c0547f5691
Add possibility to limit frame to main loop (application/target_fps)
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target-fps working, and use fixed physics step before adding physics-fps in project setting
Complete implementation of framelimit
Conflicts:
main/main.cpp
2014-03-18 18:00:18 +08:00
7ca064c3d1
Set multi-jobs build option defaul to no
2014-03-17 11:43:43 +08:00
ad9bf69283
Fixed #173 #157 When CollisionShape2D deleted, parent CollisionObject should get updated as well
2014-03-15 14:03:51 +08:00
e20e3c9525
Merge pull request #198 from gamedevsam/master
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Fixing compile error related to missing return value from input.cpp
2014-03-13 21:14:58 -07:00
c573adb829
Fixing compile error related to missing return value from input.cpp
2014-03-14 00:01:27 -04:00
bdb5d68e77
Update GodotLib.java
2014-03-13 20:26:38 -07:00
0a717ffee2
Merge branch 'master' of https://github.com/okamstudio/godot
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Conflicts:
modules/multiscript/register_types.cpp
platform/android/java/src/com/android/godot/GodotLib.java
2014-03-13 23:14:35 -03:00
31ce3c5fd0
-fix bug in cache for atlas import/export
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-fix some menus
-fixed bug in out transition curves
-detect and remove file:/// in collada
-remove multiscript for now
-remove dependencies on mouse in OS, moved to Input
-avoid fscache from screwing up (fix might make it slower, but it works)
-funcref was missing, it's there now
2014-03-13 22:57:24 -03:00
14bbdcb139
fix enter key
2014-03-13 18:31:30 +08:00
51429bd8d6
fix android can't input unicode characters
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fix hide soft keyboard by press 'back' button,
then click current focus text edit/line edit control,
soft keyboard won't show again
add features:
press enter key with line edit control will hide soft keyboard
2014-03-13 16:58:03 +08:00
81757d2e97
Merge pull request #168 from mogemimi/fix/empty-body
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Fix if statement with empty body.
2014-03-12 08:58:14 -07:00
188a892195
Merge pull request #169 from bibby/makedoc
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Closes bb-code tags, allowing make_doc.sh to finish
2014-03-12 08:58:00 -07:00
bb7f586842
Merge pull request #170 from mutantgames/master.fork
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Solved bug to select external editor url
2014-03-12 08:56:39 -07:00
3dcfdc057c
Merge pull request #175 from MysticTreeGames/master
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Engine build improvements
2014-03-12 08:53:59 -07:00
30aaca25d6
Merge pull request #187 from marynate/PR-fix-windows-utf8
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Fixed bug: Godot wont start in windows when inside non-ascii directory
2014-03-12 08:47:10 -07:00
777c045bfc
Merge pull request #189 from sanikoyes/hotfix-ime
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Merging!
2014-03-12 08:45:07 -07:00
c7a03a0648
Merge pull request #188 from marynate/PR-fix-compression-return
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Fix Compression bug: wrong premature return.
2014-03-12 08:37:14 -07:00
cbcba776c1
Merge pull request #192 from sanikoyes/hotfix-android-text-input
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fix android input doe's not work(line edit/text edit)
2014-03-12 08:36:04 -07:00
cf9d97018f
fix android input doe's not work(line edit/text edit)
2014-03-12 20:41:09 +08:00
4927acd7ad
export a unicode font may crash because chunks out of range...
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set MemoryPoolDynamicStatic::MAX_CHUNKS to 65536
2014-03-11 13:57:59 +08:00
87fd153215
fixed editor NodePath property
2014-03-11 13:38:30 +08:00
cde48d0c9c
fix gdscript path parse error
2014-03-11 13:30:33 +08:00
101112d6fd
fix-multi-char-ime-input-chinese
2014-03-11 13:21:18 +08:00
1be5d6f665
Fix Compression bug: wrong premature return.
