From 636123344b1d35b0f126fcfa13bafa36bd7c180c Mon Sep 17 00:00:00 2001 From: Olof Pettersson Date: Mon, 17 Nov 2025 19:43:42 +0100 Subject: [PATCH] Gd 4.6 compiled for large world vectors --- .gitmodules | 3 +++ project.godot | 3 ++- 2 files changed, 5 insertions(+), 1 deletion(-) create mode 100644 .gitmodules diff --git a/.gitmodules b/.gitmodules new file mode 100644 index 0000000..905bef9 --- /dev/null +++ b/.gitmodules @@ -0,0 +1,3 @@ +[submodule "godot_engine"] + path = godot_engine + url = https://codeberg.org/seedlingattempt/godot.git diff --git a/project.godot b/project.godot index 7193cfc..b64875e 100644 --- a/project.godot +++ b/project.godot @@ -12,7 +12,7 @@ config_version=5 config/name="space_simulation" run/main_scene="uid://dogqi2c58qdc0" -config/features=PackedStringArray("4.5", "Forward Plus") +config/features=PackedStringArray("4.6", "Double Precision", "Forward Plus") config/icon="res://icon.svg" [autoload] @@ -167,6 +167,7 @@ left_click={ 2d_physics/layer_4="projectiles" 2d_physics/layer_5="bulkheads" 2d_physics/layer_6="characters" +3d_physics/layer_15="weld" 3d_physics/layer_16="grip" [physics]