GL context: Define GLEW_NO_GLU to remove an unused dependency

This commit is contained in:
Rémi Verschelde
2025-11-21 23:41:36 +01:00
parent d53d5af6b8
commit 83e2c6dd6d

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@ -15,7 +15,7 @@ if (env["platform"] in ["haiku", "osx", "windows", "x11"]):
env.Append(CPPFLAGS=['-DGLEW_STATIC'])
env.Append(CPPPATH=[thirdparty_dir])
env.Append(CPPFLAGS=['-DGLEW_ENABLED'])
env.Append(CPPFLAGS=['-DGLEW_ENABLED', '-DGLEW_NO_GLU'])
# Godot source files
env.add_source_files(env.drivers_sources, "*.cpp")