Commit Graph

10770 Commits

Author SHA1 Message Date
010289a076 Merge pull request #58457 from PhoenixFlame101/master
Fix code folding icon color not matching defined color
2022-07-20 22:34:25 +02:00
4ba6c9a19f Merge pull request #63229 from Chaosus/vs_fix_icons 2022-07-20 22:25:04 +02:00
dd8cee4b50 Fix code folding icon color not matching defined color
Caused by reusing icons from the main editor in the code editor. These
icons were converted based on the main editor theme and not the code
editor theme.

 - Create new icons for use specifically in the code editor
 - Add these icons to the exceptions when converting dark theme icons
   to light theme automatically
 - Change the default value of the code folding color to match previous
   color
 - Code folding icon is now pure white by default to correctly match
   the color defined in settings
2022-07-20 23:05:47 +03:00
e1901008a5 Merge pull request #63247 from YuriSizov/toolbars-go-with-the-flow 2022-07-20 21:38:56 +02:00
e1c50152a0 Merge pull request #63232 from nathanfranke/simplify-editor-anchors
Simplify alignment preset, fixing icon for full rect
2022-07-20 21:15:14 +02:00
9a941ea35e Merge pull request #61347 from fire-forge/theme-icons
Add type icons to Theme editor Import Items tab
2022-07-20 21:05:34 +02:00
dcd64799ef Use FlowContainer to handle toolbar overflow more gracefully 2022-07-20 20:43:45 +03:00
f3d43a384d simplify alignment preset, fixing icon for full rect 2022-07-20 12:18:33 -05:00
702b6a00d8 Fix icons not loaded correctly in the visual shader editor 2022-07-20 19:24:42 +03:00
86aa2a8578 Add drag-and-drop support for materials in 3D
Add mesh surface picking for material drag & drop, show drag info label
2022-07-19 12:49:09 -07:00
715f556cd4 Merge pull request #62139 from bruvzg/label_font_setttings
Add LabelSettings resource for quick Label theme property override.
2022-07-19 20:16:01 +02:00
8351d75b7f Merge pull request #63195 from Rindbee/fix-wrong-clear-edit-menu 2022-07-19 13:49:43 +02:00
8972dd8492 Fix incorrectly clearing edit menu
Delete only if `editor_enabled` is true, otherwise destructor may delete it repeatedly.
2022-07-19 19:09:27 +08:00
7fd29b5464 Merge pull request #59301 from fire-forge/layout-preset-full-rect 2022-07-19 12:06:00 +02:00
00c0fbb8cf Merge pull request #62871 from fire-forge/vector2i 2022-07-19 08:45:49 +02:00
468157bfe0 Capitalize the SpriteFrames search bar placeholder
Follow-up to https://github.com/godotengine/godot/pull/49488
2022-07-18 20:15:50 -05:00
97dfbea6ad Rename Control PRESET_WIDE to PRESET_FULL_RECT 2022-07-18 20:08:11 -05:00
84431bd782 Use integer types in Image and ImageTexture methods
- Image.blit_rect()
- Image.blit_rect_mask()
- Image.blend_rect()
- Image.blend_rect_mask()
- Image.fill_rect()
- Image.get_used_rect()
- Image.get_rect()
- ImageTexture.set_size_override()
2022-07-18 19:43:32 -05:00
a4d8c78e48 SpriteFramesEditor Add animation searchbox 2022-07-18 15:47:12 +02:00
1c6148aa86 Merge pull request #63062 from Chaosus/vs_fix 2022-07-18 12:05:36 +02:00
2bc9b7b76b i18n: Sync editor translations with Weblate
(cherry picked from commit 556e090bcc)
2022-07-18 10:28:22 +02:00
ecc86afc00 Merge pull request #63124 from Calinou/editor-help-codeblock-add-padding 2022-07-17 23:28:59 +02:00
976d12c3c1 Add padding for code blocks in the editor help
This improves their appearance, making them look closer to code blocks
in the online manual.
2022-07-17 22:55:20 +02:00
b46a2aaa4b Create reset tracks with the right update mode 2022-07-17 19:51:15 +02:00
caa0cdaac6 Use menu icon for layers grid button 2022-07-17 00:42:23 -05:00
94779c9e30 Alphabetize editor plugins and move 2D plugins to their own section 2022-07-16 17:34:33 -05:00
5a6b13b8bb Merge pull request #62939 from TokageItLab/implement-rest-fixer
Add Rest Fixer to importer retarget
2022-07-16 16:54:20 +02:00
f05fce405e Fix visual shader graph not correctly updating when multiple tabs opened 2022-07-16 16:43:06 +03:00
9be288edf9 refactor sync in AnimationTree 2022-07-16 21:45:32 +09:00
f3af3aedfe add rest fixer to importer retarget 2022-07-16 19:53:11 +09:00
2bf9e6090c rename translate(d) to translate(d)_local in Transform 2D/3D 2022-07-16 11:47:54 +02:00
2c11e6d9ef Merge pull request #62980 from garychia/scene_tree_editor_improvement 2022-07-14 17:45:48 +02:00
87fb95f1ff Clear drag_selection when drag ends 2022-07-14 14:51:47 +02:00
83d478ffcd Disable the OK button when no node is selected. 2022-07-14 12:03:27 +08:00
8ee125a128 Fix document not showing for script properties in inspector 2022-07-14 03:33:51 +02:00
38d8cb4782 Fix drag_selection crash on scene close 2022-07-14 02:31:52 +02:00
5fec0d232a Merge pull request #58763 from Calinou/editor-fix-default-float-step 2022-07-14 00:21:33 +02:00
41dda3bea0 Merge pull request #62919 from MinusKube/dock-layout-save-bug 2022-07-14 00:12:10 +02:00
cf9994ed03 Merge pull request #62952 from and-rad/results-count-no-negative 2022-07-14 00:07:01 +02:00
991f78183d Merge pull request #60696 from Calinou/shadow-quality-rename-project-settings 2022-07-14 00:03:17 +02:00
a0f0eb5e03 Merge pull request #62710 from Calinou/editor-help-improve-code-kbd-ref-highlight 2022-07-13 23:55:59 +02:00
21ea1c3835 Rename soft shadow quality project settings for easier searching
`rendering/quality/shadows` is now `rendering/quality/positional_shadow`
to explicitly denote that the settings only affect positional light shadows,
not directional light shadows.

