Commit Graph

1547 Commits

Author SHA1 Message Date
65046d00a5 Merge pull request #1676 from dsnopek/gdextension-virtual-method-compat
Update for virtual method compatibility system
2025-01-12 05:28:38 -06:00
5c9529fc84 Update for virtual method compatibility system 2025-01-11 16:36:59 -06:00
012b8ffc3a Merge pull request #1658 from enetheru/name_clash
CMake: Alleviate target name clashes, visibility, and grouping.
2025-01-10 09:05:54 -06:00
7d3870bc87 Merge pull request #1680 from Faless/build/profile_strip_json
[Bindings] Build profile now strips methods and skip files
2025-01-07 14:42:20 -06:00
0cfe01eff2 [CI] Re-add generated files consistency check 2025-01-07 20:33:12 +01:00
c4f1abe3f9 [Bindings] Build profile now strips methods and skip files
This allows removing dependencies that are not explicitly unused by the
gdextension being built and is implemented using an intermediate json
API file with the methods and classes stripped (i.e. without touching
the file generators).
2025-01-07 20:33:12 +01:00
6f7293cef4 Alleviate CMake target name clashes, visibility, and grouping.
Simplify <platform>_generate cmake function signature, as TARGET_ALIAS and TARGET_NAME are still in scope and do not need to be passed.
Add USE_FOLDERS, and FOLDER properties to group targets in VS and XCode
Guard test target with GODOT_ENABLE_TESTING
Generate all three variants in the form godot-cpp.test.<target> to remove the -DTEST_TARGET option clutter.
Update the docs/cmake.rst with information about the testing target
Update the Github CI
2024-12-29 09:54:55 +10:30
47f11bc5c7 Merge pull request #1666 from raulsntos/set_class_icon
Add a method to set the class icon
2024-12-21 17:17:50 -06:00
2fd3a80505 Add icon path to class creation info 2024-12-18 01:44:22 +01:00
27ffd8c6be Merge pull request #1668 from dsnopek/print-verbose-conflict
Fix `print_verbose()` macro conflicting with `UtilityFunctions::print_verbose()`
2024-12-10 08:57:32 -06:00
47d9cb9bed Fix print_verbose() macro conflicting with UtilityFunctions::print_verbose() 2024-12-09 11:33:57 -06:00
97c16d3379 Merge pull request #1656 from Ivorforce/gh-action-setup-godot-cpp
Add a separate setup-godot-cpp github action.
2024-12-09 10:39:57 -06:00
9943675dcb Add a separate setup-godot-cpp github action. 2024-12-09 16:13:43 +01:00
38056d1086 Merge pull request #1651 from enetheru/clang-cl
CMake: Enable using clang-cl on windows
2024-12-09 08:30:20 -06:00
ef9778a392 CMake: Enable using clang-cl on windows
detect clang with MSVC frontend using CMAKE_CXX_COMPILER_FRONTEND_VARIANT
2024-12-09 11:58:40 +10:30
ce66e6bb39 Merge pull request #1648 from enetheru/dev_tag
CMake: Handle GODOT_DEV_BUILD flag
2024-12-08 08:18:07 -06:00
542ab19a21 CMake: Handle GODOT_DEV_BUILD flag correctly
.dev is added to output artifacts
Warn users for specifying dev_build and Release build config
Update documentation with deviations to SCons
Update debug_symbols handling, its rolled into build config
Cleanup helper variables and comments
2024-12-07 09:50:59 +10:30
163189fba9 Merge pull request #1660 from enetheru/exclude_typo
CMake: Replace empty ${EXCLUDE} variable with EXCLUDE_FROM_ALL
2024-12-06 16:08:27 -06:00
4eaef4ca9a Merge pull request #1663 from enetheru/fix_crt_debug
CMake: Fix selection of MSVC Runtime compile flags
2024-12-06 16:08:19 -06:00
72aeb35691 Merge pull request #1655 from Ivorforce/variant-internal
Add variant_internal.hpp.
2024-12-06 16:08:04 -06:00
9df3a66a88 Replace empty EXCLUDE variable with EXCLUDE_FROM_ALL
This was a mistake left over from the modernise PR
2024-12-05 09:16:11 +10:30
732df06a81 CMake: Fix selection of MSVC Runtime compile flags
My last attempt at solving this was not correct. I have left lots of comments in the source detailing the issue as it will effect consumers.
2024-12-05 09:15:40 +10:30
bb567060f4 Merge pull request #1616 from dsnopek/ptrtoarg-no-error-for-null-ref
Don't print an error when decoding a null Ref<T>
2024-12-02 12:54:26 -06:00
daef7d48ea Add variant_internal.hpp.
This module contains VariantInternalType, VariantInternal, VariantGetInternalPtr, VariantInternalAccessor and VariantDefaultInitializer, allowing to access and manipulate Variant's internal values.
2024-11-28 15:15:03 +01:00
5255034fb0 Merge pull request #1653 from aaronfranke/print
Add `print_line` for compatibility with engine modules
2024-11-28 07:31:06 -06:00
b378d8c21f Merge pull request #1654 from Ivorforce/gdextension-interface-update
Update gdextension_interface.h. Add metadata to GetTypeInfo of char16_t and char32_t.
2024-11-28 06:59:21 -06:00
af4eaa76d7 Merge pull request #1649 from enetheru/fix-backward-break
CMake: fix break for build prior to modernisation PR
2024-11-28 06:58:57 -06:00
3a8d7a25ae Merge pull request #1647 from enetheru/fix#1459
CMake: Align MSVC runtime (MD[d], MT) options to engine
2024-11-28 06:57:53 -06:00
bc6f79c67a Merge pull request #1617 from zhehangd/fix_def_hpp_namespace
Use namespace in defs.hpp
2024-11-28 06:57:20 -06:00
b7dbd26d8f Align MSVC runtime (MD[d], MT) options to engine #1647
Engine has an option to link to MDd debug_crt
add flag to SCons options
Add flag to CMAKE options
2024-11-28 13:46:41 +10:30
f174b4a445 Update gdextension_interface.h. Add metadata to GetTypeInfo of char16_t and char32_t. 2024-11-26 21:43:59 +01:00
ac466e4766 Add print_line for compatibility with engine modules 2024-11-26 03:06:22 -08:00
597055d13c CMake: re-add the godot::cpp alias pointing to template_debug
So that builds that relied on the alias already wont break.
2024-11-26 19:42:33 +10:30
a42b3634d2 Merge pull request #1598 from enetheru/modernise
Modernise existing cmake options
2024-11-22 08:23:46 -06:00
8534e2104f Modernise Existing CMakeLists.txt
- Added to .gitignore CMakeUserPresets.json

