Files
godot/doc
lawnjelly 0b30d77384 Physics Interpolation - refactor Camera and fix get_camera_transform()
* Moves 3D Camera interpolation scene side.
* Automatically switches `get_camera_transform()` to report interpolated transform during `_process()`.
* Fixes `ClippedCamera` to work with physics interpolation.
2024-06-09 12:08:27 +01:00
..
2024-01-16 17:15:35 +01:00
2022-03-16 23:01:02 +01:00