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e8a0b2462b11528838ad5890f2146a84a9e70f93
godot/scene
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Rémi Verschelde b9ac3df29b Merge pull request #4259 from neikeq/pr-issue-4224
Fix RayCast not updating when debugging collissions
2016-04-07 14:13:48 +02:00
..
2d
Merge pull request #4259 from neikeq/pr-issue-4224
2016-04-07 14:13:48 +02:00
3d
Merge pull request #4259 from neikeq/pr-issue-4224
2016-04-07 14:13:48 +02:00
animation
Fix crash when tween control object previous freed
2016-04-07 15:45:16 +08:00
audio
Doc: fix type of stream object
2016-04-07 11:45:39 +02:00
gui
Fix warn print when hide an control does not inside_tree
2016-04-07 15:46:38 +08:00
io
remove trailing whitespace
2016-03-09 00:00:52 +01:00
main
Now the timer could be paused
2016-03-31 18:23:16 -03:00
resources
Merge pull request #3528 from SaracenOne/baked_light_realtime_colourize
2016-03-15 10:22:09 +01:00
register_scene_types.cpp
remove trailing whitespace
2016-03-09 00:00:52 +01:00
register_scene_types.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
scene_string_names.cpp
Add a sleeping_state_changed signal to RigidBody and RigidBody2D classes
2016-04-06 17:14:38 +03:00
scene_string_names.h
Add a sleeping_state_changed signal to RigidBody and RigidBody2D classes
2016-04-06 17:14:38 +03:00
SCsub
Cosmetic fixes to SCons buildsystem
2015-11-01 20:53:26 +01:00
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