Commit Graph

38956 Commits

Author SHA1 Message Date
300286ea08 Update AUTHORS and DONORS list
New contributors added to AUTHORS:
@briansemrau, @Duroxxigar, @williamd67

Thanks to all contributors and donors for making Godot possible!
2021-11-03 16:14:39 +01:00
804406fcaf i18n: Sync classref translations with Weblate
German (de) is now above the threshold for inclusion.

(cherry picked from commit 0b694eb8e7)
2021-11-03 15:06:09 +01:00
3447e0dd19 i18n: Sync editor translations with Weblate
Latvian (lv) is now above the threshold for inclusion.

(cherry picked from commit 74bcf37f90)
2021-11-03 15:06:02 +01:00
44dc437823 Merge pull request #54547 from akien-mga/ci-black-21.10b0 2021-11-03 14:52:44 +01:00
5116f32db4 CI: Update black to 21.10b0
No formatting changes on our code compared to 20.8b1.
2021-11-03 13:57:49 +01:00
87ddc5bbbf Merge pull request #54104 from Scony/improve-navigation-obstacles
Improve NavigationObstacle3D usability
2021-11-03 10:13:53 +01:00
8f308bec25 Merge pull request #54528 from nekomatata/fix-crash-tileset-polygon
Fix crash in Tileset with get_collision_polygon_shape
2021-11-03 09:11:37 +01:00
c29d3d0b17 Fix crash in Tileset with get_collision_polygon_shape
Shape index was used instead of polygon index in this one case.
2021-11-02 17:06:19 -07:00
af80bc8abe Merge pull request #54505 from bruvzg/macos_opengles3 2021-11-02 23:22:01 +01:00
81c93caf02 Merge pull request #54471 from rafallus/callable_area_monitor 2021-11-02 23:20:41 +01:00
fe6c65a1a8 Merge pull request #54511 from pycbouh/meshtool-fix-bones-crash 2021-11-02 15:37:42 +01:00
26fe4c7862 Prevent MeshDataTool from crashing due to invalid bones/weights arrays 2021-11-02 16:52:56 +03:00
63d4ac2a3c Merge pull request #54509 from pycbouh/editor-resource-picker-edit 2021-11-02 13:36:29 +01:00
ab6ec9310c Merge pull request #54453 from KoBeWi/slice_of_string 2021-11-02 13:18:34 +01:00
67cbca341a Add a flag to EditorResourcePicker to differentiate selection contexts 2021-11-02 14:35:15 +03:00
1ad14eb14b [macOS] Add support for OpenGLES3 video driver. 2021-11-02 13:11:55 +02:00
e5725c7deb Expose String.get_slice 2021-11-02 11:24:07 +01:00
87727f70ed Merge pull request #51644 from ChainedLupine/bugfix-stex-webp 2021-11-02 09:27:57 +01:00
79d4edfca7 Fix crash in ResourceImporterTexture::_save_stex if webp disabled
Fixes #51535.
2021-11-02 09:17:54 +01:00
5efb11926d Merge pull request #54346 from mhilbrunner/used-what-instead-of-what 2021-11-02 08:48:58 +01:00
ce9e90af01 Merge pull request #54494 from lyuma/fix_override_materials
glTF: Fix override materials and non-empty arrays
2021-11-02 08:11:57 +01:00
9691af05d1 Merge pull request #54497 from mhilbrunner/readme-link-license
README updates and improvements, link license page
2021-11-02 07:59:06 +01:00
1ad3890183 Merge pull request #54501 from clayjohn/fog-volume-validate
Validate fog volume properties
2021-11-02 07:57:03 +01:00
de93d48901 glTF: Fix override materials and non-empty arrays
Keep track of MeshInstance and GeometryInstance override materials in the GLTFMesh object.
Ensure all arrays are non-empty to conform with "minItems":1 in glTF spec.
2021-11-01 23:22:45 -07:00
b7445f1ff8 Validate fog volume properties 2021-11-01 21:38:04 -07:00
770e3a8e51 Use Callable in Area monitor callback 2021-11-01 21:53:17 -06:00
0f1ace5b6a README updates and improvements, link license page
...some copy edits, and sprinkling some links over that page in general.
2021-11-02 02:28:25 +01:00
455e027725 Merge pull request #54438 from Laelaps9/patch-1
Fix area_shape_exited's description
2021-11-02 02:01:27 +01:00
795cd2eb38 Merge pull request #35816 from touilleMan/dictionary-operator==-true-comparison
Modify Array/Dictionary::operator== to do real key/value comparison
2021-11-02 00:00:38 +01:00
7b83039885 Merge pull request #54490 from q66/ppc 2021-11-01 23:27:21 +01:00
0fbf53dbc5 Merge pull request #54387 from Calinou/editor-translations-increase-zlib-compression-level 2021-11-01 23:22:55 +01:00
29a66f7b04 Merge pull request #54491 from Calinou/project-manager-fix-vulkan-choice
Fix new projects always being created with OpenGL
2021-11-01 23:07:21 +01:00
5945f43cc8 Merge pull request #54391 from DavidSichma/doc_interpolate_value 2021-11-01 22:38:42 +01:00
529968df30 Merge pull request #54396 from groud/implement_terrain_other_brushes 2021-11-01 22:27:06 +01:00
3a84a64d2f Add support for PowerPC family 2021-11-01 22:25:53 +01:00
665d29c16d Fix new projects always being created with OpenGL
Only Vulkan is fully implemented for now, so OpenGL isn't available
in the project manager yet.