### Configuration:
- Changed python command to use single quotes to make build output log more legible.
- Added GODOT_DEV_BUILD to allow differentiation of debug or Release builds.
- Added find logic for macos Cocoa library

### godot-cpp Changes
- godot-cpp-test is changed to be incorporated into the cmake build as a target.
- Duplicated godot-cpp target into [template_release, template_debug, editor]
- Created {platform}.cmake files mirroring the style of the SCons build.

CMake has a feature called generator expressions for its configuration variables that are evaluated at build time. This allows multi-configuration build systems to properly evaulate options. for msvc, xcode and nijna multi-config.

- Moved configuration options to generator expressions with the notable exclusion of OSX_ARCHITECTURES.
- Remove CMAKE_BUILD_TYPE from msvc CI target as Multi-Config generators ignore it

### godot-cpp-test Changes
- Removed majority of the cmake code, now that the godot-cpp project is setup, the majority of the flags will be propagated as transient dependencies
- Marked with EXCLUDE_FROM_ALL so that it isn't built as part of the 'all' target
- Updated ci to build the godot-cpp-test target from the root directory using cmake
- Tests passing for Windows, Linux, and Macos builds.

### Documentation
Updated with new information
Added Emscripten example
Added Android example
2024-11-21 11:01:00 +10:30
c20a84e483 Merge pull request #1601 from Ivorforce/lto
Add lto scons option
2024-11-12 11:16:10 -06:00
5f7cf05043 Add lto scons option, defaulting to "none". 2024-11-12 12:45:35 +01:00
f298ddd3c4 Merge pull request #1639 from AThousandShips/emsdk_cache_fix
[Web] Don't cache emsdk
2024-11-11 10:30:47 -06:00
1e3b24f658 [Web] Don't cache emsdk
Due to how caches are accessed this cache is almost useless, it only
matters if it is from the same branch or a base branch, and is identical
between branches, so caching it just clutters the build cache
2024-11-09 16:21:59 +01:00
253e095c81 Merge pull request #1581 from dsnopek/classdb-add-virtual-method-arg-metadata-size
Fix crash in `ClassDB::add_virtual_method()` if arguments metadata is the wrong size
2024-11-05 09:18:01 -06:00
450c3d65cd Use namespace in defs.hpp
A global alias of godot::real_t is defined for backward compatibility
2024-11-03 15:13:37 +08:00
259c757cce Merge pull request #1609 from Ivorforce/patch-3
Rename Vector4.components -> coords.
2024-10-30 14:51:04 -05:00
23c9d41d2a Rename Vector4.components -> coords.
The use of .components is deprecated.
2024-10-30 15:44:44 +01:00
7871cec1e7 Merge pull request #1568 from dsnopek/post-initialize-44
Update for new NOTIFICATION_POSTINITIALIZE handling
2024-10-30 08:49:59 -05:00
688ed4b388 Merge pull request #1626 from ruffenman/remove-unimplemented-variant-functions
Remove unimplemented static variant functions 'blend' and 'interpolate'…
2024-10-30 08:49:38 -05:00
7796fcc890 Merge pull request #1622 from Repiteo/ci/runner
CI: Add `runner` workflow to call other workflows
2024-10-30 08:48:37 -05:00
42e398e4e2 Update for new NOTIFICATION_POSTINITIALIZE handling 2024-10-29 16:29:24 -05:00
ca5179f7d7 Merge pull request #1594 from dsnopek/macos-thread-local
Avoid `thread_local` on MacOS to prevent issues with hot reload
2024-10-29 15:39:49 -05:00
1e169bb809 Fix crash in ClassDB::add_virtual_method() if arguments metadata is the wrong size 2024-10-29 13:22:12 -05:00
fa3dfa0e3c Merge pull request #1591 from dsnopek/variant-object-instance-id
Directly get object instance ID from `Variant` and implement `Variant::get_validated_object()`
2024-10-29 13:10:12 -05:00