25b2f1780a
Style: Harmonize header includes in modules
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This applies our existing style guide, and adds a new rule to that style
guide for modular components such as platform ports and modules:
Includes from the platform port or module ("local" includes) should be listed
first in their own block using relative paths, before Godot's "core" includes
which use "absolute" (project folder relative) paths, and finally thirdparty
includes.
Includes in `#ifdef`s come after their relevant section, i.e. the overall
structure is:
- Local includes
* Conditional local includes
- Core includes
* Conditional core includes
- Thirdparty includes
* Conditional thirdparty includes
2023-06-15 14:35:45 +02:00
7734146060
Merge pull request #78256 from Calinou/animatedtexture-fix-property-hint
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Fix outdated usage of `or_lesser` in AnimatedTexture property hint
2023-06-15 10:50:53 +02:00
9b3e31a297
Merge pull request #78255 from Calinou/pull-request-template-link-precommit-hooks
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Link to Code style guidelines in the pull request template
2023-06-15 10:50:49 +02:00
41b34e3e56
Merge pull request #78240 from KoBeWi/nothing_valid_here,_keep_scrolling
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Safe-guard against missing node arrays
2023-06-15 10:50:45 +02:00
fe1aa263ca
Merge pull request #78237 from dsnopek/webrtc-gdextension-create-data-channel
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Directly expose `WebRTCPeerConnection::create_data_channel()` to GDExtension
2023-06-15 10:50:42 +02:00
81c3864306
Merge pull request #78235 from jpcerrone/fix_win_m_crashing_editor
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Fix for Win+M crashing the editor
2023-06-15 10:50:38 +02:00
3dca469f8c
Merge pull request #78109 from heppocogne/support-relative-path
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Add relative path support for `EditorPlugin::add_autoload_singleton`
2023-06-15 10:50:33 +02:00
8c5c29f2a3
Merge pull request #78061 from dsnopek/gdextension-class-not-exposed
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Fix wrapping Object's in GDExtension that aren't exposed
2023-06-15 10:50:27 +02:00
2c22e56e37
Merge pull request #77992 from ajreckof/Prevent-unselectable-nodes-when-switching-filter-and-no-children-match-the-new-filter
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Prevent unselectable nodes when switching filter and no children match the new filter.
2023-06-15 10:50:22 +02:00
0da20d019e
Merge pull request #77412 from smix8/fix_threaded_navmesh_baking_4.x
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Fix for threaded NavigationMesh baking under new thread guards
2023-06-15 10:49:58 +02:00
3a319daa99
Merge pull request #77351 from anvilfolk/super-discard
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GDScript: do not RETURN_VALUE_DISCARDED for `super()` inside `_init()`
2023-06-15 10:39:59 +02:00
b1d3070648
Merge pull request #77175 from smix8/region_refactor_4.x
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Refactor NavigationRegion internals
2023-06-15 10:39:53 +02:00
2c51ecac5a
Merge pull request #76376 from ajreckof/fix_NodePath_update_from_batch_rename
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Properly update nodepath with batch rename
2023-06-15 10:39:48 +02:00
0b30785bca
Merge pull request #75438 from ronyeh/typo
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Fix typo on "autoremapping".
2023-06-15 10:39:44 +02:00
a6e79226c1
Merge pull request #74516 from RedworkDE/net-safe-project-name
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C#: Unify project name handling and fix issues with the handling of some special characters
2023-06-15 10:39:36 +02:00
8c63a3732c
Merge pull request #73700 from Scony/add-more-initial-navi-tests
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Add initial 'NavigationObstacle' and 'NavigationRegion' tests
2023-06-15 10:39:32 +02:00
48b282cfb0
Merge pull request #62958 from Calinou/doc-packedarray-use-types
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Document initializing PackedVectorArray/PackedColorArray correctly
2023-06-15 10:39:28 +02:00
cec6ba77ae
Merge pull request #55627 from Calinou/vehiclebody3d-tweak-property-hints
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Tweak VehicleBody3D and VehicleWheel3D property hints
2023-06-15 10:39:20 +02:00
4c970f1a67
Refactor NavigationRegion internals
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Refactors NavigationRegion internals.
2023-06-15 09:52:14 +02:00
84a3fd9daa
Document initializing PackedVectorArray/PackedColorArray correctly
2023-06-15 07:50:54 +02:00
7b4fd528ab
Fix outdated usage of or_lesser in AnimatedTexture property hint
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The property hint was renamed to `or_less` in 4.0, so it had no effect.
2023-06-15 07:46:33 +02:00
f683230a8b
Tweak VehicleBody3D and VehicleWheel3D property hints
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These property hints are better aligned with the documentation
and typical use cases, while still allowing values to go outside
those ranges (except for steering, where steering above 180° doesn't
make sense).
2023-06-15 07:45:55 +02:00
d1cbab9822
Link to Code style guidelines in the pull request template
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This is a common pain point for new contributors, as setting up
pre-commit hooks will save a lot of time spent on CI.
