be104df1c7
Merge pull request #66600 from RedMser/rich-text-effect-template
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Add GDScript template for RichTextEffect
2023-04-18 14:42:52 +02:00
34b4128004
C#: Make include scripts contents an export option
2023-04-18 14:27:15 +02:00
2330ffb5a1
Add GDScript template to RichTextEffect
2023-04-18 14:02:04 +02:00
c2b97ec1f7
Add the ability to set a custom C# editor
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This allows users to still use the built-in Godot editor for GDScript.
2023-04-18 13:55:08 +02:00
36bedd341a
Fix misuses of error macros
2023-04-18 10:20:48 +03:00
49d7041d34
Decouple EditorInterface from EditorPlugin
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- Simplify some includes in the process.
- Also exposes EditorInterface.movie_maker_enabled as a property.
2023-04-17 21:59:09 +02:00
6596a6c1b5
Merge pull request #72979 from dalexeev/gds-annotation-parsing
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GDScript: Fix and improve annotation parsing
2023-04-17 17:14:58 +02:00
d220680bd0
Merge pull request #62830 from ajreckof/access-identifier-keywords
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fix access to identifiers that are reserved keywords
2023-04-17 17:12:10 +02:00
bdb7045e2c
Fix multi-line string highlighting with single quotes.
2023-04-17 15:58:39 +02:00
879791e305
Fix typo when parsing LSP function parameters
2023-04-15 09:05:53 -04:00
ab9f60dd1a
fix access to identifiers that are reserved keywords
2023-04-14 20:37:24 +02:00
5038a336be
GDScript: Fix and improve annotation parsing
2023-04-14 21:28:46 +03:00
a7276f1ce0
Merge pull request #75691 from dalexeev/gds-fix-signature-generation
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GDScript: Misc fixes and improvements for signature generation
2023-04-14 20:01:27 +02:00
afca0b8fdd
Merge pull request #75879 from dalexeev/gds-fix-extends-crash
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GDScript: Add missing member type check when resolving `extends`
2023-04-14 13:21:54 +02:00
e5365da03c
[GDScript] Fix incorrect compound assignment
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Reverts in-place compound assignments
Added test to ensure correctness
2023-04-14 11:28:44 +02:00
a19db2b037
Merge pull request #75990 from capnm/Fix_blend_shape_empty_names
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Fix blend_shape (shapekey) empty name import.
2023-04-13 09:54:42 +02:00
ab5fab922e
Merge pull request #67608 from ScorpionInc/Add_BMP_16bpp_Support
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Adds 16bpp support for BMP File Format
2023-04-13 09:52:15 +02:00
e74a0eff16
Adds some basic 16BPP BMP Support.
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This commit adds some basic 16bpp support for BMP File Format.
Added support for reading and using of 16 bit mask values from file. All values are scaled to ARGB255 format based on bit depth of source color channel.
Removed warning, it's no longer required as 16 bit with alpha bit(s) are now supported.
Adjusted spacing, added spacing and brackets to make clang static check happy.
2023-04-12 19:27:23 -04:00
8b6fa79eee
Fix blend_shape (shapekey) empty name import.
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Corresponds to the Blender glTF-Importer PR
https://github.com/KhronosGroup/glTF-Blender-IO/pull/1902
2023-04-12 16:37:49 +02:00
fb3e4e7967
Merge pull request #75975 from bruvzg/bidi_and_log_errors
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Improve line BiDi handling, prevent crash on recursive log updates.
2023-04-12 13:28:12 +02:00
282e4231c2
Improve line BiDi handling, prevent crash on recursive log updates.
2023-04-12 11:39:05 +03:00
d904516e55
[TextServer] Use dedicated flag for object replacement characters.
2023-04-12 10:08:51 +03:00
ab7cb2a95d
Merge pull request #72938 from dsnopek/webxr-frame-rate
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[WebXR] Add support for getting and setting display refresh rate
2023-04-11 22:56:06 +02:00
fa2fdefc17
Merge pull request #75922 from bruvzg/bidi_error_handling
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[TextServer] Improve BiDi error handling.
