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godot/drivers
Pedro J. Estébanez f3adb06938 Fix shadow flickering with async shader compilation
This mostly reverts the approach in #62628, which now the problem is better scoped, looks overengineered and instead focuses on the few cases where there's something to take care of.

(cherry picked from commit a2ed82d3b2)
2022-08-08 16:25:37 +02:00
..
2022-01-13 15:54:13 +01:00
2022-08-08 13:35:18 +02:00
2022-08-08 13:35:18 +02:00
2020-10-16 10:34:47 +01:00