2023-06-15 07:22:20 +02:00
8c6ede10c5
Prevent unselectable nodes when switching filter and no children match the new filter
2023-06-14 23:20:28 +02:00
b54c3e7e5e
Add initial 'NavigationObstacle' and 'NavigationRegion' tests
2023-06-14 22:24:37 +02:00
4d4fe94cf0
Safe-guard against missing node arrays
2023-06-14 22:02:39 +02:00
1b9364ba96
Directly expose WebRTCPeerConnection::create_data_channel() to GDExtension
2023-06-14 14:31:41 -05:00
92f13ba9ea
C#: Unify project name handling and fix issues with the handling of some special characters
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Co-authored-by: Raul Santos <raulsntos@gmail.com >
2023-06-14 21:07:58 +02:00
bd786ce0d9
Fix for Win+M crashing the editor
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Fixes #77790
Adds missing 'break' statement to 'VulkanContext::prepare_buffers' function.
It was mistakenly removed in #72859
2023-06-14 14:34:09 -03:00
33957aee69
Merge pull request #78226 from RedworkDE/gdextension-breaking-changes-update-3
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Update list of known breaking changes compared to 4.0-stable (3)
2023-06-14 18:49:41 +02:00
eeb7f48203
Merge pull request #77236 from kleonc/world_boundary_2d_allow_negative_distance
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Allow setting negative `WorldBoundaryShape2D.distance` through the editor
2023-06-14 18:49:38 +02:00
3ed8721c97
Update list of known breaking changes compared to 4.0-stable (3)
2023-06-14 16:06:24 +02:00
5c15083d40
properly update nodepath with batch rename
2023-06-14 15:12:46 +02:00
77b8e0fcb7
Allow setting negative WorldBoundaryShape2D.distance through the editor
2023-06-14 14:54:00 +02:00
01453ab7f3
Merge pull request #78223 from akien-mga/gdscript-test-no-function
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GDScript: Further restrict test error output for C++ errors
2023-06-14 13:47:28 +02:00
72b8d397d0
GDScript: Further restrict test error output for C++ errors
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MSVC and GCC/Clang also have different function names...
2023-06-14 13:28:52 +02:00
824c139f6b
Merge pull request #78216 from akien-mga/gdscript-test-no-file-path
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GDScript: Only include script file path in test error output
2023-06-14 11:14:07 +02:00
72ee877b22
Merge pull request #78203 from felaugmar/patch-1
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Fixed `RichTextLabel::clear` documentation
2023-06-14 11:13:44 +02:00
838b19a1cc
Merge pull request #78063 from lawnjelly/scu_non_relative_paths
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SCU build - make paths relative to project folder
2023-06-14 11:13:16 +02:00
c40adf027d
GDScript: Only include script file path in test error output
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Errors originating in C++ files cause unnecessary diffs whenever the engine is updated
(line number changes, etc.) and would cause CI failures due to different formatting
of the file path on Windows (backslashes, worked around here anyway) and when using
SCU builds (`../scu` insert).
2023-06-14 10:54:49 +02:00
0aad5eb1cf
Merge pull request #77627 from TestSubject06/reciprocal-conns
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Allow an ENetConnection to send a packet to an arbitrary destination for the purposes of establishing NAT routing table entries.
2023-06-14 10:29:05 +02:00
a2575cba48
Merge pull request #78212 from timothyqiu/move-towards
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Clarify `move_towards` does not go past final value
2023-06-14 09:27:57 +02:00
754a52a4ab
Merge pull request #78201 from smix8/navmesh_cell_height_4.x
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Fix `cell_height` for navigation meshes
2023-06-14 09:27:33 +02:00
16c2fede71
Merge pull request #78200 from prominentdetail/patch-3
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Properly handle wireframe mode in RendererRD pipeline cache
2023-06-14 09:27:10 +02:00
e0651ed4b5
Merge pull request #78199 from clayjohn/detect_3d
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Ensure that "detect 3D" is only called when using 3D shaders
2023-06-14 09:26:47 +02:00
1930b491d6
Merge pull request #78194 from MewPurPur/video-stream-resource-icon
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Add VideoStream icon
2023-06-14 09:26:23 +02:00
41776634b6
Merge pull request #78161 from BastiaanOlij/expose_texture_native_handle
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Expose `RD::texture_get_native_handle`
2023-06-14 09:25:59 +02:00
5145098e6e
Merge pull request #78138 from KoBeWi/are_we_clear
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Clear SelfList when destroying GDScriptLanguage
2023-06-14 09:25:34 +02:00
375156a637
Merge pull request #78099 from DeeJayLSP/rvo2023
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Update RVO2 to git 2022.09
2023-06-14 09:25:10 +02:00
56ac32feab
Merge pull request #78054 from bruvzg/fix_res_errors
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Fix "Resource file not found" error on editor start.
2023-06-14 09:24:45 +02:00