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godot/doc
Hugo Locurcio fcc4516c11 Document Environment's background_energy property affecting lighting
Godot 4.0 allows controlling ambient and specular light intensity
separately, but 3.x doesn't.

(cherry picked from commit 646a2d9d94)
2023-03-06 13:03:24 +01:00
..
2022-03-16 23:01:02 +01:00