Commit Graph

314 Commits

Author SHA1 Message Date
9ccbb809ff Merge pull request #395 from m4gr3d/patch-1
Fix godot-cpp types registration
2020-04-17 14:31:48 +10:00
3747ffe871 Fix godot-cpp types registration
A initialization bug was causing the registration to occur prior to a key required field being set (see https://github.com/GodotNativeTools/godot-cpp/issues/394#issuecomment-613636985 for more details).

Fixes #394
2020-04-14 13:51:02 -07:00
c2f765e49c Merge pull request #363 from sheepandshepherd/cpp_rules
Mention rules for using Godot classes in the readme
2020-03-19 21:37:27 +11:00
aba8766618 Updated godot_headers to 3.2 and updated license text godot-3.2-stable 2020-01-30 21:14:43 +11:00
45e6801016 Merge pull request #353 from bruvzg/ios_support
Add iOS build support - couldn't test this but trust you @bruvzg  ;) 
@piiertho please do add CI support for this!
2020-01-30 21:00:46 +11:00
3861ff3018 Merge pull request #360 from ducklin5/master
windows use_mingw build fix
2020-01-30 20:54:23 +11:00
9a08d1bb40 Merge pull request #362 from 2shady4u/Vector2D-GDNative-add-functionalities
Added bounce to vector2.hpp - thanks!
2020-01-30 20:52:15 +11:00
81783c6045 Merge pull request #333 from sheepandshepherd/string-plus-leak
Fix String::operator+ memory leak
2020-01-19 23:35:06 +01:00
65295d6c44 Mention rules for using Godot classes in the readme 2019-12-29 22:34:13 +01:00
9e573b6947 Added bounce to vector2.hpp 2019-12-27 14:28:42 +01:00
7cbb846417 Merge pull request #339 from Faless/fix/macro_namespace
Add godot namespace to references in Defs macros.
2019-12-17 11:58:22 +01:00
e8488656e5 windows use_mingw build fix 2019-12-15 15:13:19 -07:00
3ee07f652b Merge pull request #355 from sheepandshepherd/variantleak
Fix leaks caused by implicitly-called copy constructors
2019-12-04 11:21:17 +01:00
95feb486c9 Fix leaks caused by implicitly called copy constructors 2019-12-04 03:27:39 +01:00
f314b47843 Add iOS build support. 2019-11-26 21:26:06 +02:00
91e9262210 Add godot namespace to references in Defs macros.
Was causing failed builds when used outside of the godot namespace.
2019-10-24 13:52:23 +02:00
9560cbff09 Fix String::operator+ memory leak 2019-10-05 01:14:23 +02:00
123d9f0e92 Merge pull request #328 from TGRCdev/gdnative-android
Godot-cpp compile for Android
2019-09-22 09:33:11 +10:00
3352abf79e Merge pull request #327 from BastiaanOlij/move_register
Call register types and init earlier
2019-09-19 17:56:13 +10:00
7482074779 Android compile fixed for Windows 2019-09-18 11:01:54 -07:00
77cde5bb3a Add android support, Update README.md
Compiles and runs fine on Android platform
2019-09-18 10:44:46 -07:00
8443486a19 Call register types and init earlier 2019-09-14 11:24:15 +10:00
93df07289c Updated godot_headers to latest commit 4fa11f8c2a8029df7d6f30904297afcb42c4906c 2019-09-14 11:12:27 +10:00
d0a4ddfd9f Merge pull request #321 from BastiaanOlij/add_new_structs
Store all main entry points to the currently available APIs
2019-09-14 11:08:11 +10:00
fc1fe720c3 Store all main entry points to the currently available APIs 2019-08-12 19:55:29 +10:00
c2ec46f64a Merge pull request #296 from lupoDharkael/missing
Add missing class methods
2019-08-05 10:39:56 +02:00
b895d3c326 Add missing class methods 2019-08-05 00:23:42 +02:00
cdd50260d0 Merge pull request #295 from silverkorn/master
Add MSYS/MinGW compiling support on Windows
2019-06-16 16:38:31 +10:00
659a19b9a4 Updated to godot_headers 20190615 2019-06-15 20:33:57 +10:00
743100b401 Merge pull request #294 from aqnuep/error_msg
Error message improvements
2019-06-15 20:18:45 +10:00
5bdcecfc20 Merge pull request #289 from 2shady4u/master
Fixed wrong implementation of Quat multiplication
2019-06-04 08:01:12 +02:00
0220045268 Merge pull request #299 from bruvzg/macos_mingw
Fix MinGW-w64 cross-compilation on macOS.
2019-06-01 17:38:02 +02:00
e080c5391e Fix MinGW-w64 cross-compilation on macOS. 2019-05-25 15:23:36 +03:00
73c588456c Add MSYS/MinGW compiling support on Windows
Tested successfully with MSYS2 with the following command:
scons platform=windows generate_bindings=yes use_mingw=1 bits=64
2019-05-15 21:09:39 -04:00
bb4a837ad3 Error message improvements
Changed error message macros to actually use Godot's error reporting
facilities instead of outputting straight to stderr. This enables
GDNative errors to actually show up inside the editor.

Messages and set of available macros now also better matches that of
the engine itself.
2019-05-15 14:45:09 +02:00
041b97e5b2 Fixed wrong implementation of Quat multiplication
Obeyed Clang format rules
2019-05-06 11:01:31 +02:00
04548011e3 Merge pull request #286 from Calinou/add-travis-ci
Set up Travis CI
2019-05-03 08:29:11 +02:00
c476d24b49 Set up Travis CI
This ensures the repository is always in a buildable state,
while also checking for code style violations.
2019-05-02 22:55:01 +02:00
12732b5391 Merge pull request #270 from Windfisch/add-variant-cast
Add a type conversion to Variant for anything that supports ___get_from_variant()
2019-05-02 23:03:06 +10:00
7defa6f77e Merge pull request #271 from Windfisch/fix-register-property
Fix registering properties of reference-types by applying bruvzg's patch
2019-05-02 23:00:47 +10:00
877de75d8b Merge pull request #282 from RameshRavone/patch-3
Fix snapped from Vector2
2019-05-02 23:00:25 +10:00
2d9d4be655 Sync with godot_headers master 20190502 2019-05-02 22:26:41 +10:00
3ffaada12a Linked to latest master of godot_headers 2019-05-02 21:50:20 +10:00
ca85ab244f Fix snapped from Vector2 2019-05-02 09:57:28 +05:30
e4fb5ca2a5 Merge pull request #277 from RameshRavone/patch-2
Fix #272
2019-04-22 09:10:31 +02:00
761d62c9c8 Fix #272 2019-04-21 06:55:49 +05:30
971adbd955 Merge pull request #266 from RameshRavone/pathch-1
fix shadows template parameter
2019-04-14 21:25:38 +10:00
834d88a0cd Merge pull request #264 from aqnuep/random_fixes
Fix bug in Basis [] operator and add missing Transform-Vector3 * operator
2019-04-14 21:25:14 +10:00
51233fa1a9 Update CMakeLists.txt
changes so this cmake file can be used as a subdirectory
```
add_subdirectory(godot-cpp)

project(project-name)
add_library(project-name SHARED src/init.cpp)
target_link_libraries(project-name godot-cpp)
```
2019-04-12 23:29:56 +10:00
7c8e42b56a Merge pull request #262 from aqnuep/optimization
Optimizations to the generated bindings
2019-04-12 22:24:41 +10:00