Commit Graph

28572 Commits

Author SHA1 Message Date
38a200f1e3 oidn: Fix build for VS 2017
Backporting this upstream patch:
1e42e6db81

Fixes #39186.
2020-06-06 21:27:32 +02:00
d838a44735 Merge pull request #39340 from JFonS/upgrade_oidn
Upgrade OpenImageDenoise to v1.1.0
2020-06-06 20:17:54 +02:00
dd79d1ce78 Upgrade OpenImageDenoise to v1.1.0
Upgrade OIDN to 1.1.0, the latest stable version that doesn't need
the ISPC compiler.

Documented the changes made during the removal of TBB and added a patch
file for them.
2020-06-06 19:03:16 +02:00
ce1811f9e2 Merge pull request #39338 from Faless/crypto/instantiate_fix
Crypto virtual methods, fix editor crash when mbedtls is disabled
2020-06-06 18:22:42 +02:00
87cc283b8b Crypto as a custom instance class. 2020-06-06 17:33:44 +02:00
054f52364f Fix editor crash when mbedtls is disabled. 2020-06-06 17:33:43 +02:00
17af010478 Merge pull request #38967 from nekomatata/remote-inspector-builtin-res
Fix dialog spam when inspecting MeshInstance from model file
2020-06-06 16:11:11 +02:00
f54eda121d Merge pull request #39304 from m4gr3d/enable_focus_awareness
Add support for focus awareness
2020-06-05 12:42:21 +02:00
50cb781b1b Merge pull request #39316 from Anutrix/remove-hashmap-reduntant-func
Remove unused function get_key_value_ptr_array from hash_map.h and another tiny fix.
2020-06-05 11:53:54 +02:00
e3db6199b6 Merge pull request #37073 from nodj/improve_2dEditor_zoom
Improve 2d editor zoom
2020-06-05 11:45:06 +02:00
ac2619ec1c Merge pull request #39298 from Faless/js/keyCode40
Switch HTML5 key detection from keyCode to code.
2020-06-05 11:39:43 +02:00
c7632208fe Merge pull request #39297 from Faless/webrtc/local_description_doc
Fix WebRTCPeerConnection set_local_description doc
2020-06-05 11:39:07 +02:00
36f6103026 Merge pull request #39301 from Calinou/fix-argument-parameter-confusion
Tweak the GDScript error message about passed argument type mismatch
2020-06-05 11:33:53 +02:00
d0b89c42bf Merge pull request #39286 from akien-mga/gamepad-update-controllerdb
Sync controller mappings DB with SDL2 community repo
2020-06-05 11:19:11 +02:00
06a2fb0bac Merge pull request #39293 from madmiraal/fix-27921
Correct misspellings of damped spring.
2020-06-05 11:04:46 +02:00
399c88dcaa Merge pull request #39289 from mbrlabs/shader-has-param-fix
Add "shader_param/" prefix in Shader::has_param()
2020-06-05 11:04:23 +02:00
150ba031de Merge pull request #39276 from ThakeeNathees/predefined-check-for-loop-counter
Added predefined var check for `for` loop counter
2020-06-05 11:01:55 +02:00
c9edc82b3b Remove unused function get_key_value_ptr_array from hash_map.h and also fix parameter name in function get_key_list. 2020-06-05 13:13:42 +05:30
fea6ca20c9 2D Editor: modified zoom increment to the twelveth root of two
- properly visit power of 2 factors (50%, 100%, 200%...)
- index based zoom values to prevent floating point issues
- Fix 2d editor not able to reach min and max zoom values
2020-06-04 21:48:55 -04:00
2bf1f8e4b3 Add support for focus awareness 2020-06-04 15:49:55 -07:00
30053de182 Tweak the GDScript error message about passed argument type mismatch
This makes it less confusing.

