Commit Graph

522 Commits

Author SHA1 Message Date
63df6debdf Merge pull request #676 from Ivorforce/patch-3 2022-01-26 18:47:15 +01:00
09249530bd In CMakeLists, use the new FindPython3 instead of FindPython 2021-12-29 15:04:57 +01:00
4efceefe13 Merge pull request #666 from BimDav/fix_variant_operator= 2021-12-03 12:09:51 +01:00
a93f7f9e73 Call Variant destructor in operator= 2021-12-03 11:11:32 +01:00
b31e690a91 Merge pull request #665 from akien-mga/3.x-ci-godot-3.4 2021-12-02 10:42:15 +01:00
a0f2ab1f31 CI: Update Godot binary to 3.4-stable for tests 2021-12-02 10:32:56 +01:00
68ce78179f headers: Track tag godot-3.4-stable godot-3.4-stable 2021-11-04 15:39:20 +01:00
c12e9a3195 test: Style cleanup after opening in 3.4 2021-11-04 15:38:05 +01:00
1070a29d77 Add .gitignore for test, ignore potential log files 2021-11-04 15:32:51 +01:00
8366761930 Merge pull request #637 from Faless/osx/3.x_universal 2021-10-04 09:13:17 +02:00
de89011ca4 [CI] Use MacOS universal build instead of 2 builds.
Switch to the now available macOS 11 for building.
2021-10-02 14:01:13 +02:00
a1337a2dd7 [OSX] Add universal build support. 2021-10-02 14:01:13 +02:00
99e9dd1d93 Merge pull request #621 from akien-mga/3.4-beta5 2021-09-27 13:12:10 +02:00
68372606b5 headers: Sync with Godot 3.4 beta 5 2021-09-27 12:51:47 +02:00
bfdf55afd9 Merge pull request #620 from akien-mga/bindgen-fix-NodePath-escape 2021-09-27 12:51:07 +02:00
b8658d3733 Merge pull request #619 from BastiaanOlij/update_godot_3_info 2021-09-27 12:43:50 +02:00
83ef64079b bindgen: Properly escape NodePath in default args 2021-09-27 12:41:46 +02:00
74cee6e6b7 Updating readme for new branch info 2021-09-27 20:28:16 +10:00
4e8508ad53 Fixup style after #563 2021-09-27 12:26:32 +02:00
407710b622 Merge pull request #513 from beroso/fix/windows_cpp_17 2021-09-27 11:50:12 +02:00
907d35126e Merge pull request #538 from anunknowperson/patch-1 2021-09-27 11:44:43 +02:00
228014bec8 Merge pull request #547 from piiertho/hotfix/add-android-missing-toolchain-elements 2021-09-27 11:42:39 +02:00
3de367920f Merge pull request #563 from LinwoodCloud/master 2021-09-27 11:41:41 +02:00
055f3141f8 Merge pull request #588 from aaronfranke/signal-no-arg 2021-09-27 11:34:08 +02:00
7a693df988 Merge pull request #601 from colugomusic/fix-string-args-constness 2021-09-27 11:31:56 +02:00
0fba89df67 Merge pull request #595 from Calinou/add-license-headers 2021-09-27 11:31:31 +02:00
c109d4e5dc Merge pull request #607 from samsface/master 2021-09-27 11:24:07 +02:00
654836a135 Merge pull request #587 from Faless/fix/osx_names 2021-09-27 11:22:13 +02:00
402e33a7dc headers: Track tag godot-3.3.3-stable godot-3.3.3-stable 2021-09-26 13:20:50 +02:00
e96e49e63b Merge pull request #618 from akien-mga/ci-tests-godot-3.3.3 2021-09-26 13:16:24 +02:00
d9477fd0aa CI: Run tests with Godot 3.3.3 2021-09-26 12:43:41 +02:00
6e013e415d Merge pull request #617 from akien-mga/ci-linux-ubuntu-18.04 2021-09-26 12:40:46 +02:00
4b6ab10c5d CI: Update Linux runner to Ubuntu 18.04
Also cleanup needlessly specific dependencies.
2021-09-26 12:15:19 +02:00
1bb06e8507 Merge pull request #616 from raulsntos/fix-enum-params
Escape parameters named `enum`.
2021-09-23 09:54:33 +10:00
54c2d23572 Escape parameters named enum.
Prefix parameters named `enum` with an underscore like all the other
reserved keywords.
2021-09-22 16:07:23 +02:00
466f2cdebf Merge pull request #590 from Faless/generator/fix_byte_array_default
Fix binding when default parameter is a PoolByteArray.
2021-09-07 20:08:56 +02:00
6e1af3bedb Merge pull request #594 from Calinou/error-list-remove-extraneous-values
Remove extraneous Error enum values that were removed in Godot 3.0
2021-09-04 23:31:38 +10:00
8efe619e3a Fix typo in README.md (#608) 2021-09-03 16:43:01 +02:00
Sam
6b31e67dd3 Fix Clang 11 build failure over -Wabsolute-value 2021-09-01 23:08:30 +01:00
bba8393af7 Fix argument constness in String::begins_with, String::ends_with 2021-08-22 16:02:14 +01:00
cf5428e103 Add license headers to all source and header files
This is consistent with the core Godot source code, and ensures the
license isn't detached from its original code when individual files
are distributed.
2021-08-02 18:34:58 +02:00
abab0715a0 Remove extraneous Error enum values that were removed in Godot 3.0 2021-08-02 18:23:41 +02:00
b56df8f6da Merge pull request #593 from maiself/fix-crash-cond
Fix typo in CRASH_COND leading to unexpected continuation after fail
2021-08-02 18:07:23 +02:00
2f534ddd88 Fix typo in CRASH_COND leading to unexpected continuation after fail 2021-08-01 17:20:39 -04:00
024ffef50f Fix binding when default parameter is a PoolByteArray.
Like done for the other pool array types.
2021-07-17 18:06:50 +02:00
95ff72706d Add ability to easily register signals with no arguments 2021-07-10 19:23:36 -04:00
1db7630d01 Fix OSX library name for arm64.
Was always `.64`, it's now `.arm64` for M1.
2021-07-10 19:02:52 +02:00
e08ecdc28c Merge pull request #584 from Faless/build/osx_arm64
Add OSX arm64 build target.
2021-07-09 16:03:49 +02:00
784103f676 Merge pull request #581 from Faless/build/optimization_flags
Add optimization flags for android and javascript.
2021-07-09 16:01:47 +02:00
98124aafe8 Merge pull request #580 from Faless/js/fix_suffix
Fix JavaScript library suffix.
2021-07-09 15:51:51 +02:00