65046d00a5
Merge pull request #1676 from dsnopek/gdextension-virtual-method-compat
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Update for virtual method compatibility system
2025-01-12 05:28:38 -06:00
5c9529fc84
Update for virtual method compatibility system
2025-01-11 16:36:59 -06:00
c4f1abe3f9
[Bindings] Build profile now strips methods and skip files
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This allows removing dependencies that are not explicitly unused by the
gdextension being built and is implemented using an intermediate json
API file with the methods and classes stripped (i.e. without touching
the file generators).
2025-01-07 20:33:12 +01:00
2ffff669f5
Implement typed dictionaries
2024-09-17 15:05:16 -05:00
9a89d226c7
Correct type for char16 and char32 meta
2024-08-23 00:33:11 +02:00
265412cc53
Merge pull request #1557 from mihe/cpp-operators
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Fix incorrect generation of some C++ operators
2024-08-22 16:45:18 -05:00
62305943a7
Merge pull request #1555 from raulsntos/fix-r1722784216
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Avoid hardcoded type conversion for metadata
2024-08-22 16:30:17 -05:00
9949d09f3e
Fix incorrect generation of some C++ operators
2024-08-21 20:37:52 +02:00
4829199081
Avoid hardcoded type conversion for metadata
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The engine uses the names `int` and `float` to refer to the 64-bit types, so in the bindings generator we have a hardcoded conversion for those types.
But this type conversion should not be used for metadata. Even though the underlying type should still be 64-bit for interop, metadata is meant to specify the correct type to expose. So if metadata says `float` it means the type is really meant to be a 32-bit `float` and not `double`. Other hardcoded type conversions (`int` and `Nil`) won't ever be metadata.
This change corrects the `float` type, to use the right type in the generated C++ code. Before we were always using `double` due to this type conversion.
2024-08-20 14:53:22 +02:00
f131efb791
Make generated code mostly style compliant
2024-07-17 17:29:31 +02:00
56cd3fd99e
Unexpose UtilityFunctions::is_instance_valid()
2024-07-01 12:29:28 -05:00
e0d363aad8
Integrate .pre-commit-config.yaml
2024-06-24 15:43:55 -05:00
e7a13e3bf4
Fix some style details in generation
2024-06-18 17:46:54 +02:00
ed1e963a31
Merge pull request #1490 from AThousandShips/arg_name_fix
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Enforce `p_` prefixes for arguments in binds
2024-06-18 10:43:27 -05:00
1186c488bd
Add support for build profiles.
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Allow enabling or disabling specific classes (which will not be built).
2024-06-15 16:19:41 +02:00
9e2771f918
Enforce p_ prefixes for arguments in binds
2024-06-14 16:05:03 +02:00
ee9acbcf10
Merge pull request #1488 from AThousandShips/default_node_path
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Add default argument processing for `NodePath`
2024-06-14 08:15:04 -05:00
64f1bc847a
Merge pull request #1485 from dsnopek/classdb-call-static-method
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Fix vararg methods forwarded to the `ClassDB` singleton
2024-06-14 08:14:42 -05:00
37e7a6da05
Add default argument processing for NodePath
2024-06-13 20:53:01 +02:00
6c4064125b
Merge pull request #1487 from AThousandShips/arg_default_fix
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Fix generating default values for `StringName`
2024-06-13 13:49:54 -05:00
2360f84513
[TextServer, GDExtension] Fix building text servers as GDExtension, expose new/changed low-level methods to GDExtension API.
2024-06-13 18:57:24 +03:00
6cd6c8923a
Fix generating default values for StringName
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Cases other than `&""` were not processed correctly
2024-06-13 16:57:23 +02:00
e04a26b2bc
Fix vararg methods forwarded to the ClassDB singleton
2024-06-12 10:32:38 -05:00
88df025aa0
Clean up instance bindings for engine singletons to prevent crash
2024-05-10 19:51:31 -05:00
23178e81ff
Add support for PackedVector4Array
2024-05-06 14:30:04 -05:00
e1b3b32db5
Allow forwarding from ClassDB to ClassDBSingleton to support enumerations
2024-04-23 13:47:36 -05:00
44d78ec881
Merge pull request #1409 from Repiteo/class-to-typename
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Enforce template syntax `typename` over `class`
2024-04-02 14:30:01 -05:00
a62f633ceb
Merge pull request #1379 from dsnopek/uninitialized-value-mk2
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Avoid creating most objects that Godot is going to use placement new to initialize
2024-03-14 11:06:59 -05:00
e6b6df5893
Merge pull request #1399 from bruvzg/init_list
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[Packed*Array] Add support for initializer lists.
2024-03-12 14:30:38 -05:00
12ebe4b180
Use explicit ::godot namespace in gdvirtual.gen.inc
2024-03-12 13:06:57 -05:00
87f5fb0691
Enforce template syntax typename over class
2024-03-10 16:02:43 -05:00
fc986c2d12
Fix crash on virtual method calls
2024-03-05 15:30:59 +01:00
8c98a90f32
[Packed*Array] Add support for initializer lists.
2024-03-03 12:50:53 +02:00
c4fde852e6
Avoid creating most objects that Godot is going to use placement new to initialize
2024-02-26 10:36:16 -06:00
5fcc43e54d
Merge pull request #1377 from dsnopek/gdextension-register-virtual-method
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Allow GDExtensions to register virtual methods and call them on scripts (godot-cpp support)
2024-02-12 18:43:12 -06:00
9a13efa0e3
Merge pull request #1363 from Daylily-Zeleen/daylily-zeleen/fix_object_return_value_of_builtin_types_methods
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Fix object return value of builtin types' methods.
2024-02-12 14:33:20 -06:00
8fbb7cf795
Allow GDExtensions to register virtual methods and call them on scripts
2024-02-12 13:30:07 -06:00
6a3753c076
Fix object return value of builtin types' methods.
2024-02-13 03:20:02 +08:00
0145e900f3
Merge pull request #1357 from bruvzg/cpp_64
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Switch to 64-bit ints.
2024-01-19 12:15:55 -06:00
64529361b4
Merge pull request #1351 from Daylily-Zeleen/daylily-zeleen/remove_namespace_in_global_constants_binding
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Remove "godot" namespace when binding global constants.
2024-01-11 13:10:51 +01:00
59a5a8b104
Switch to 64-bit ints.
2024-01-10 15:36:36 +02:00
bd40a94424
Remove "godot" namespace when binding global constants.
2024-01-07 15:24:02 +08:00
f037a697eb
Add missing OP_POWER operator to Variant
2024-01-06 21:12:52 +01:00
943d1c8cdf
Change bit field enums to use uint64_t as underlying type
2023-11-28 01:03:41 +01:00
4fed88afcf
Merge pull request #1307 from LAK132/master
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Fix file list issues when trying to build with meson via cmake
2023-11-24 12:35:29 +01:00
39c139c814
Fix file list issues when trying to build with meson via cmake
2023-11-11 23:29:33 +10:30
d33bd47219
Add CallableCustom that devs can use in their GDExtensions
2023-11-06 00:09:06 -06:00
64eac01d04
Merge pull request #1266 from dsnopek/automatic-engine-class-registration
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Automatically register only engine classes whose header has been included
2023-10-16 10:47:06 -05:00
b507b3e591
Automatically register only engine classes whose header has been included
2023-10-16 10:19:11 -05:00
3d814f9e4a
Use the new string_name_new_with_latin1_chars function to improve StringName construction performance
2023-10-09 16:59:29 -05:00