Enable setting of collision iterations in Physics2DServer

This allows fine-tuning of collision iterations for more
accurate collision physics with a performance cost.
This commit is contained in:
Rhathe
2020-05-01 03:33:00 -04:00
parent 78f0cf40cb
commit 768f4e684c
6 changed files with 20 additions and 0 deletions

View File

@ -684,6 +684,8 @@ void Physics2DServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_active", "active"), &Physics2DServer::set_active);
ClassDB::bind_method(D_METHOD("set_collision_iterations", "iterations"), &Physics2DServer::set_collision_iterations);
ClassDB::bind_method(D_METHOD("get_process_info", "process_info"), &Physics2DServer::get_process_info);
BIND_ENUM_CONSTANT(SPACE_PARAM_CONTACT_RECYCLE_RADIUS);