Ensure SoftBody3D does not use compressed mesh format.

This commit is contained in:
clayjohn
2023-10-29 22:45:47 +01:00
parent 9144457484
commit 1d9554103c

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@ -471,6 +471,7 @@ void SoftBody3D::_become_mesh_owner() {
uint32_t surface_format = mesh->surface_get_format(0);
surface_format |= Mesh::ARRAY_FLAG_USE_DYNAMIC_UPDATE;
surface_format &= ~Mesh::ARRAY_FLAG_COMPRESS_ATTRIBUTES;
Ref<ArrayMesh> soft_mesh;
soft_mesh.instantiate();