This closes https://github.com/godotengine/godot-proposals/issues/670.
2020-06-04 22:31:37 +02:00
0a35b97b62 Swtich HTML5 key detection from keyCode to code.
The value of this, does not include the layout.
The code has extra logic to map the unicode value to our keylist,
supporting ASCII and Latin-1.
Also add support for `physical_keycode` in HTML5 platform.
2020-06-04 21:15:05 +02:00
39bcbf5690 Fix WebRTCPeerConnection set_local_description doc
ice_candidate_created should be emitted after set_local_description no
matter the type of the description (assuming no error is returned of
course).
2020-06-04 21:10:34 +02:00
b5e31b70dc Correct misspellings of damped spring. 2020-06-04 18:07:24 +01:00
ffbb211bbe Set "shader_param/" prefix in Shader::has_param() 2020-06-04 17:41:10 +02:00
c0ff2a388d Merge pull request #39281 from mbrlabs/check-android-release-keystore
Check if the specified Android release keystore exists
2020-06-04 16:24:24 +02:00
938334cc9e Sync controller mappings DB with SDL2 community repo
Synced with gabomdq/SDL_GameControllerDB@6191f6333b.
2020-06-04 15:52:27 +02:00
b8ff8fe85c Merge pull request #39284 from mbrlabs/editornode-execute-output-selection
Enable text selection in the execute output of EditorNode
2020-06-04 15:45:36 +02:00
85175c67b8 Enable text selection in execute output of EditorNode 2020-06-04 14:38:55 +02:00
21263a65a9 Check if the specified Android release keystore exists 2020-06-04 13:37:14 +02:00
f05b4fea33 Merge pull request #39099 from YeldhamDev/create_dialog_icon_fallback
Add fallback icons and make custom ones appear in the recent/favorites list in the "Create New" dialog
2020-06-04 11:58:55 +02:00
6a7b55805b Merge pull request #39041 from swarnimarun/patch-1
Fix crashing of VisualScript due to function change
2020-06-04 11:55:12 +02:00
f66eed7d58 Merge pull request #38924 from Calinou/tweak-import-compression-hint
Tweak the import compression property hint for clarity
2020-06-04 11:48:40 +02:00
c47a6f6325 Merge pull request #39060 from madmiraal/fix-38869
Update Windows GUID to SDL uid conversion.
2020-06-04 11:40:57 +02:00
f1d9d50da1 Merge pull request #39154 from dreamsComeTrue/sync-script-change-remember
Preserving "Sync Scene Changes" & "Sync Script Changes" with Project Settings
2020-06-04 11:11:35 +02:00
d642cc1d70 Merge pull request #39271 from RandomShaper/fix_atlas_crop
Fix excessive bottom cropping in atlas generation
2020-06-04 11:09:59 +02:00
910ddd2817 Update AUTHORS and DONORS list
New contributor added to AUTHORS:
@jbuck3

Thanks to all contributors and donors for making Godot possible!
2020-06-04 11:04:23 +02:00
4ac78e6a5f doc: Sync classref with current source 2020-06-04 10:07:56 +02:00
e153772de2 predefined var check for for loop counter 2020-06-04 10:37:22 +05:30
243cb503e1 Merge pull request #39204 from Calinou/distraction-free-property-getter
Add a getter and property for the editor distraction-free mode
2020-06-03 23:08:43 +02:00
19dc5c42d8 Merge pull request #37839 from MrRevington/3.2-_input_focus_check
FIX CodeTextEditor not respecting focus in _input
2020-06-03 22:49:45 +02:00
9a44dd6e1e Merge pull request #39167 from Calinou/tileset-editor-zoom-mouse-wheel-anywhere
Allow mouse zooming without hovering the texture in the TileSet editor
2020-06-03 22:48:39 +02:00
8fc6766d72 Merge pull request #39165 from Calinou/tilemap-editor-zoom-mouse-wheel
Implement zooming using Ctrl + Mouse wheel in the TileMap editor
2020-06-03 22:48:22 +02:00
1a5d472be5 Merge pull request #39270 from Phischermen/fix-mesh-property-list
Update property hint from ArrayMesh to be consistent with other property hints
2020-06-03 22:47:55 +02:00
176e6a0be3 Merge pull request #39262 from aaronfranke/ok
Change OK text in snap dialog to OK
2020-06-03 22:47:18 +02:00
7c3dc855ca Merge pull request #39164 from theoway/richlabeltext_align_bug
Fixes the right and center alignment bug of rich text label
2020-06-03 22:46:13 +02:00
b1b49d966d Merge pull request #39009 from Calinou/improve-script-editor-warnings-text
Improve the text appearance in the script editor warnings panel
2020-06-03 22:44:37 +02:00
0b76417d81 Merge pull request #36366 from dreamsComeTrue/fix-rich-text-label-scroll
RichTextLabel: allow 'scroll_to_line' when scroll_active is 'false'
2020-06-03 22:32:36 +02:00
a3328bcead Merge pull request #39264 from Chaosus/fix_length
Fix shader's length() function parsing in expressions
2020-06-03 22:28:36 +02:00
fb7ae73045 Fix excessive bottom cropping in atlas generation 2020-06-03 22:24:49 +02:00