2014-03-11 13:18:57 +08:00
f7cef6d617
remove unnecessary error check when converting ascii to unicode
2014-03-11 13:09:24 +08:00
0552b76475
Convert windows main entry arguments to UTF8; Set locale to system default for locale-awared console output;
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memery clearnup
2014-03-11 13:09:09 +08:00
caa1586480
Adding CodeLite hidden folder to .gitignore
2014-03-08 20:46:04 +01:00
5634da9934
Adding CodeLite and KDE files to .gitignore
2014-03-08 20:44:18 +01:00
f1b1a38af9
Do not set number of jobs if already specified
2014-03-08 18:50:24 +01:00
1fd08ad1ac
Fixed typo
2014-03-07 20:31:17 +01:00
12a3989cd7
Speed build time up by 6 using multiple jobs
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Adding aggresive build mode that spawns num_core+1 jobs. This speeds up
build time by 6. On my 8 core machine I'm down from 6m:16s to 1m:34s.
2014-03-07 20:20:06 +01:00
76b1d421f6
Addinf basic makefile to support many C/C++ IDEs out there
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Make file is configured by default to act identically as a default SCons
build. Baseic actions such as all and clean will be supported by default
by quite all IDE for building and rebuilding. Additionaly you can
configure your targets for release, debug or profile mode.
2014-03-06 20:46:15 +01:00
3ba00567c5
Solved bug to select external editor url
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https://github.com/okamstudio/godot/issues/145
2014-03-05 18:52:57 +01:00
141b313595
Closes bb-code tags, allowing make_doc.sh to finish
2014-03-05 07:53:33 -08:00
9d463a8914
Fix if statement with empty body.
2014-03-05 23:09:41 +09:00
98a970585a
Merge pull request #150 from marynate/PR-export-physics-sleep-threshold
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Export linear/angular velocity sleep threshold to project settings
2014-02-28 14:55:02 -02:00
219818075f
Merge pull request #147 from vinzenz/string-improvements
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begins_with string version fix
2014-02-28 14:53:01 -02:00
b657d2df90
Merge pull request #151 from marynate/PR-fix-line-edit-bind-select
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Fix LineEdit select method binding
2014-02-28 14:50:50 -02:00
78e9ced558
Merge pull request #152 from marynate/PR-ux-property-field-auto-select
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Auto select custom property value field when pop up
2014-02-28 14:50:30 -02:00
8fb19e5843
Auto select custom property value field when pop up, user can start typing to change value right away.
2014-02-27 22:19:30 +08:00
3985660ca4
Fix LineEdit select method binding
2014-02-27 22:17:40 +08:00
9593e9ddae
Export linear/angular velocity sleep threshold;Change default linear velocity sleep threshold to 0.1;Fixed type treshold
2014-02-27 17:28:40 +08:00
a65edb4caa
Merge branch 'master' of https://github.com/okamstudio/godot
2014-02-26 14:26:19 -03:00
768fc7ec81
fixie
2014-02-26 14:25:42 -03:00
6178971873
Adding unit tests for begins_with
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Signed-off-by: Vinzenz Feenstra <evilissimo@gmail.com >
2014-02-26 16:18:05 +01:00
bfa38b5166
Fix string version of begins_with
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Signed-off-by: Vinzenz Feenstra <evilissimo@gmail.com >
2014-02-26 15:47:22 +01:00
a9aae3000f
Merge pull request #133 from vinzenz/master
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More fixes to the build system
2014-02-26 11:18:44 -02:00
47cf3fcec6
Merge pull request #136 from marynate/PR-fix-scenedock-instance-btn
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Instance button of SceneDock now working
2014-02-26 11:18:30 -02:00
a9d299f688
Merge pull request #137 from marynate/PR-expose-f-key-to-center-sel
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Add F key to center 3d viewport to selected node
2014-02-26 11:18:06 -02:00
a919683228
Merge branch 'master' of https://github.com/okamstudio/godot
2014-02-26 10:14:42 -03:00