Commit Graph

56051 Commits

Author SHA1 Message Date
15ac760e4a Avoid regressing in progress reporting in resource load
(cherry picked from commit f5ca58d32f)
2024-03-11 23:42:51 +01:00
00cfd6dcac C#: Match Core implementation of BinToInt & HexToInt
(cherry picked from commit 48428bd087)
2024-03-11 23:42:51 +01:00
c1efc31f2b Delay fs update when populating path bimap
(cherry picked from commit 999180d5b5)
2024-03-11 23:42:51 +01:00
776696eb64 [macOS] Enabled secure restorable state.
(cherry picked from commit 84380a94f7)
2024-03-11 23:42:51 +01:00
601afdf1d5 Fix virtual keyboard for decimal values on Android
(cherry picked from commit 6f91c00056)
2024-03-11 23:42:51 +01:00
c8ae076c1a Fix emscripten 3.1.51 breaking change about *glGetProcAddress()
(cherry picked from commit 5922ac0fb1)
2024-03-11 23:42:48 +01:00
00e3aa9b07 Add workaround for emscripten >= 3.1.47 LTO build
(cherry picked from commit 656bc22e28)
2024-03-11 17:12:54 +01:00
59b0a8da4f [TileSet] Fix crash when deleting dragged polygon point
(cherry picked from commit 0ba7463803)
2024-03-11 16:46:58 +01:00
aec956d7c6 [Doc] Clarify bsearch(_custom) behavior
* Added an example for the effect of `before`
* Clarified the arguments to the custom callable can be either order

(cherry picked from commit 06df4abcd3)
2024-03-11 15:23:49 +01:00
c2ff91c418 [Docs][C#] Use PropertyName constants in more places
(cherry picked from commit 2f1f8ee39b)
2024-03-11 15:23:30 +01:00
962575ad73 Address a few issues in Transform3D documentation
(cherry picked from commit abf4894677)
2024-03-11 15:23:10 +01:00
045c42f514 [C#] Fix typo in Color documentation
(cherry picked from commit 5aadb8660b)
2024-03-11 15:22:07 +01:00
dd6eced096 [Doc] Clarify some details about deferred calls
(cherry picked from commit 1cc5b0aa0d)
2024-03-11 15:21:45 +01:00
bbc06c7cc8 RTL: Clarify that line, paragraph, and character numbers are zero-indexed
Closes #82885.

(cherry picked from commit 4a1397b58c)
2024-03-11 15:20:35 +01:00
201ccb7aeb [Doc] Fix some incorrect uses of "children"
(cherry picked from commit 9b5cd8e240)
2024-03-11 15:20:07 +01:00
b0ca5cdc12 Add necessary elaboration to documentation for Node3D::get_parent_node_3d
(cherry picked from commit 4c8015bec3)
2024-03-11 15:18:43 +01:00
e01bf42ca5 Document that parse_input_event doesn't influence the OS
(cherry picked from commit 8121446385)
2024-03-11 15:18:25 +01:00
3eee0c0563 [Doc] Fix GDScript casing of String.num_scientific
(cherry picked from commit b384beccc5)
2024-03-11 15:18:04 +01:00
e96c67d725 Clarify behavior of opening a new file in FileAccess
The containing directory must exist for this to succeed.

(cherry picked from commit a775d8bf5a)
2024-03-11 15:17:45 +01:00
f518099f73 Additional docs: c# mainloop needs to be registered in the global class
(cherry picked from commit 3122b368c0)
2024-03-11 15:17:23 +01:00
f63b703f21 Fix "dimensionnal" typo
(cherry picked from commit 9472ccbcdd)
2024-03-11 15:17:02 +01:00
10848d0e80 Fix some leftover references to hint_albedo in docs
(cherry picked from commit e5266f71b9)
2024-03-11 15:16:41 +01:00
846892d366 Fix function description for Font.get_char_size()
Removed description implying you can pass a second char in order to account for kerning

(cherry picked from commit c9bc54637b)
2024-03-11 15:14:48 +01:00
5afb5e3132 Document initial position project settings not affecting run from editor
(cherry picked from commit d3df15f823)
2024-03-11 15:13:45 +01:00
803e901e22 Improve documentation on Android package unique name
- Document `$genname` behavior.
- Update to match actual validation and Google Play guidelines.

