537cc77654
Default tlsv1.3 to false in Project / EditorSettings
2025-10-06 09:52:10 +01:00
ec635fdfd7
mbedTLS: Update to mbedTLS 3.6.4
...
mbedTLS 2.28 is now EOL, and will no longer receive security updates.
This commit backports from Godot 4 the changes needed to update to
mbedTLS 3.6 (new LTS), including TLSv1.3 support.
(cherry picked from commit 0770c9a4a3 )
2025-10-01 10:24:59 +01:00
45e30e4438
Revert "Fix Button not listing hover_pressed stylebox"
...
This reverts commit cc11089786 .
(cherry picked from commit 62feeaab33 )
2025-06-23 18:39:00 +02:00
f11dd599c9
Improve set_radial_initial_angle by removing loops
...
(cherry picked from commit 46dfd9747a )
2025-06-13 18:07:21 +01:00
5548c60582
Fix Button not listing hover_pressed stylebox
...
(cherry picked from commit cc11089786 )
2025-05-25 09:46:07 +01:00
8f6b37ca94
[3.x] Document Timer autostart in tool scripts
...
(cherry picked from commit 0e674d74f2 )
2025-05-25 09:41:03 +01:00
82158b3f7d
Document radial_center_offset bounds
...
(cherry picked from commit fc4f40127e )
2025-05-25 09:36:37 +01:00
e89e5a59f2
Docs: BitMap: Added description for opaque_to_polygons method
...
(cherry picked from commit f38ce8bdbe )
2025-05-25 09:35:53 +01:00
d6e212c695
CI: Update Ubuntu runners to 24.04, but keep 22.04 for Linux builds
...
Pin clang-format to version 16, and black to 24.10.0.
Keep using Ubuntu 22.04 for Linux builds for portability.
(cherry picked from commit fd9bd108af )
2024-11-07 16:54:58 +01:00
fc78fa7ec5
ImageTexture - document workaround for mipmap generation
2024-06-27 17:04:02 +01:00
d80b206643
Physics Interpolation - refactor client interpolation pump
...
* Move client interpolation pump to earlier in the iteration before 3D physics synced
* Allow `get_global_transform_interpolated()` to prime the client interpolation inside a physics tick
2024-06-19 08:44:33 +01:00
0b30d77384
Physics Interpolation - refactor Camera and fix get_camera_transform()
...
* Moves 3D Camera interpolation scene side.
* Automatically switches `get_camera_transform()` to report interpolated transform during `_process()`.
* Fixes `ClippedCamera` to work with physics interpolation.
2024-06-09 12:08:27 +01:00
0f5cadfb56
Fix Viewport interpolation mode
...
Viewport interpolation mode is a special case, which should be set to ON instead of INHERIT.
2024-05-20 10:28:58 +01:00
20646810ae
Fix typo in @GlobalScope.xml
...
"inteters" instead of "integers"
2024-05-15 11:49:48 -07:00
e66b52989d
doc: Fix cherry-pick mistake for Vector3.cross description
2024-05-01 12:22:02 +02:00
a9988c5501
[Doc] Clarify the behavior of Vector2/3.cross and mention parallel vectors
...
(cherry picked from commit 47a8033698 )
2024-05-01 12:07:21 +02:00
d7e2a6f525
Merge pull request #88186 from Cammymoop/backport-shape-index-docfix
...
[3.x] Backport code snippet correct usage of shape index in class docs
2024-04-25 12:50:21 +02:00
d56d1ff4d2
Deprecate NOTIFICATION_MOVED_IN_PARENT
...
* NOTIFICATION_MOVED_IN_PARENT makes node children management very inefficient.
* Replaced by a NOTIFICATION_CHILD_ORDER_CHANGED (and children_changed signal).
* Most of the previous tasks carried out by NOTIFICATION_MOVED_IN_PARENT are now done not more than a single time per frame.
This PR breaks compatibility (although this notification was very rarely used, even within the engine), but provides an alternate way to do the same.
2024-04-20 07:52:05 +01:00
ed952f82bd
Add is_zero_approx methods to Vector{2,3}
2024-04-10 19:02:42 +08:00
fe65682937
Add Node.is_node_ready
2024-04-08 17:44:23 +08:00
1a9b5b7c99
Merge pull request #88345 from SysError99/3.x-get_or_add
...
[3.x] Add a `get_or_add` method to Dictionary
2024-04-04 13:04:16 +01:00
75cadbabcb
Merge pull request #81089 from SysError99/3.x-dont-warm-about-return-value-discarded
...
[3.x] GDScript: Don't warn about `RETURN_VALUE_DISCARDED` by default
2024-04-04 13:02:22 +01:00
ae7dfd1f13
Merge pull request #85437 from lawnjelly/lod_scene_side
...
[3.x] Discrete Level of Detail
2024-03-08 17:53:58 +01:00
99c8cd2b17
Rotary input for 3.x
2024-02-18 22:25:10 +04:00
b3f93ad127
[3.x] Add a get_or_add method to Dictionary
...
