Commit Graph

10770 Commits

Author SHA1 Message Date
ac870ab1c8 Move editor paths into the EditorPaths class 2022-07-29 11:07:30 -05:00
17c4cd6412 Update export dialog to handle many architectures 2022-07-29 10:24:58 -05:00
a0072ba39f Make some editor export methods const 2022-07-29 10:24:13 -05:00
44cf3c22ac Keep property values when extending script 2022-07-29 16:57:50 +02:00
d4433ae6d3 Remove Signal connect binds
Remove the optional argument p_binds from `Object::connect` since it was deprecated by Callable.bind().
Changed all uses of it to Callable.bind()
2022-07-29 16:26:13 +02:00
8433ad5353 expose TileMap methods related to the name of custom data layers 2022-07-29 15:05:42 +02:00
8b454f8b41 Merge pull request #62601 from smix8/navigation_3d_debug_4.x 2022-07-29 12:29:32 +02:00
af054f1003 Export: Fix template path for PC (Windows, Linux)
Regression after #63096.
2022-07-29 11:03:18 +02:00
9869182e8a Merge pull request #62629 from linkpy/master
Make the alternative tile control correctly handle right-click dragging.
2022-07-29 10:14:42 +02:00
c394ea518e Add more detailed Navigation Debug Visualization
- Adds more customization options to ProjectSettings.
- Displays navregion edge connections and navigation polygon edges in editor and at runtime.
- Majority of debug code moved from SceneTree to NavigationServer.
- Removes the irritating debug MeshInstance child node from NavigationRegion3D and replaces it with direct RenderingServer API.
2022-07-29 09:58:41 +02:00
7c93373008 Merge pull request #63161 from PrecisionRender/master
Add `ShapeCast3D` node
2022-07-29 08:07:13 +02:00
ad280f44e3 Merge pull request #62164 from DeeJayLSP/oggrammar
Rename every instance of "OGG" to "Ogg"
2022-07-29 08:04:59 +02:00
d5926b435e Make the alternative tile control correctly handle right-click dragging. 2022-07-29 03:11:08 +02:00
8cb51a642e Merge pull request #63586 from akien-mga/editor-paths-create-export_templates 2022-07-28 22:39:25 +02:00
c8f3b02fcf Rename every instance of "OGG" to "Ogg" 2022-07-28 16:41:38 -03:00
14d021287b Merge pull request #63049 from Faless/mp/4.x_as_module 2022-07-28 20:46:31 +02:00
8e0f328a80 Merge pull request #59840 from Calinou/renderingserver-global-uniform-rename 2022-07-28 20:34:17 +02:00
73c11ab31a EditorPaths: Fix creating 'export_templates' folder. 2022-07-28 20:33:22 +02:00
1c820f19b1 Merge pull request #60957 from DeeJayLSP/sample_pcm 2022-07-28 19:51:08 +02:00
8cbb9b8b0a Add ShapeCast3D node 2022-07-28 12:08:42 -05:00
4889659227 Rename AudioStreamSample to a more discoverable name 2022-07-28 13:53:36 -03:00
4b42379c8f Rename RenderingServer global shader uniform methods to be more explicit
The `global_shader_uniform` name is longer, but it makes it much
easier to find the methods when searching in the class reference.
2022-07-28 18:46:59 +02:00
beabbad390 Improvements to shader editor 2022-07-28 18:28:38 +02:00
e24029edc3 Allow changing mipmap LOD bias when FSR 1.0 scaling is not used
Mipmap LOD bias can be useful to improve the appearance of distant
textures without increasing anisotropic filtering (or in situations
where anisotropic filtering is not effective).

`fsr_mipmap_bias` was renamed to `texture_mipmap_bias` accordingly.
The property hint now allows for greater precision as well.
2022-07-28 17:51:13 +02:00
2e05cc3314 Merge pull request #58361 from V-Sekai/tileset_editor_selection
Fix tileset editor visiblity and selection context
2022-07-28 17:31:21 +02:00
7281f0f238 Merge pull request #62350 from Valeryn4/fix_animation_state_machine
Validate AnimationNode name in AnimationStateMachine
2022-07-28 10:39:58 +02:00
c28efd6c95 Validate AnimationNode name in AnimationStateMachine
Fixes #60959.
2022-07-28 10:16:45 +02:00
f99f5a5887 Merge pull request #48995 from KoBeWi/advanced_animation 2022-07-28 10:14:25 +02:00
199ea349f5 Merge pull request #57698 from bluenote10/feature/rename_translated_to_translated_local 2022-07-28 10:03:07 +02:00
72e9122514 Merge pull request #63558 from TokageItLab/skel-validator 2022-07-28 09:25:45 +02:00
422725cffc Merge pull request #56597 from V-Sekai/material_drag_and_drop
Add drag-and-drop support for materials in 3D Instances
2022-07-28 09:22:38 +02:00
2f828135f8 Merge pull request #63543 from TokageItLab/fix-skeleton-renamer
Fix SkeletonRenamer & TrackOrganizer in ImporterRetarget for non bone animations such as BlendShape
2022-07-28 00:34:45 +02:00
3b89bf901a Make BoneMapper validation stricter 2022-07-28 07:27:41 +09:00
9c3ae0e000 Fix SkeletonRenamer & Organizer for non bone animations (BlendShape) 2022-07-28 01:21:29 +09:00
03987738aa Merge pull request #63351 from fire-forge/array-colors 2022-07-27 18:10:44 +02:00
993b41198c Fix code font usage in EditorPropertyMultilineText
- Only use code font while in expression mode
- Use code font and syntax highlighter in big text box
2022-07-27 09:58:18 -05:00
ba2aa30a18 Merge pull request #58443 from object71/fix-editor-properties-deleted-by-mistake 2022-07-27 16:53:26 +02:00
f26414762f Reduce contrast in inspector array element backgrounds
Co-authored-by: reduz <reduzio@gmail.com>
2022-07-27 09:50:28 -05:00
ed61fb2a8b Merge pull request #63138 from TokageItLab/normalize-position-track
Add position track normalization to importer retarget
2022-07-27 16:49:18 +02:00
d5f8ecd54e i18n: Sync editor translations with Weblate
(cherry picked from commit 5e66d2e2c4)
2022-07-27 15:59:43 +02:00
cc5135959b Merge pull request #62973 from bruvzg/sysfont_support 2022-07-27 13:38:30 +02:00
f3fbb157ca Merge pull request #63121 from aaronfranke/editor-export-split 2022-07-27 11:19:40 +02:00
42373df2d4 Add a Window visibility toggle button to the Scene tree 2022-07-27 08:57:45 +08:00
ad9a8e70f4 Merge pull request #62888 from Calinou/editor-material-preview-improve-appearance
Improve appearance of the material editor preview
2022-07-27 00:25:12 +02:00
116f03a1b6 Keep crash handler status on editor restart 2022-07-26 19:07:06 +02:00
222e489dfd Merge pull request #63496 from groud/fix_tile_set_not_saving
Fix TileSet not loading correctly when embedded in a scene
2022-07-26 18:27:05 +02:00
8da2710911 Fix TileSet not loading correctly when embedded in a scene 2022-07-26 17:39:35 +02:00
006e5f28d5 Move project export and export template manager into export folder 2022-07-26 08:28:29 -05:00
e53ae13178 Split up editor export code into multiple files 2022-07-26 08:28:19 -05:00
063f66d738 fix unmarked unique when make local
Co-authored-by: Juan Linietsky reduzio@gmail.com
2022-07-26 20:56:35 +09:00