From 58dc4767e0593f8afb58928bf0e7d0493d7448f2 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sat, 16 May 2015 12:06:02 -0300 Subject: [PATCH] Updated tutorial_raycasting (markdown) --- tutorial_raycasting.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/tutorial_raycasting.md b/tutorial_raycasting.md index 2cd5664..36c3a00 100644 --- a/tutorial_raycasting.md +++ b/tutorial_raycasting.md @@ -67,7 +67,8 @@ The collision result dictionary, when something hit, has this format: { position:Vector2 # point in world space for collision normal:Vector2 # normal in world space for collision - collider:ObjectID # Object it collided against + collider:Object # Object collided or null (if unassociated) + collider_id:ObjectID # Object it collided against rid:RID # RID it collided against shape:int # shape index of collider metadata:Variant() # metadata of collider