Shadow atlas settings now contain the word "atlas" for easier searching.

Soft shadow quality settings were renamed to contain the word "filter".
This makes the settings appear when searching for "filter" in the
project settings dialog, like in Godot 3.x.
2022-07-13 19:56:02 +02:00
0df23111b3 Show Resource type name in Array editor
Follow-up to #60409

Example: @export var gradient_array: Array[Gradient]
Before: Array[Object]
After: Array[Gradient]
2022-07-13 12:07:01 -05:00
9b29f18631 Merge pull request #59680 from fire-forge/property-help
Add "Open Documentation" button to EditorProperty context menu
2022-07-13 14:12:53 +02:00
200009cd48 Merge pull request #62282 from fire-forge/gradient2d-editor-fix
Fix GradientTexture2D editor height
2022-07-13 14:11:11 +02:00
b942c1ffe3 Merge pull request #62827 from fire-forge/ok-cancel
Add `ok_button_text` to AcceptDialog and `cancel_button_text` to ConfirmationDialog
2022-07-13 14:10:38 +02:00
48b8bfbbcf Fix negative search result match 2022-07-12 15:14:43 +02:00
f63d54126d Add LabelSettings resource for quick Label theme property override. 2022-07-12 16:05:12 +03:00
dcf42cff86 Add "Open Documentation" button to EditorProperty context menu 2022-07-11 19:30:46 -05:00
b634688fca Fix editor dock layout not saving correctly 2022-07-11 20:57:47 +02:00