Merge pull request #105671 from m4gr3d/switch_to_separate_debug_symbols

Use `separate_debug_symbols` to control generation of the separate Android debug symbols file
This commit is contained in:
Thaddeus Crews
2025-04-28 14:10:49 -05:00
2 changed files with 1 additions and 2 deletions

View File

@ -40,7 +40,6 @@ def get_opts():
False,
),
BoolVariable("swappy", "Use Swappy Frame Pacing library", False),
BoolVariable("gradle_do_not_strip", "Whether Gradle should strip the Android *.so libraries or not", False),
]

View File

@ -22,7 +22,7 @@ def generate_android_binaries(target, source, env):
gradle_process += ["generateGodotTemplates"]
gradle_process += ["--quiet"]
if env["gradle_do_not_strip"]:
if env["debug_symbols"] and not env["separate_debug_symbols"]:
gradle_process += ["-PdoNotStrip=true"]
subprocess.run(