImporterMeshInstance3D root node at runtime
2025-03-09 15:36:04 -07:00
c0a795be81
Update MoltenVK install script to include version number in installer name.
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(cherry picked from commit c63955b3eb )
2025-03-04 15:52:29 +01:00
0a76ad1fed
[Misc] Check for the available and installed Vulkan SDK versions before downloading and installing.
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(cherry picked from commit db1c1d43e3 )
2025-03-04 15:52:27 +01:00
6933fd9e38
CI: Hotfix for build error with newer clang++
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It will be included in the next release at some point.
- https://github.com/RenderKit/embree/issues 486
"fix output operator"
[ 30%] Compiling thirdparty/embree/kernels/common/accelset.cpp ...
In file included from thirdparty/embree/kernels/common/device.cpp:12:
In file included from thirdparty/embree/kernels/common/scene_curves.h:10:
thirdparty/embree/kernels/common/../subdiv/bezier_curve.h:138:56:
error: no member named 'u' in 'QuadraticBezierCurve<V>'
138 | return cout << "QuadraticBezierCurve ( (" << a.u.lower << ", "
<< a.u.upper << "), " << a.v0 << ", " << a.v1 << ", " << a.v2 << ")";
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(cherry picked from commit c24ea0ecca )
2025-01-30 10:34:10 +01:00
0f170e6ff4
Add missing cstdint includes for GCC 15
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(cherry picked from commit 1823460787 )
2025-01-30 10:00:25 +01:00
7dd4c69708
Fix VS project generation with SCons 4.8.0+
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(cherry picked from commit f682406cf2 )
2025-01-13 16:11:05 +01:00
be302e7957
Move Vulkan includes to a central godot_vulkan.h header
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Also fixes Vulkan build problem with recent Clang.
(cherry picked from commit 146ba4106f )
2024-12-16 11:50:17 +01:00
369b981a75
Merge pull request #98878 from aaronfranke/4.2-gltf-preserve-visibility
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[4.2] GLTF: Preserve node visibility on import
2024-12-05 01:11:08 +01:00
ca31f563e0
Add documentation note on Object's boolean context
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(cherry picked from commit 2ad161a4c7 )
2024-12-05 01:10:59 +01:00
31017f89ce
Update vertex color import to handle Blender 4.2 upwards
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Blender commit 0f0a8df8a9 which is landing in 4.2 deprecated `vertex_colors` GLTF property, use `export_vertex_color` instead.
(cherry picked from commit 7864abbeec )
2024-12-05 01:03:19 +01:00
f8218ce3b6
Merge pull request #100013 from akien-mga/4.2-mbedtls-2.28.9
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[4.2] mbedtls: Update to upstream version 2.28.9
2024-12-04 17:56:19 +01:00
881645fff9
mbedtls: Update to upstream version 2.28.9
2024-12-04 15:45:49 +01:00
8bf8028d3b
[4.2] GLTF: Preserve node visibility on import
2024-11-08 14:21:44 -08:00
73d4fc7082
certs: Sync with Mozilla bundle as of Oct 19, 2024
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4d3fe6683f
Document matching mozilla-release changeset.
(cherry picked from commit eb41ff0fee )
2024-11-05 21:09:50 +01:00
83cb5bb9ab
[macOS] Update Vulkan SDK install script.
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(cherry picked from commit 74df6f192a )
2024-11-05 17:02:03 +01:00
3504c98c12
Revert "[MP] Handle cleanup of "scene cache" nodes"
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This reverts commit 8544106b7e .
This caused regression #90908 .
2024-07-31 22:47:02 +02:00
12ae52fd7d
Merge pull request #94469 from AThousandShips/cache_improve_4_2
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[4.2][CI] Upload build cache before running tests
2024-07-17 15:23:11 +02:00
9f615edb84
[CI] Upload build cache before running tests
2024-07-13 17:47:36 +02:00
e55db90099
Merge pull request #93911 from MarianoGnu/4.2-vulkan-out-of-memory-error-fix
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[4.2] Make an early return when rendering buffer failed to allocate instead…
2024-07-07 12:12:37 +02:00
63be8ecbb2
Make an early return when rendering buffer failed to allocate instead of crashing
2024-07-05 15:33:57 -03:00
7132627666
CI: Fix support for latest codespell
2024-07-05 13:25:07 +02:00
32a7ddca38
Merge pull request #93938 from TokageItLab/cp-anim-4-2
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Cherry-pick animation fixes for 4.2
2024-07-05 12:18:59 +02:00
faf17a3ae1
Cherry-pick animation fix for 4.2
2024-07-05 00:24:42 +09:00
07cf36d21c
i18n: Sync translations with Weblate
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Weblate now tracks 4.3 strings, so only the strings which are the
same in both branches are being backported.
2024-06-14 11:36:15 +02:00
8d9c31ec7b
Merge pull request #91661 from akien-mga/4.2-remove-binary-forward-compat-PackedVector4Array
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[4.2] Remove forward compat parsing of PackedVector4Array in binary format
2024-05-30 15:59:54 +02:00
0c957c0d5f
Merge pull request #92073 from AThousandShips/shader_hint_fix_4_2
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[4.2] [Rendering] Improve `(u)int` shader uniform hint
2024-05-18 16:53:26 +02:00
5495edd11c
[Rendering] Improve (u)int shader uniform hint
2024-05-18 11:32:26 +02:00
7a3a36ab87
[Doc] Fix incorrect reference to input_pickable
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(cherry picked from commit d8cd7b2f9f )
2024-05-07 14:48:53 +02:00
def12f7cc4
Remove forward compat parsing of PackedVector4Array in binary format
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The logic I implemented was lacking, and actually it's not useful as binary files saved by Godot 4.3
are not recognized due to the `ver_major > VERSION_MAJOR` check.
So even if the format version was unchanged, such files would still not be readable in 4.2.
2024-05-07 14:22:51 +02:00
f9d101d740
Merge pull request #91486 from akien-mga/4.2-forward-compat-PackedVector4Array
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[4.2] Add forward compat parsing of PackedVector4Array
2024-05-06 12:22:19 +02:00
7aacb098f0
Add forward compat parsing of PackedVector4Array
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This new Variant type is being added in 4.3, and breaks compatibility with
earlier releases. By adding minimal parsing support (converting to plain Array)
we can at least open the scenes, and minimize the data loss when going back and
forth between minor versions.
2024-05-03 00:20:12 +02:00
604ad4eaa5
Merge pull request #91436 from clayjohn/4.2-particles-crash
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Avoid switch statement in particles shader to workaround shader compiler crash on Apple silicon devices
2024-05-02 09:55:32 +02:00
b5660604e4
Avoid switch statement in glsl files to workaround shader compiler crash on macOS devices
2024-05-01 20:56:53 -07:00
b9f01dcf87
Merge pull request #91350 from bruvzg/42_ios_privacy
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[4.2, iOS export] Add support for privacy manifest configuration.
2024-04-30 16:40:12 +02:00