2023-04-11 19:40:56 +02:00
c5d9470c7c
Merge pull request #75765 from YuriSizov/editor-node-optimize-includes
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Improve includes of `EditorNode` (and everything else)
2023-04-11 19:40:24 +02:00
1eec25acf3
Merge pull request #73558 from Malcolmnixon/render-target-size-multiplier
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Added render target size multiplier option
2023-04-11 19:40:02 +02:00
1236302388
Add missing script_type nullptr check
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Co-authored-by: Fabio Alessandrelli <fabio.alessandrelli@gmail.com >
2023-04-11 12:36:28 -04:00
2f4168daeb
Fix edge cases of object lifetime when signals involved
2023-04-11 17:27:39 +02:00
b74d4f45bb
C#: Add Basis.LookingAt
2023-04-11 16:05:35 +01:00
59b8c70007
GDScript: Don't use pool for reference types
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Since they need to be properly initialized and finalized to adjust the
reference counter.
2023-04-11 16:46:31 +02:00
4ab0b38940
Merge pull request #75850 from rsubtil/bugfix-lsp_dap_connection_poll
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Poll LSP/DAP clients for connection status updates
2023-04-11 10:19:24 +02:00
d8d88e1530
[TextServer] Improve BiDi error handling.
2023-04-11 10:07:00 +03:00
66279b98b6
GDScript: Add missing member type check when resolving extends
2023-04-10 17:16:07 +03:00
78e2479ef9
Merge pull request #75737 from MewPurPur/ 🐁 da 🐁
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Fix mistakes in documentation and GDScript errors
2023-04-10 14:10:43 +02:00
5243f5cece
Merge pull request #72152 from smix8/mcd_settings_4.x
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Add Mesh ConvexDecompositionSettings wrapper
2023-04-10 12:52:23 +02:00
f832eb92e4
Fix mistakes in documentation and GDScript errors
2023-04-10 10:00:09 +02:00
4be4eeea3a
Poll LSP/DAP clients for connection status updates
2023-04-09 12:36:01 +01:00
1549aeaef8
Add Mesh ConvexDecompositionSettings wrapper
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Adds wrapper MeshConvexDecompositionSettings to control parameters for Mesh ConvexDecomposition operations.
2023-04-07 22:39:25 +02:00
27124ed8e5
C#: Discontinue GodotNuGetFallbackFolder
2023-04-07 19:22:43 +02:00
4154039832
Improve includes of EditorNode (and everything else)
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Also start organizing editor-specific GUI components
into a dedicated folder, `editor/gui`.
Also move `editor_file_server` next to the rest of debugger classes.
2023-04-07 18:59:49 +02:00
9df96e97ea
GDScript: Misc fixes and improvements for signature generation
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* Use type hints for `@GlobalScope` enums.
* Use plain `int` for `BitMask<T>`.
* Fix type hints for typed arrays.
* Use `Variant` and `void` type hints.
* Discard unnecessary class prefix.
2023-04-07 10:43:21 +03:00
5dc717c5fd
GDScript: Fix unnecessary duplication of pointed out lines
2023-04-06 06:12:32 +03:00
b63c77aceb
Merge pull request #75034 from capnm/Fix_tvg_Picture_size
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SVG: fix tvg::Picture->size() and scale based errors.
2023-04-05 20:21:04 +02:00
bfc498f3d0
SVG: fix tvg::Picture->size() and scale based errors.
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Co-authored-by: Rémi Verschelde <rverschelde@gmail.com >
2023-04-05 19:15:21 +02:00
ca0feabbb0
add hex_decode() to String
2023-04-05 19:44:00 +07:00
44d539465a
Merge pull request #75675 from bruvzg/tvg_store_string
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[SVG Font] Keep a copy of UTF-8 XML source string during the whole SVG processing.
2023-04-05 12:03:37 +02:00
4f4b5a2785
Merge pull request #73475 from YuriSizov/theme-is-busy-plz-come-back-later
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Add a warning when accessing theme prematurely and fix surfaced issues
2023-04-05 12:03:15 +02:00
19179238fa
[SVG Font] Keep a copy of UTF-8 XML source string during the whole SVG processing.
2023-04-05 09:25:20 +03:00
ba27db36e9
Merge pull request #75540 from Araraura/patch-1
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Fix typo and slightly reword in @GDScript.xml
2023-04-03 18:14:38 +02:00
9b500ab53c
Fix premature theme item access in editor tools
2023-04-03 18:01:11 +02:00