FIX: separated situation of building/installing on target_include_directories on cmake
SEE: https://github.com/godotengine/godot-cpp/pull/1966 Changes to be committed: - modified: cmake/godotcpp.cmake
This commit is contained in:
@ -371,7 +371,9 @@ function(godotcpp_generate)
|
||||
target_include_directories(
|
||||
godot-cpp
|
||||
${GODOTCPP_SYSTEM_HEADERS_ATTRIBUTE}
|
||||
PUBLIC include ${CMAKE_CURRENT_BINARY_DIR}/gen/include
|
||||
PUBLIC
|
||||
$<BUILD_INTERFACE:${CMAKE_CURRENT_BINARY_DIR}/gen/include>
|
||||
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
|
||||
)
|
||||
|
||||
# gersemi: off
|
||||
|
||||
Reference in New Issue
Block a user