3ec585d823
mono: move MonoGCHandle into gdmono namespace
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This conflicts with ::MonoGCHandle in mono 6.14 (maintained by winehq).
(cherry picked from commit 7f90c622f5 )
2025-05-25 12:24:54 +01:00
c8317fc926
Object::call() prevent debug lock accessing dangling pointer
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Self deleting an object within a call was leading to crashes due to referencing freed memory, due to a raw pointer stored in the debug lock.
Co-authored-by: RandomShaper <pedrojrulez@gmail.com >
(cherry picked from commit 0ccd559d17 )
2025-05-25 09:53:28 +01:00
cc39cf3e29
Fix parsing of 4. in Expression
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(cherry picked from commit 905e8a39bf )
2025-05-25 09:52:23 +01:00
5b8b9adb35
Fix physics platform behaviour regression
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Lifetime checks for stored `RIDs` for collision objects assumed they had valid `object_ids`.
It turns out that some are not derived from `Object` and thus checking `ObjectDB` returns false for some valid `RIDs`.
To account for this we only perform lifetime checks on valid `object_ids`.
(cherry picked from commit d4cca62bb4 )
2025-05-25 09:51:53 +01:00
af885004f1
Backport 65910 for Godot 3
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(cherry picked from commit 354e656531 )
2025-05-25 09:49:34 +01:00
4205412c7e
Fix button click detection when Tree is rotated
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(cherry picked from commit 93c514600b )
2025-05-25 09:48:02 +01:00
55d98baa12
Fix PopupMenu margin and separation calculations
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(cherry picked from commit 51b03b8602 )
2025-05-25 09:47:14 +01:00
5548c60582
Fix Button not listing hover_pressed stylebox
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(cherry picked from commit cc11089786 )
2025-05-25 09:46:07 +01:00
a608af586c
Fix error when non-ASCII characters in resource pack path
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Co-authored-by: Haoyu Qiu <timothyqiu32@gmail.com >
(cherry picked from commit a75460f267 )
2025-05-25 09:45:22 +01:00
94ed44651d
[Buildsystem] Improve cache handling
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(cherry picked from commit 24118b9ddc )
2025-05-25 09:43:02 +01:00
ec5606e3da
[JavaScript] Don't cache emsdk
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Due to how caches are accessed this cache is almost useless, it only
matters if it is from the same branch or a base branch, and is identical
between branches, so caching it just clutters the build cache
(cherry picked from commit feeb0721ab )
2025-05-25 09:41:57 +01:00
8f6b37ca94
[3.x] Document Timer autostart in tool scripts
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(cherry picked from commit 0e674d74f2 )
2025-05-25 09:41:03 +01:00
39df747563
Hide last DirectionalLight shadow split distance property when using PSSM 3 Splits
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The last shadow split property only has an effect when using PSSM 4 Splits.
(cherry picked from commit 0fed56ea69 )
2025-05-25 09:37:37 +01:00
fec8e695b6
Physics Interpolation - Add editor warning for non-interpolated physics body
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(cherry picked from commit 9ad73062e8 )
2025-05-25 09:37:05 +01:00
82158b3f7d
Document radial_center_offset bounds
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(cherry picked from commit fc4f40127e )
2025-05-25 09:36:37 +01:00
e89e5a59f2
Docs: BitMap: Added description for opaque_to_polygons method
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(cherry picked from commit f38ce8bdbe )
2025-05-25 09:35:53 +01:00
b0e5c85fd5
Physics Interpolation - fix client interpolation pump
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Client interpolation pump is moved AFTER the physics tick, after physics objects have been moved.
This is necessary because the `current` transform is also updated during the pump.
(cherry picked from commit 7e9be93338 )
2025-05-25 09:35:14 +01:00
e6d5cf1d53
Ameliorate performance regression due to directional shadow fade_start
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(cherry picked from commit 4c930bb338 )
2025-05-25 09:34:18 +01:00
1fbee3a872
Revert changes to Range::set_value #65101
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(cherry picked from commit 815484b595 )
2025-05-25 09:33:11 +01:00
e5cbaba383
embree: Fix invalid output operators raising errors with GCC 15
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(cherry picked from commit 209579a2a6 )
2025-01-30 08:59:30 +01:00
d47e2657f2
Fix VS project generation with SCons 4.8.0+
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(cherry picked from commit f682406cf2 )
2025-01-13 16:14:18 +01:00
18352fa353
mbedtls: Update to upstream version 2.28.9
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(cherry picked from commit 881645fff9 )
2024-12-05 01:07:21 +01:00
d1a7090104
CI: Remove now unused sources.list file
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(cherry picked from commit 12e9b22777 )
2024-11-07 22:14:22 +01:00
932c3ea6b2
Merge pull request #98923 from akien-mga/3.6-ci-sync-with-3.x
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[3.6] CI: Update Ubuntu runners to 24.04, but keep 22.04 for Linux builds
2024-11-07 17:39:42 +01:00
d6e212c695
CI: Update Ubuntu runners to 24.04, but keep 22.04 for Linux builds
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Pin clang-format to version 16, and black to 24.10.0.