This also makes the rendering driver checks use lowercase names
everywhere for consistency.
2021-11-01 22:04:36 +01:00
96ce806b2f Merge pull request #54369 from S0yKaf/fix-hardcoded-ray-distance
Fix hardcoded raycast distance in viewport object picking
2021-11-01 21:01:44 +01:00
a57de3b818 Merge pull request #37880 from nekomatata/rigid-body-damping-override
Improved RigidDynamicBody linear/angular damping override
2021-11-01 11:24:01 -07:00
0bf3204d89 Merge pull request #54379 from Anutrix/editor-default-float-step 2021-11-01 18:12:54 +01:00
a000186de4 Merge pull request #41565 from nekomatata/x11-usable-screen-size 2021-11-01 18:11:57 +01:00
26c03bcccd Merge pull request #54404 from ibrahn/pulsedriver-less-cowref 2021-11-01 17:55:43 +01:00
4d96d37ca2 Merge pull request #54476 from bruvzg/monterey_create_instance 2021-11-01 14:12:33 +01:00
02ae47154c Merge pull request #54356 from Chaosus/shader_fix_matrix_autocompletion 2021-11-01 14:06:04 +01:00
eae34230c8 Merge pull request #54419 from Chaosus/vs_cut 2021-11-01 14:05:46 +01:00
d86b680e07 Merge pull request #54480 from timothyqiu/texture-replace 2021-11-01 12:56:05 +01:00
54bedc4674 Merge pull request #54475 from groud/fix_tileset_editor_drag_and_drop 2021-11-01 12:27:20 +01:00
10818cfc10 Fix memory leak when using CurveTexture.set_texture_mode 2021-11-01 18:57:59 +08:00
2bf34ef470 Merge pull request #54470 from HungryProton/fix_popup_signal 2021-11-01 11:26:35 +01:00
210e6cc167 Merge pull request #54459 from rxlecky/fix-multimesh-buffer-overflow-53603 2021-11-01 11:18:11 +01:00
0b6b8427c8 [macOS] Add create_instance function to spawn editor copies.
[macOS] Modify `create_project` function to detect and run app bundles using NSWorkspace to ensure app window is registered and activated correctly.
2021-11-01 11:48:23 +02:00