GLTF: Don't save unnecessary zero "byteOffset"
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@ -858,7 +858,9 @@ Error GLTFDocument::_encode_buffer_views(Ref<GLTFState> p_state) {
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d["buffer"] = buffer_view->buffer;
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d["byteLength"] = buffer_view->byte_length;
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d["byteOffset"] = buffer_view->byte_offset;
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if (buffer_view->byte_offset > 0) {
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d["byteOffset"] = buffer_view->byte_offset;
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}
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if (buffer_view->byte_stride != -1) {
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d["byteStride"] = buffer_view->byte_stride;
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@ -937,7 +939,9 @@ Error GLTFDocument::_encode_accessors(Ref<GLTFState> p_state) {
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d["min"] = accessor->min;
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if (accessor->buffer_view != -1) {
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// bufferView may be omitted to zero-initialize the buffer. When this happens, byteOffset MUST also be omitted.
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d["byteOffset"] = accessor->byte_offset;
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if (accessor->byte_offset > 0) {
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d["byteOffset"] = accessor->byte_offset;
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}
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d["bufferView"] = accessor->buffer_view;
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}
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@ -948,7 +952,7 @@ Error GLTFDocument::_encode_accessors(Ref<GLTFState> p_state) {
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Dictionary si;
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si["bufferView"] = accessor->sparse_indices_buffer_view;
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si["componentType"] = accessor->sparse_indices_component_type;
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if (accessor->sparse_indices_byte_offset != -1) {
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if (accessor->sparse_indices_byte_offset > 0) {
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si["byteOffset"] = accessor->sparse_indices_byte_offset;
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}
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ERR_FAIL_COND_V(!si.has("bufferView") || !si.has("componentType"), ERR_PARSE_ERROR);
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@ -956,7 +960,7 @@ Error GLTFDocument::_encode_accessors(Ref<GLTFState> p_state) {
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Dictionary sv;
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sv["bufferView"] = accessor->sparse_values_buffer_view;
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if (accessor->sparse_values_byte_offset != -1) {
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if (accessor->sparse_values_byte_offset > 0) {
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sv["byteOffset"] = accessor->sparse_values_byte_offset;
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}
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ERR_FAIL_COND_V(!sv.has("bufferView"), ERR_PARSE_ERROR);
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