FIX: separated situation of building/installing on target_include_directories on cmake

SEE:	https://github.com/godotengine/godot-cpp/pull/1966

 Changes to be committed:
	- modified:   cmake/godotcpp.cmake
This commit is contained in:
dalmurii
2026-04-08 23:44:06 +09:00
parent 41cfbd1d3b
commit d32932d27f

View File

@ -371,7 +371,9 @@ function(godotcpp_generate)
target_include_directories(
godot-cpp
${GODOTCPP_SYSTEM_HEADERS_ATTRIBUTE}
PUBLIC include ${CMAKE_CURRENT_BINARY_DIR}/gen/include
PUBLIC
$<BUILD_INTERFACE:${CMAKE_CURRENT_BINARY_DIR}/gen/include>
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
)
# gersemi: off