Fixes deselection not working when merging scene
Fixes the issue of multiselection retaining its selection when deselecting in the merge scene dialog
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@ -97,8 +97,14 @@ void EditorSubScene::_fill_tree(Node *p_node, TreeItem *p_parent) {
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}
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void EditorSubScene::_selected_changed() {
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selection.clear();
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is_root = false;
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TreeItem *item = tree->get_selected();
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ERR_FAIL_COND(!item);
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Node *n = item->get_metadata(0);
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if (!n || !selection.find(n)) {
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selection.clear();
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is_root = false;
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}
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}
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void EditorSubScene::_item_multi_selected(Object *p_object, int p_cell, bool p_selected) {
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@ -116,6 +122,11 @@ void EditorSubScene::_item_multi_selected(Object *p_object, int p_cell, bool p_s
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selection.clear();
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}
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selection.push_back(n);
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} else {
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List<Node *>::Element *E = selection.find(n);
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if (E)
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selection.erase(E);
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}
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}
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}
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