Files
godot/servers
clayjohn f61ee7bdf6 Use half float precision buffer for 3D when HDR2D is enabled
This is necessary for Environment effects like Glow to work correctly.
2025-10-21 13:44:46 -07:00
..
2025-10-05 04:22:49 +03:00
2025-10-05 04:22:49 +03:00
2025-10-05 04:22:49 +03:00