Co-authored-by: Aaron Franke <arnfranke@yahoo.com >
2024-02-15 19:49:43 +07:00
51681ed501
Backport fix documentation about body_shape_index
2024-02-10 17:39:54 -06:00
1b5fa74e39
Discrete Level of Detail
...
Add scene side discrete level of detail.
New node `LOD` for UI, and `LODManager` within `World` for automatically updating child visibilities based on distance from cameras.
2024-02-10 18:54:25 +00:00
b9cbffd957
add ORMSpatialMaterial
2024-02-08 20:34:11 +01:00
0aa22b8f13
Vertex cache optimizer
...
Optimizes indices to make good use of vertex cache on GPU.
2024-02-07 09:35:50 +00:00
e96ebf9218
Merge pull request #61568 from lawnjelly/merge_node
...
[3.x] Add MergeGroup node to simplify merging Meshes at runtime
2024-02-07 09:49:45 +01:00
dc776e46b6
Merge pull request #60246 from Calinou/directional-light-add-fade-start-3.x
...
[3.x] Backport DirectionalLight `fade_start` property
2024-02-07 09:49:21 +01:00
6f8d35138b
Merge pull request #87920 from kleonc/image-doc-unlocking-methods-3x
...
[3.x] Document some `Image` methods can unlock it (making `set_pixel` fail)
2024-02-07 09:41:46 +01:00
5eeb4f220d
Merge pull request #87713 from lawnjelly/portal_include_in_bound
...
[3.x] Portals - include in bound and special cases in start room
2024-02-07 09:41:22 +01:00
273d5897a0
Merge pull request #85229 from ztc0611/3.x-ios-add-pause-resume-notifs
...
[3.x] Enhance mobile suspend MainLoop notifications
2024-02-07 09:40:13 +01:00
862d63e9f7
Merge pull request #81559 from matorin57/3.x-backport-finished-singal-GPU-particles
...
[3.x] Backport "Add `finished` signal to GPUParticles"
2024-02-07 09:39:49 +01:00
60b34ed67d
Merge pull request #81426 from Rubonnek/expose-inspector-methods
...
[3.x] Expose `EditorInspector::get_edited_object` to GDScript
2024-02-07 09:39:24 +01:00
d0f9fe2ac5
[3.x] Document some Image methods can unlock it (making set_pixel fail)
2024-02-04 02:30:45 +01:00
7f3800ece2
Portals - include in bound and special cases in start room
...
* Re-introduces a property for portals to decide whether they are included in room bounds during room conversion.
* Adds a special case for portals that extend into the start room, which may be caused by level design inaccuracies.
2024-01-31 09:22:33 +00:00
8b79135538
Add MergeGroup node to simplify merging Meshes at runtime
2024-01-31 08:28:51 +00:00
2f03ba77e9
Fix the documentation of Bone2D::apply_rest (squashed, backport)
...
Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com >
2024-01-30 12:13:02 +00:00
8b3eb38791
Merge pull request #87677 from Mickeon/3.x-oooh-Reduz-of-the-past-You're-so-quirky
...
[3.x] Mention InputEventJoypadButton's pressure not working
2024-01-29 23:29:49 +01:00
721eba5d5d
Merge pull request #87539 from SysError99/3.x-get_first_node_in_group
...
[3.x] Add `SceneTree::get_first_node_in_group` following 4.x
2024-01-29 23:29:04 +01:00
1aa4c2fed1
Merge pull request #86642 from Mickeon/3.x-doc-peeves-resourceful-uh-oh-stinky
...
[3.x] Rewrite most of Resource's documentation
2024-01-29 23:28:42 +01:00
6f3c5e63f3
Merge pull request #82584 from lawnjelly/lightcull_23
...
[3.x] Shadow volume culling and tighter shadow caster culling
2024-01-29 23:27:56 +01:00
9b1f1d5b6e
[3.x] Mention InputEventJoypadButton's pressure not working
2024-01-28 15:00:38 +01:00
99284482bc
[3.x] Add SceneTree::get_first_node_in_group following 4.x
2024-01-26 21:26:40 +07:00
f706a3bd54
Web: Clarify that OS.get_unique_id is not supported
...
Remove the base error message in `OS`, we no longer really error out this
way for not implemented methods. Instead, each platform should override them
to provide the context they want.
Fixes #82439 .
(cherry picked from commit 0a10f09ce4 )
2024-01-18 16:19:43 +01:00
62858097aa
Fix invalid Python escape sequences
...
(cherry picked from commit 4986d6d317 )
2024-01-16 17:15:35 +01:00
4126326197
Merge pull request #83409 from jfriv/add-audiosession-options
...
[3.x] Add project settings for AVAudioSessionCategory on iOS
2024-01-10 13:37:22 +01:00
739d27ae40
Add project settings for AVAudioSessionCategory on iOS
...
Co-authored-by: Georg Wacker <contact@georgwacker.com >
2024-01-10 13:33:11 +01:00