Keep using Ubuntu 22.04 for Linux builds for portability.
(cherry picked from commit fd9bd108af )
2024-11-07 16:54:58 +01:00
cce823b361
certs: Sync with Mozilla bundle as of Oct 19, 2024
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4d3fe6683f
Document matching mozilla-release changeset.
(cherry picked from commit eb41ff0fee )
2024-11-05 21:13:17 +01:00
de25845e8d
CI: Update base branch to 3.6
2024-09-11 13:09:47 +02:00
4a3fb40887
Bump version to 3.6.1-rc
2024-09-09 17:10:53 +02:00
de2f0f147c
Bump version to 3.6-stable \o/
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At long last, after 2 years of development, Godot 3.6 is finally out!
Developing it in parallel to the 4.x branch proved to be a challenge,
as eventually I (Rémi) hardly had any time to focus on it.
Thankfully lawnjelly picked up the torch, both on the feature dev side
(most new rendering features are his work) but now also as release
manager for 3.x.
For anyone still using Godot 3.5 for their released or soon-to-be
published titles, upgrading to 3.6 should bring a lot of bug fixes, as
well as a number of useful features and quality of life improvements.
3.6-stable
2024-09-08 22:41:28 +02:00
f4b57927c3
Merge pull request #96594 from lawnjelly/changelog_36
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[3.x] Update changelog for 3.6 stable
2024-09-08 22:33:15 +02:00
e13584c931
Update changelog for 3.6 stable
2024-09-05 09:43:49 +01:00
1b0526226f
Merge pull request #96557 from akien-mga/3.x-PopupMenu-update-margins-on-visibility-change
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[3.x] PopupMenu: Update margins on visibility change
2024-09-04 12:14:31 +01:00
c84cf04e95
PopupMenu: Update margins on visibility change
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Fixes #96149 .
Co-authored-by: Haoyu Qiu <timothyqiu32@gmail.com >
2024-09-04 11:35:41 +02:00
67d4b7346f
Merge pull request #96032 from lawnjelly/safe_unproject
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[3.x] Safe `Camera::unproject_position()`
2024-09-03 16:37:57 +01:00
31940c784a
Safe Camera::unproject_position()
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`unproject_position()` can fail in some circumstances, and this needs to be conveyed to calling code.
2024-08-26 07:55:19 +01:00
01c78d87fe
Merge pull request #94972 from lawnjelly/verify_gltf_inds
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[3.x] Verify GLTF indices to prevent crash with corrupt files
2024-08-19 17:42:17 +01:00
3771078c02
Verify GLTF indices to prevent crash with corrupt files
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Also verify prior to vertex optimization.
2024-07-31 10:39:17 +01:00
b58d16f0b8
Merge pull request #94482 from pablitar/3.x
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[3.x] Fix external images getting embedded on import
2024-07-24 09:39:13 +02:00
601a9eb4f5
GLTF: Fixed external images getting embedded on import
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Added a map to keep track of external images during import, and used
that map to instance the textures using the resource loader instead of
creating a new texture from scratch
2024-07-22 17:10:19 -03:00
2cc5ca43ef
Merge pull request #94559 from rsubtil/bugfix-popup_menu_size_calculations
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[3.x] Fix `PopupMenu` size calculations not taking into account control/canvas scale
2024-07-20 15:49:42 +02:00
1cf50364c1
Fix PopupMenu size calculations not taking into account control/canvas scale
2024-07-20 12:46:33 +01:00
9a6b424c94
Merge pull request #93571 from Alex2782/g3.x_fix_GLSurfaceView
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[3.x] Fix lost old callback when continuous call `requestRenderAndNotify`
2024-07-18 11:26:14 +01:00
863ab17e9c
Merge pull request #94470 from AThousandShips/cache_improve_3_x
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[3.x] [CI] Upload build cache before running tests
2024-07-17 15:23:24 +02:00
9bbed7bb3c
Merge pull request #94386 from lawnjelly/revert_inner_parse
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[3.x] Revert "Fix parsing inner class declaration"
2024-07-17 12:29:46 +02:00
49339fd9ec
Merge pull request #94421 from lawnjelly/fix_action_press_tick
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[3.x] Fix physics tick count in `Input.action_press` and `Input.action_rele…
2024-07-16 08:35:50 +01:00
9221e6a466
Fix physics tick count in Input.action_press and Input.action_release
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The physics tick count was not yet updated there.
2024-07-16 07:11:27 +01:00
02fa77eb30
Revert "Fix parsing inner class declaration when "pass" keyword is on the same line"
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This reverts commit 5bcc3d476c .
2024-07-15 10:37:21 +01:00
ff77fe81d1
Merge pull request #94281 from mertkasar/3.x-ssr-orthogonal-warp-fix
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[3.x] Fix SSR warp when using orthogonal camera
2024-07-14 17:59:46 +01:00
078210bce1
[CI] Upload build cache before running tests
2024-07-13 17:50:46 +02:00
5543f56ce2
Fix SSR warp when using orthogonal camera
2024-07-11 20:38:06 +03:00