Merge pull request #4523 from neikeq/pr-issue-4504

Fix checking unsaved changes only in current scene
This commit is contained in:
Rémi Verschelde
2016-05-03 07:33:11 +02:00

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@ -4668,7 +4668,11 @@ void EditorNode::_scene_tab_script_edited(int p_tab) {
void EditorNode::_scene_tab_closed(int p_tab) {
current_option = SCENE_TAB_CLOSE;
tab_closing = p_tab;
if (unsaved_cache) {
bool unsaved = (p_tab==editor_data.get_edited_scene()) ?
saved_version!=editor_data.get_undo_redo().get_version() :
editor_data.get_scene_version(p_tab)!=0;
if (unsaved) {
confirmation->get_ok()->set_text("Yes");
//confirmation->get_cancel()->show();
confirmation->set_text("Close scene? (Unsaved changes will be lost)");