(cherry picked from commit 111908c4ed)
2024-03-11 15:13:20 +01:00
cbe3bf7511 Fix docs for Color class regarding bits per component.
This fixes godot-docs#8906 ( https://github.com/godotengine/godot-docs/issues/8906 )

(cherry picked from commit 0e977e087c)
2024-03-11 15:13:03 +01:00
4d45daec12 Document OS.execute() limitations on Android
(cherry picked from commit d94ee14123)
2024-03-11 15:12:39 +01:00
5e483e5af4 Remove duplicate reference of CUSTOM_ARRAY_RBGA8_URNOM in docs
(cherry picked from commit 02faccd14f)
2024-03-11 15:11:22 +01:00
25e88dd552 Fix inverted link in docs
Title and url were swapped

(cherry picked from commit 17000bf8c3)
2024-03-11 15:10:48 +01:00
848d93f144 Mention and deprecate InputEventJoypadButton's pressure
(cherry picked from commit 25c0c95960)
2024-03-11 15:09:06 +01:00
a0a44578aa Tweak XROrigin3D documentation
(cherry picked from commit 552403d581)
2024-03-11 15:07:57 +01:00
185cfee96f Overhaul Transform3D documentation
(cherry picked from commit 64ba22a9a7)
2024-03-11 15:07:11 +01:00
503dc95d71 Add documentation to EditorExportPlatformWeb
(cherry picked from commit 7ffacb5d49)
2024-03-11 15:05:13 +01:00
ccc4f49c22 Add missing documentation for AudioStream & AudioStreamPlayback
(cherry picked from commit 8f4598bad4)
2024-03-11 15:04:53 +01:00
44fc5956aa Add a few notes to Sprite3D's documentation
(cherry picked from commit 8ca47c981d)
2024-03-11 15:04:31 +01:00
6b734531a3 Overhaul documentation about MIDI support
(cherry picked from commit 8723d116c4)
2024-03-11 15:03:58 +01:00
fd9f1a7c41 Fix the documentation of Bone2D::apply_rest (squashed)
Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com>
(cherry picked from commit f16f8bf39b)
2024-03-11 15:03:11 +01:00
3e4519fc2f Document Bounce = 1.0 not being sufficient for infinite energy conservation
(cherry picked from commit 7ff1704b1b)
2024-03-11 15:02:53 +01:00
cdf8e0e87c Improve docs on how ParallaxLayer mirroring works.
I wrote everything I wish was written when I tried to make an
infinite scrolling background, addressing every point of every
mistake I made.

(cherry picked from commit 40813b68f0)
2024-03-11 15:02:20 +01:00
3c76c89cc7 Clarify Tween.set_parallel()
(cherry picked from commit 207bd34aa5)
2024-03-11 15:01:25 +01:00
a24347d041 Significantly improve the speed of shader compilation in compatibility backend
Compile the unlit version by default to save on both cache size and compile time

(cherry picked from commit f1781fe9d1)
2024-03-11 15:01:23 +01:00
5dfaec5c29 Fix global position for InputEventMouse in viewport::push_input
Global position doesn't get adjusted within `InputEventMouse::xformed_by()`.

(cherry picked from commit 8de39911c8)
2024-03-11 15:01:23 +01:00
1281517746 Fix reporting exit code when command line export fails
Fixes #83042.

(cherry picked from commit 51bfda9446)
2024-03-11 15:01:23 +01:00
036c9715c2 Allow LSP to process multiple messages per poll
(cherry picked from commit e2485044a1)
2024-03-11 15:01:23 +01:00
702be5e2f2 Fix audio crackling issues due to incorrect WASAPI buffer size
(cherry picked from commit 179b0786c6)
2024-03-11 15:01:23 +01:00
19673840fb iOS: Enable Storyboard launch screen by default
LaunchImages are deprecated, and Storyboard is supported on all currently
supported iOS versions, so this should be the default.

LaunchImages support was removed in 4.3 with #86312.

(cherry picked from commit 91c5d1e245)
2024-03-11 15:01:23 +01:00
f464e5d3f5 libpng: Update to 1.6.43
(cherry picked from commit 41268d7faa)
2024-03-11 15:01:22 +01:00
ce72cd9651 tinyexr: Update to 1.0.8
(cherry picked from commit ab14dec952)
2024-03-11 15:01:22 +01:00
5b493f7214 Sync controller mappings DB with SDL2 community repo
Synced with gabomdq/SDL_GameControllerDB@232c738ce0

(cherry picked from commit 10445d80d8)
2024-03-11 15:01:22 +01:00
8db15d9dc8 mbedtls: Update to upstream version 2.28.7
(cherry picked from commit dec635119e)
2024-03-11 15:01:22 +01:00